Monday, 16th April, 2012, 10:06 PM #1
A 1e title so awesome it's not in the book (Lvl 21)
ZEITGEIST Player's Guide: NPC Roster
Because of the large number of NPCs the party will meet, each ZEITGEIST adventure will include two hand-outs to help you and your GM keep track of their various statuses, mannerisms, and role in the adventure. The GM’s handout lists keywords and traits to help in portraying the NPCs, while a player handout will help the players keep track of whom they’ve met.
Each adventure will also include more detailed entries detailing the NPCs when they first appear.
Here’s an example of the players’ handout from Adventure One, The Island at the Axis of the World.
Delft chews tobacco, and thinks he looks charming if he grins while sucking on tobacco juices. He walks with a cane because a mimic tore a chunk out of his leg fifteen years ago. He has a habit of poking inanimate objects with the cane before he gets too close to them, and spitting on them when he wants to be extra sure.
Straight-backed and virile despite being in his 60s, Lee has a slight Ber-tinged accent, and was said to be quite the ladykiller in his youth. He always dresses in reds and golds and carries a solid gold wizard’s orb tucked into his robes. He never eats or drinks in public.
Despite all this, though, he trains regularly to keep his stamina and swordplay robust, and the rites of rulership grant him daunting magical powers.
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