D&D 4th Edition Assassination! DM: FourMonos Judge: Renau1g - Page 23





  1. #221
    GM: Thanks for clarifying the falling off/stance questions. I put Rohna behind Olaf opposite the direction of the crossbow bolt. Olaf is now marked.

 

  • #222
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    ° Ignore Vertexx69
    Round 2, "Ambassador Building"
    Rohna, Goliath Fighter/Warlord 8


    Rohna reels on the floor even as she is pulled back from the edge of death by Alexia.
    Combat Actions
    Free: Speak, Death Save=No Change(but healed so it doesn't matter)
    Minor: Practiced Rider to remount
    Move: Stand from prone
    Standard: Second Wind +38HP & +2 all def UENT
    Action Point: ...
    Rohna
    Rohna—Female Goliath Fighter 8 Resist all 1
    Initiative: +4, Passive Perception: 20, Passive Insight: 15
    AC: 24 (26), Fort: 22, Reflex: 15 (17), Will: 17 — Speed: 5(6), 9 when mounted
    HP: 65/76 (5THP), Bloodied: 38, Surge: 19, Surges left: 10/13;
    AP: 0/1, Second Wind: Used, Milestones 0
    Powers -
    Crushing Surge
    Cleave
    Pass Forward
    Practiced Rider
    Passing Strike
    Rhino Strike
    Hydra Charge
    Stone's Endurance
    Inspiring Word
    Villain's Menace

    Rain of Steel

    Vanguard Mordenkrad +2 "Kordestad" (daily, )
    Flaming Warhammer +1 (daily, free)
    Onyx Dog (daily, standard)
    Antipathy Gloves (daily, standard)
    Pals
    Olaf—Dire Boar 6
    Resist 10 all; HP 85/85 (0THP); Bloodied 42 AC 20; Fortitude 21, Reflex 17, Will 16, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 6th level or higher; at-will) Mount; When he charges, Olaf makes a gore attack in addition to Rohna's charge attack. Furious Charge; When Olaf charges, his gore deals an extra 5 damage, pushes the target 2 squares, and knocks the target prone on a hit. Death Strike (when reduced to 0 hit points); Olaf makes a gore attack. Powers: Gore (standard; at-will); +9 vs. AC; 1d10 + 4 damage, or 1d10 + 9 damage against a prone target.

    Gretta—Construct 4
    Initiative +7; Low-light, Passive Perception 17
    AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
    HP: 9/9(4); Bloodied 4

    Bite
    (standard; at-will)
    +7 vs. AC; 1d6 + 3 damage.
    OOC
    It's always obnoxious when that happens. Squares adjacent to Rohna cost 2 movement for enemies to enter.

    Damage Summary:
    (Total damage if all attacks hit)
    +27HP +5THP from Alexia
    Last edited by Vertexx69; Tuesday, 10th July, 2012 at 04:31 PM.
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  • #223
    GM: @Vertexx69 I adopted a rule addendum to Mal's rules (and yes, yes he still does) where death saves always happen first in a round (regardless of post order). It's in the first post. Rohna has to stay on her back the rest of this round. She is at 29/76 HP +5 THP.

    Oh, and kal'Tarron bloodied assassin 8.

    I think we're just waiting on Malehan

    edit: and Venakhad too

  • #224
    the peaceful
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    ° Ignore Neurotic
    The priest closes in, but seeing Rhona tended for the moment doesn't rush in. Instead he blasts one of the assassins attacking undead knight with sacred fire. Not willing to offer succor to undead (and not sure if it wouldn't burn him anyway, he flings part of the blaze onto deva protecting fallen warrior.

    Actions

    Move: K17
    Standard: Sacred Flame vs #3 Ref; radiant damage (1d20+11=23, 1d6+6=11) - assuming hit, kal'Taron may make a saving throw or take 6 temp hp

    Minor: --

  • #225
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    ° Ignore Velmont
    Malehan continue to move toward his chosen target. He moves between the two tables and nimbly move around Czern opponent and slash at his target, hitting him behind the leg, making him falling down. "Let's finish them up fast, and then let's go help our big friend." he tells to Czern.

    OOC

    Move: Walk to G14
    Standard: Shift to D12 part of Angelic Alacrity vs AC on 9 (2d20.takeHighest(1)+16=33, 4d4+11=23) Hit for 25 damages.
    No action: Takedown Strike: 9 is prone and takes 5 damages.


    To Players

    @.Players: Anyone who want can use this power for an attack roll of an encounter or daily power.
    Divine Guidance (Immediat Interrupt * Close Burst 10)
    Target: An ally within 10 squares of you makes an attack roll against your oath of enmity target.
    Effect: That ally makes a second attack roll and uses either result.


    Immediate Actions

    @.DM: Also, during the monster turn, Malehan might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions.

    Great Hunger Falchion (Immediate Reaction)
    Trigger:
    1) An enemy adjacent to you scores a critical hit against you.
    2) The enemy is not a Minion.
    Effect: Roll this weaponĺs critical damage dice (including any extra damage from the weaponĺs property => +2d8, add +2d4 for each critical rolled during this encounter) and deal that much damage to the triggering enemy.

    Belt of Raging Endurance (Immediate Interrupt)
    Trigger:
    1) An enemy hits you and causes damage.
    2) Malehan takes 15 damages or more.
    Effect: You gain resist 15 against that attack, but you also take 10 damage at the end of your next turn.


    Malehan's Stats
    Malehan
    Elf - Avenger - 8
    Initiative +9
    Passive Insight 19; Passive Perception 31
    HP 68/68; THP 0; Bloodied 34; Surge Value 17; Surges Per-Day 9/9
    AC 26; Fortitude 18; Reflex 22; Will 22
    Speed 7
    Action Points: 1

    Current Effects: None

    Basic Attack: Overwhealming Strike Fullblade +15 vs AC 2d4+11 damage and you shift 1 square and slide the target 1 square into the space you occupied.

    Skills: Acrobatics +16, Nature +11, Perception +21, Religion +11, Stealth +15, Thievery +15
    Languages: Common, Elven

    Powers
    [ ]Bond of Pursuit
    [ ]Overwhealming Strike

    [ ]Elven Accuracy
    [X]Oath of Enmity
    [ ]Channel Divinity (Abjure Undead or Close.pngDivine Guidance)
    [X]Takedown Strike
    [ ]Centered Flurry of Blow
    [X]Angelic Alacrity
    [ ]Sequestering Strike
    [ ]No Respite
    [ ]Refocus Enmity

    [ ]Aspect of Might
    [ ]Menacing Presence
    [ ]Soul Seeker

    [ ]Acrobat Boots [W]
    [ ]Symbol of Scorned Fate [E]
    [ ]Belt of Raging Endurance [E]
    [ ]Great Hunger Falchion [D]
    [ ]Enduring Spirit Vestments [D]
    [ ]Cannith Google [D]
    Last edited by Velmont; Tuesday, 3rd July, 2012 at 05:49 PM.
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

  • #226

    Ambassador Attack, Round 3

    The heroes counter attack draws blood, two of the assassins seem to be bleeding heavily under the combined attacks of Czern and Malehan, as well as kal'Tarron's target.

    Alexia pulls the compact goliath from death's door with a bit of magic.

    The assassins react to the threats and charge around the west side of the hall, hoping to remove the avenger and knight quickly. The assassin in front of Czern glances at Alexia as she moved forward. In a blur of motion, the assassin appears as Alexia, smiles and stabs Czern deeply in the chest before laughing and turning back to the black clad warrior.

    "They are slowing us down. Finish them."


    The leader hops up on the table and walks over to the stirring goliath. As she moves forward her form takes the shape of Alexia. "Oh, I saw what your friend did there. Here's some advice: Stay down!" She then slams her daggers back into Rohna and her pet boar. Olaf is dazed by the blow.

    The last two assassins scramble over the table and charge Alexia and Chael.


    The ambassadors do move away from the fight, but seem a little hesitant to take cover behind a large bear.

    Round Summary

    Rohna makes death saved, is healed by Alexia.

    Czern charges 9, hits for 24.

    Chael heals AA. Uses camoflage cloak to make BA invisible TENT.

    Malehan hits 9 for 30 damage, knocking prone.

    Alexia double move, heals Rohna (29 plus 5 THP).

    Venakhad uses Astral Fire, hits for 11 damage, kal'Tarron gains 6 THP.

    kal'tarron hits 8 for 23 damage, bloodying him.



    Map Details

    Illumination: Normal.

    Brown squares are tables: difficult terrain.

    Map: here.


    Stats Update

    Czern Belog (F-14): 57/85; HS 13/15; AP 1; Second Wind; Status:

    Chael: (N-13): 66/66; HS 12/12; AP 1; Second Wind; Status:

    Dusk: (N-23): 33/33 AC 21 F 23 R 19 W 15 Bonus:

    Malehan (D-12): 56/68; HS 9/9; AP 1; Second Wind; Status:

    Alexia Madgearu (I-12): 53/65; HS 10/11; AP 1; Second Wind; Status:

    kal-Tarron (H-9): 56/56; HS 6/8; AP 1; Second Wind; Status:

    Venakhad (K-17): 59/59; HS 8/8; AP 1; Second Wind; Status:

    Rohna (I-9): 3/76; HS 12/13; AP 0; Second Wind; Status; bloodied, prone
    Olaf (H-I, 7-8): 74/85 HP, dazed (save ends)



    Enemy Actions

    Assassin 6: Minor: Shapeshifter Feint vs. kal'Tarron: 25 vs reflex, success. Gains CA vs. kal TENT. Standard: Assassin's Quarry: 16 vs reflex, miss.

    Assassin 8: Move: Shift to F-8. Standard: Charge Malehan: 24 vs AC, miss.

    Assassin 4: Free, drops crossbow. Minor: Draws sword. Moves to C-11. Standard: No Escape vs. Malehan (AC): 25 vs. AC, miss.

    Assassin 9: Move: Stand. Short Sword vs. Malehan: (flanking but in defender aura) Hit AC 30 for 10 damage, roll.

    Assassin 3: Minor: Shapeshifter Feint vs. Czern: 22 vs reflex, success. Gains CA TENT. Standard: Dagger vs. Czern: Crit for 21 damage, roll.

    Asssasin 5: Move to E-9. Crossbow vs. Alexia: 18 vs. AC, miss. Minor: reload.

    Changling: Move over table to K-7, J-8. Double Attack vs. Rohna, Olaf: 1d20+15+2, 1d20+15 → ([9, 15, 2], [9, 15]) Roll. Rohna takes: 2d6+12+3d6 → [5,5,12,6,3,1] = (32) - 1= 31 damage. Roll. Damage vs. Olaf: 2d6+12 → [6,3,12] = (21) Roll. Olaf takes (21-10) 11 damage and is dazed (save ends).

    Assassin 7: Move over table: I-6, J-7, K-8 to L-9. Standard: Charge Alexia with Assassin's Longblade: Hit AC 31 for 12 damage. Roll.

    Assassin 2: Move south over table to P-9. Charge Chael: 16 vs AC, miss.



    Assassin's Stats

    Leader: ?? AC ?? F ?? R ?? W
    Changling: (J-8) Damage taken:

    Assassins: ?? AC ?? F 21 R ?? W
    2. (N-12) Damage taken:
    3. (F-13) Damage taken: 11 damage

    Assassins: 22 AC ?? F ?? R ?? W
    4. (C-11) Damage taken: 0, used No Escape
    5. (E-9) Damage taken: 24 damage taken

    Assassins: 22 AC ?? F 21 R ?? W
    6. (G-9) Damage taken: 0, used Assassin's Quarry
    7. (J-11) Damage taken: 38 damage taken, bloodied

    Assassins: 21 AC ?? F ?? R ?? W
    8. (D-11) Damage taken: 72 damage taken, bloodied, oat of enmity (k)
    9. (E-13) Damage taken: 54 damage taken, bloodied, oath of enmity (M)



    Ambassadors

    Aundair Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 27/30, bloodied

    Breland Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 22/30, invisible TENT (Chael)

    Karrnath Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 27/30, bloodied

    Thrane Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 30/30


    GM: Sorry about all the hurting I'm putting on Rohna, Vertexx. Wait a second, I'm the evil DM this time. No I'm not!! Wa-ha-ha-ha. Now I know how renau1g feels!
    Last edited by FourMonos; Thursday, 5th July, 2012 at 04:02 AM.

  • #227
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    ° Ignore stonegod
    As the thug moves in to strike the avenger, Czern bellows and smashes at him with his hammer, driving the thug to his knees, though it still manages to hit Mahelan.

    After the other thug assumes the bard's form, Czern regards him in disdain. A false front will not fool the Wolf. Suffer the fate of a weak death. He bring the hammer down on the other assailant, he crushes "Alexis'" ribs and then spins the hammer around again, this time dropping the fake bard to her knees and also hitting his other attacker with a glancing blow.
    OOC: OA vs 9 as he attacks: Hits, 11 hp, and 9 is knocked prone before his attack. Not enough to make 9 miss, but he is prone (and slowed until the end of Czern's turn still). Also, Czern has resist 1 all, so he only takes 20 dmg

    On Czern's turn, attack 3: Ac 25, 9 dmg and 3 is also slowed. Assuming it hits, switch Stance to Cleaving Assault and spend AP to attack 3 again: Hit for another 9 damage, 3 is knocked prone, and 9 takes 6 damage. Use move action to switch back to Defend the Line. End of turn, 9 is no longer slowed.

    Summary: 9 takes 17 total damage and is prone; 3 takes 18 total damage, is slowed and prone.
    Immediate Actions
    Sorted in order of importance:
    - Opportunity Action (1/combatant): MBA if not marked and shift or attack not Czern while in aura: +17 vs AC (+19 if slowed/immobilized), 1d10+8 and stance effect; 2 damage on miss
    - Opportunity Attack (1/combatant): MBA +17 vs AC (+19 if slowed/immobilized), 1d10+8 and stance effect
    - Guardian's Counter: (Immediate Interrupt) If ally w/ 2 sqs. hit by attack that drop them/bloodies and Czern not also attacked: Czern and ally swap positions, Czern becomes target, and can make MBA after resolved; +16 vs AC (+18 if slowed/immobilized), 1d10+8 and stance effect
    - Unbreakable: (Immediate Reaction) Czern hit by an attack that would drop/bloody him: Reduce damage by 11.
    - Shield Block: (Immediate Interrupt) If Czern hit by attack that would drop/bloody him: Reduce damage by 1d10+6
    Czern Belog (Defender Aura; Defend the Line stance; +2 AC vs 3)
    Czern Belog—Male Karrnathi Undead Guardian Knight 9
    Initiative: +10, Passive Perception: 16, Passive Insight: 16, low-light vision
    AC: 26, Fort: 24, Reflex: 20, Will: 18 — Speed: 5
    HP: 58/85, Bloodied: 42, Surge: 21, Surges left: 13/15; Unnatural Vitality
    Action Points: 0/1, Second Wind: Not Used, Milestones: 0
    Powers -
    Battle Guardian
    Power Strike x2
    Guardian's Counter

    Defender Aura (active)
    Defend the Line (active)
    Cleaving Assault
    Hammer Hands

    Dark Reaping
    Glowering Threat

    Unbreakable
    Shield Block

    Strikebacks (encounter)
    Belt of Sonnlinor Righteousness (daily)
    Steadfast Amulet +2 (daily)


    http://leb.wikia.com/wiki/LEB%3APC%3...elog_(stonegod))
    Last edited by stonegod; Thursday, 5th July, 2012 at 05:13 AM.
    stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)

    My many characters | LEB Games | EtCR |Rise of a Demon Prince Story Hour

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  • #228
    GM: Assassin 9 has immediate reaction: short sword riposte (when attacked with OA)

    Attack vs. Czern: 24 vs. AC, miss.

  • #229
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    ° Ignore Velmont
    Malehan swings again at his target. "Come on, you are three on me and it's all you can do?" taunts Malehan, wanting to keep the attention of the assassin on himself.



    To Players

    @.Players: Anyone who want can use this power for an attack roll of an encounter or daily power.
    Divine Guidance (Immediat Interrupt * Close Burst 10)
    Target: An ally within 10 squares of you makes an attack roll against your oath of enmity target.
    Effect: That ally makes a second attack roll and uses either result.


    Immediate Actions

    @.DM: Also, during the monster turn, Malehan might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions.

    Great Hunger Falchion (Immediate Reaction)
    Trigger:
    1) An enemy adjacent to you scores a critical hit against you.
    2) The enemy is not a Minion.
    Effect: Roll this weaponĺs critical damage dice (including any extra damage from the weaponĺs property => +2d8, add +2d4 for each critical rolled during this encounter) and deal that much damage to the triggering enemy.

    Belt of Raging Endurance (Immediate Interrupt)
    Trigger:
    1) An enemy hits you and causes damage.
    2) Malehan takes 15 damages or more.
    Effect: You gain resist 15 against that attack, but you also take 10 damage at the end of your next turn.


    Malehan's Stats
    Malehan
    Elf - Avenger - 8
    Initiative +9
    Passive Insight 19; Passive Perception 31
    HP 68/68; THP 0; Bloodied 34; Surge Value 17; Surges Per-Day 9/9
    AC 26; Fortitude 18; Reflex 22; Will 22
    Speed 7
    Action Points: 1

    Current Effects: None

    Basic Attack: Overwhealming Strike Fullblade +15 vs AC 2d4+11 damage and you shift 1 square and slide the target 1 square into the space you occupied.

    Skills: Acrobatics +16, Nature +11, Perception +21, Religion +11, Stealth +15, Thievery +15
    Languages: Common, Elven

    Powers
    [ ]Bond of Pursuit
    [ ]Overwhealming Strike

    [ ]Elven Accuracy
    [X]Oath of Enmity
    [ ]Channel Divinity (Abjure Undead or Close.pngDivine Guidance)
    [X]Takedown Strike
    [ ]Centered Flurry of Blow
    [X]Angelic Alacrity
    [ ]Sequestering Strike
    [ ]No Respite
    [ ]Refocus Enmity

    [ ]Aspect of Might
    [ ]Menacing Presence
    [ ]Soul Seeker

    [ ]Acrobat Boots [W]
    [ ]Symbol of Scorned Fate [E]
    [ ]Belt of Raging Endurance [E]
    [ ]Great Hunger Falchion [D]
    [ ]Enduring Spirit Vestments [D]
    [ ]Cannith Google [D]
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

  • #230
    The avenger's strike is true. Striking through the prone assassin's defenses, Malehan lands the fatal blow.

    As the assassin breathes its last, his black wrapped ninja warrior clothing fades away, leaving his true form, a thin changling wearing rags. It's simple short sword falls from its grip.

    GM: Assassin 9 is dead.

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