D&D 4th Edition Assassination! DM: FourMonos Judge: Renau1g - Page 25


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  1. #241
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    Magsman (Lvl 14)



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    ø Ignore KarinsDad
    "Aye aye, Captain Obvious." Chael quips with a pirate sounding voice. She then gets more serious. "Ambassadors, I really would suggest that you get next to and behind the Bear if you want to survive this. It might be distasteful, but being killed is even more distasteful." Chael says bluntly, all evidence of humor gone as she moves closer to her foe, and hits multiple foes with her stones.

    *Come closer Dusk.*

    Actions

    Minor: Sustain Wall of Thorns.
    Move: Move to R19. Dusk moves to R20.
    Standard: Magic Stone on 2, 4, and Changeling.

    Vs. Reflex, 21 on 2, 33 on 4, 21 on Changeling. 11 damage and pushed.

    Chael only pushes #2 to V19.


    Immediate Actions

    In order:

    If and of the Ambassadors is hit by an attack and within 2 squares:

    Guardian's Counter (Immediate Interrupt)
    Trigger: An ally within 2 squares of Chael is hit by an attack and she is not included in the attack.
    Effect: Chael and the ally shift up to 2 squares as a free action, swapping positions. She becomes the target of the triggering attack, in place of the ally. After the attack is resolved, Chael can make a basic attack against the attacker.


    Chael will use Forceful Reversal (augment 1) if an enemy melee attacks her.

    Trigger: An enemy hits Chael.
    Attack: +14 vs AC
    Hit: 1d8+6 force damage, and Chael pushes the target 1 square.
    Effect: Chael doesn’t get her normal standard action on her turn.
    Augment 1:
    Hit: 1d8+6 force damage, and Chael pushes the target 1 square and then shifts 1 square to the square the target vacated. In addition, she gains combat advantage against the target until the end of her next turn.
    Effect: Chael gets her normal standard action on her turn.
    Augment 2
    Hit: 2d8+6 force damage, and Chael knocks the target prone. The target cannot stand up until the start of its next turn.
    Effect: Chael gets her normal standard action on her turn.


    stat block

    Chael - Female Longtooth Shifter Hybrid Battlemind | Sentinel Druid
    Advantageous Conditions: 5 temp hit points at the start of all encounters (Psionic Vigor)
    Adverse Conditions:
    Initiative: +4 Passive Insight: 26 Passive Perception: 26
    Senses: Low Light Vision
    Power Points: 3/4
    HP 66/66
    Bloodied 33
    Surge Value 17; Surges Per-Day 12/12
    AC 28 Fortitude 23 Reflex 19 Will 22 Speed 5
    Currently AC: 30, Fortitude: 25, Reflex: 21, Will: 24

    Action Points: 0
    Second Wind: Not Used

    Dusk:
    HP: 33 Senses: low light vision
    Speed: 6, Initiative: equal to Chael's
    AC: 21, Fortitude: 23, Reflex: 19, Will: 15
    Currently AC: 22, Fortitude: 24, Reflex: 20, Will: 16

    Powers:
    At will:
    Battlemind's Demand
    Conductive Defense
    Forceful Reversal
    Magic Stone
    Melee Basic
    Mind Spike

    Encounter:
    Camouflage Cloak
    Guardian's Counter
    Healing Word
    Longtooth Shifting
    Psionic Vigor
    Second Wind
    Wind Wall

    Daily:
    Aspect Of Elevated Harmony
    Wall of Thorns


    Trained: 11 Athletics, 13 Endurance, 16 Insight, 16 Perception
    Untrained: 2 Acrobatics, 5 Arcana, 4 Bluff, 4 Diplomacy, 9 Dungeoneering, 9 Heal, 5 History, 4 Intimidate, 11 Nature, 5 Religion, 2 Stealth, 4 Streetwise, 2 Thievery

    Feats:
    Hybrid Talent
    Heart of the Blade
    Melee Training (Wisdom)
    Mark of Warding
    Longtooth Spirit Shifter

    Magic Items:
    Belt of Vigor
    Boots of Fencing Master
    Amulet of Protection +2
    Twilight Heavy Shield
    Blood Fury Longsword +2
    Dragonrider Scale +3
    Siberys Shard of the Mage
    2 Potions of Healing
    Companion Defender
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

 

  • #242
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    ø Ignore Vertexx69
    Round 4, "Ambassador Building"
    Rohna, Goliath Fighter/Warlord 8


    Obviously taking advantage of her considerable, if short lived defensive boosts, Rohna stares into the eyes of the changeling that has been harassing her. "I feel you're not long for this world." The fighter's own eyes transmute into diamond spheres, and her entire hide changes consistency to resemble smooth, black steel. She makes a risky move and backs the dire boar to the wall, relying on her toughened hide and various blessings to protect her and her trusty mount. Once there Olaf rears and makes a hilariously deadly charge in the absolute minimum amount of space, plowing right back into the spot he began from. But this time hammer and tusk find the leader of the assassins in near unison from both top and bottom.
    Combat Actions
    Free: Speak
    Minor: Stone's Endurance
    Move: to (H/5-I/6)
    Standard: Rhino Strike charge to (H/7-I/8) v Changeling, AC 26, 4d6.minroll(2)+1d8+7=29
    Gore v Changeling, AC 32, 2d10+4=17
    Action Point: ...
    Rohna
    Rohna—Female Goliath Fighter 8 Resist all 5
    Initiative: +4, Passive Perception: 20, Passive Insight: 15
    AC: 24 (30), Fort: 22(26), Reflex: 15 (19), Will: 17(21) — Speed: 5(6), 9 when mounted
    HP: 60/76 (5THP), Bloodied: 38, Surge: 19, Surges left: 9/13;
    AP: 0/1, Second Wind: Used, Milestones 0
    Powers -
    Crushing Surge
    Cleave
    Pass Forward
    Practiced Rider
    Passing Strike
    Rhino Strike
    Hydra Charge
    Stone's Endurance

    Inspiring Word
    Villain's Menace

    Rain of Steel

    Vanguard Mordenkrad +2 "Kordestad" (daily, minor)
    Flaming Warhammer +1 (daily, free)
    Onyx Dog (daily, standard)
    Antipathy Gloves (daily, standard)
    Pals
    Olaf—Dire Boar 6
    Resist 10 all; HP 65/85 (5THP); Bloodied 42 AC 20; Fortitude 21, Reflex 17, Will 16, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 6th level or higher; at-will) Mount; When he charges, Olaf makes a gore attack in addition to Rohna's charge attack. Furious Charge; When Olaf charges, his gore deals an extra 5 damage, pushes the target 2 squares, and knocks the target prone on a hit. Death Strike (when reduced to 0 hit points); Olaf makes a gore attack. Powers: Gore (standard; at-will); +11 vs. AC; 2d10 + 4 damage, or 2d10 + 9 damage against a prone target.

    Gretta—Construct 4
    Initiative +7; Low-light, Passive Perception 17
    AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
    HP: 9/9(4); Bloodied 4

    Bite
    (standard; at-will)
    +7 vs. AC; 1d6 + 3 damage.
    OOC
    Squares adjacent to Rohna cost +1 movement for enemies to enter.

    Damage Summary:
    (Total damage if all attacks hit)
    Changeling: (46) -I believe he has -2 AC this round
    AC 26 for 29 dmg
    AC 32 for 17 dmg
    Remember that every facet of our lives tries to become all consuming if we don't watch it. We need creative outlets like gaming to keep the trudge of daily life from grinding our souls into dust...
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  • #243
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    ø Ignore stonegod
    My communities:

    Seeing Alexia bare her back to the assassin, Czern intones, Ware bard, our foe is behind you. Czern attempts to stop the foe, smashing hard into its knees.
    OOC: MBA vs 3: Hit, 28 dmg (forgot +2 from aura) and target is slowed, immobilized, and grants Czern CA.
    Immediate Actions
    Sorted in order of importance:
    - Opportunity Action (1/combatant): MBA if not marked and shift or attack not Czern while in aura: +17 vs AC (+19 if slowed/immobilized), 1d10+8 and stance effect; 2 damage on miss
    - Opportunity Attack (1/combatant): MBA +17 vs AC (+19 if slowed/immobilized), 1d10+8 and stance effect
    - Guardian's Counter: (Immediate Interrupt) If ally w/ 2 sqs. hit by attack that drop them/bloodies and Czern not also attacked: Czern and ally swap positions, Czern becomes target, and can make MBA after resolved; +16 vs AC (+18 if slowed/immobilized), 1d10+8 and stance effect
    - Unbreakable: (Immediate Reaction) Czern hit by an attack that would drop/bloody him: Reduce damage by 11.
    - Shield Block: (Immediate Interrupt) If Czern hit by attack that would drop/bloody him: Reduce damage by 1d10+6
    Czern Belog (Defender Aura; Defend the Line stance; +2 AC vs 3)
    Czern Belog—Male Karrnathi Undead Guardian Knight 9
    Initiative: +10, Passive Perception: 16, Passive Insight: 16, low-light vision
    AC: 26, Fort: 24, Reflex: 20, Will: 18 — Speed: 5
    HP: 58/85, Bloodied: 42, Surge: 21, Surges left: 13/15; Unnatural Vitality
    Action Points: 0/1, Second Wind: Not Used, Milestones: 0
    Powers -
    Battle Guardian
    Power Strike x2
    Guardian's Counter

    Defender Aura (active)
    Defend the Line (active)
    Cleaving Assault
    Hammer Hands

    Dark Reaping
    Glowering Threat

    Unbreakable
    Shield Block

    Strikebacks (encounter)
    Belt of Sonnlinor Righteousness (daily)
    Steadfast Amulet +2 (daily)


    http://leb.wikia.com/wiki/LEB%3APC%3...elog_(stonegod))
    Last edited by stonegod; Friday, 13th July, 2012 at 01:50 AM.
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  • #244
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    ø Ignore FourMonos
    GM: I think we're just waiting on Venakhad, so I'll give @Neurotic a poke.

    As a forewarning, I'll be traveling from July 20 to July 28 and won't have internet.

  • #245
    the peaceful
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    ø Ignore Neurotic
    Venakhad climbs on the table and walks over it's surface in the middle of the fight. Light once more bursts from him, but it seems to do nothing.

    On closer inspection, everybody is marked by Dol'Arrah shield, the rune burning without heat.

    Actions

    Move: G11

    Standard: Close burst 2 all enemies in the burst: The next time each target hits or misses Venakhad or one of his allies with an attack before the end of it's next turn, it takes 10 cold and radiant damage.

    Venakhad takes OA from #3 . Effect includes all but #2 and #5

  • #246
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    ø Ignore FourMonos
    OOC: @Vertexx69 To start round, Rohna was 55 hp (I forgot the DR1 in my post).


    The adventurer's attack continues to assail the assassins. While none collapse under the attacks, they are wounded. Even the leader, for all her bravado, is bleeding heavily from the onslaught of attacks.

    She screams after being knocked to the floor, "You can't stop us! You can't!"

    Insight 25
    You realize she's not cursing or taunting you, she's pleading with you.


    The assassins, undaunted by the heroes presence, fight on. Two different assassins, unaware of the cleric's mark, attack ruthlessly. One is struck down by Dol'Arrah's vengeance. The other is blasted both by the clerics and bard's holy marks. Both fall dead, again losing the assassin clothes and revealed to be changlings covered in rags.

    The remaining assassin's continue their attack. The leader lands another heavy blow on Rohna. The assassin on the table switches forms to appear as a little girl to Venakhad before stabbing him hard in the shoulder. The cleric bleeds from the blow.

    The Karrnath ambassador yells at Chael, "You've got to let us out of here!"

    Round Summary

    kal'tarron used blessing of vengeance, hits the changling 24 damage.

    Czern hits 3 for 26 damage, slowed immobilized, grants CA.

    Alexia gains 9 THP (4 affected by Satire (save ends).) Marks assassin 4, hits him for 16 damage.

    Malehan hits 4 for 26 damage, 6 for 7 damage, and changling for 18 damage.

    Chael hits 2 and 4 for 11 damage each, misses changling.

    Rohna takes OA: 30 vs AC for 13-5=8 damage. Charges changling and hits with both attacks.

    Venakhad uses peacekeepers light. OA for 3 vs. ven: miss.


    Map Details

    Illumination: Normal.

    Brown squares are tables: difficult terrain.

    Map: here.


    Stats Update

    Czern Belog (F-14): 58/85; HS 13/15; AP 0; Second Wind; Status:

    Chael: (R-19): 66/66; HS 12/12; AP 1; Second Wind; Status:

    Dusk: (R-20): 33/33 AC 21 F 23 R 19 W 15 Bonus:

    Malehan (I-10): 56/68; HS 9/9; AP 0; Second Wind; Status:

    Alexia Madgearu (F-12): 9 THP 53/65; HS 10/11; AP 0; Second Wind; Status:

    kal-Tarron (J-10): 44/56; HS 5/8; AP 0; Second Wind; Status:

    Venakhad (G-11): 26/59; HS 8/8; AP 1; Second Wind; Status: bloodied, ongoing 5 damage (save ends)

    Rohna (H-I, 7-8): 18/76; HS 9/13; AP 0; Second Wind; Status; DR 5(all) TENT, ongoing 5 damage (save ends), dazed (save ends)
    Olaf (H-I, 7-8): 74/85 HP, dazed (save ends)



    Enemy Actions

    Assassin 3: Minor: Shapeshifter Feint vs. Czern: 20 vs. reflex (success).
    Standard: Dagger vs. Czern: miss. No longer invisible to Alexia. Takes 10 damage from peacekeeper's light. Dies.

    Assassin 4: Bone Longsword vs. Malehan: miss. Take 8 damage from alexia's mark and 10 damage from peacekeepers light. Dies.

    Changling Leader: Move: Stand. Minor: Shapeshifter Feint vs. Rohna: 29 vs. Reflex: Success. Double attack vs Rohna (+2 for CA) and Malehan: 32 AC vs. Rohna for 34-5=29 damage. Rohna is dazed (save ends) dagger attack vs. Malehan: 23 vs. AC, miss. Take 10 damage from peacekeeper's light.

    Assassin 6: Minor: Shapeshifter Feint vs. Venakhad: 26 vs. reflex: success. Standard: Assassin's Quarry vs. Venakhad: Hit reflex 25 for 33 damage and Venakhad has ongoing 5 damage (save ends). Take 10 damage from peacekeeper's light.

    Assassin 5: Bone Longsword vs. Rohna: miss.

    Assassin 2: Move to S-18. Minor: Shapeshifter Feint: Fails. Dagger vs. Chael: Miss.


    Assassin's Stats

    Leader: 26 AC ?? F ?? R ?? W
    Changling: (I-9) Damage taken: 98 damage taken, bloodied

    Assassins: 23 AC ?? F 21 R 21 W
    2. (S-18) Damage taken: 11 marked (Chael)
    3. (F-13) Damage taken: 72 damage taken

    Assassins: 22 AC 20 F 20 R 19 W
    4. (D-11) Damage taken: 98
    5. (G-6) Damage taken: 46 damage taken, bloodied

    Assassins: 22 AC ?? F 21 R ?? W
    6. (H-10) Damage taken: 17, used Assassin's Quarry
    7. (J-11) Damage taken: 71 damage taken

    Assassins: 21 AC ?? F ?? R 18 W
    8. (D-11) Damage taken: 91 damage taken
    9. (E-13) Damage taken: 89 damage taken



    Ambassadors

    Aundair Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 27/30

    Breland Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 22/30

    Karrnath Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 27/30

    Thrane Ambassador: 16 AC 16 F 18 R 18 W
    Hit Points: 30/30

  • #247
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    Magsman (Lvl 14)



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    ø Ignore KarinsDad
    "See, I don't have to kill you." Chael says to the foe in front of her, slicing at his face, but missing. "I just have to wait until you either surrender, or my friends kill your friends."

    *Dusk, move back to protect those men.*

    Actions

    Minor: Sustain Wall of Thorns.
    Move: Dusk moves to M24.
    Standard: Conductive Defense on foe 2.

    17 vs. Reflex for 10 damage, misses.


    Immediate Actions

    Chael will use Forceful Reversal (augment 1) if an enemy melee attacks her.

    Trigger: An enemy hits Chael.
    Attack: +14 vs AC
    Hit: 1d8+6 force damage, and Chael pushes the target 1 square.
    Effect: Chael doesn’t get her normal standard action on her turn.
    Augment 1:
    Hit: 1d8+6 force damage, and Chael pushes the target 1 square and then shifts 1 square to the square the target vacated. In addition, she gains combat advantage against the target until the end of her next turn.
    Effect: Chael gets her normal standard action on her turn.
    Augment 2
    Hit: 2d8+6 force damage, and Chael knocks the target prone. The target cannot stand up until the start of its next turn.
    Effect: Chael gets her normal standard action on her turn.


    stat block

    Chael - Female Longtooth Shifter Hybrid Battlemind | Sentinel Druid
    Advantageous Conditions: 5 temp hit points at the start of all encounters (Psionic Vigor)
    Adverse Conditions:
    Initiative: +4 Passive Insight: 26 Passive Perception: 26
    Senses: Low Light Vision
    Power Points: 3/4
    HP 66/66
    Bloodied 33
    Surge Value 17; Surges Per-Day 12/12
    AC 28 Fortitude 23 Reflex 19 Will 22 Speed 5
    Currently AC: 28 Fortitude 23 Reflex 19 Will 22

    Action Points: 0
    Second Wind: Not Used

    Dusk:
    HP: 33 Senses: low light vision
    Speed: 6, Initiative: equal to Chael's
    AC: 21, Fortitude: 23, Reflex: 19, Will: 15
    Currently AC: 21, Fortitude: 23, Reflex: 19, Will: 15

    Powers:
    At will:
    Battlemind's Demand
    Conductive Defense
    Forceful Reversal
    Magic Stone
    Melee Basic
    Mind Spike

    Encounter:
    Camouflage Cloak
    Guardian's Counter
    Healing Word
    Longtooth Shifting
    Psionic Vigor
    Second Wind
    Wind Wall

    Daily:
    Aspect Of Elevated Harmony
    Wall of Thorns


    Trained: 11 Athletics, 13 Endurance, 16 Insight, 16 Perception
    Untrained: 2 Acrobatics, 5 Arcana, 4 Bluff, 4 Diplomacy, 9 Dungeoneering, 9 Heal, 5 History, 4 Intimidate, 11 Nature, 5 Religion, 2 Stealth, 4 Streetwise, 2 Thievery

    Feats:
    Hybrid Talent
    Heart of the Blade
    Melee Training (Wisdom)
    Mark of Warding
    Longtooth Spirit Shifter

    Magic Items:
    Belt of Vigor
    Boots of Fencing Master
    Amulet of Protection +2
    Twilight Heavy Shield
    Blood Fury Longsword +2
    Dragonrider Scale +3
    Siberys Shard of the Mage
    2 Potions of Healing
    Companion Defender
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

  • #248
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    ø Ignore Velmont
    My communities:

    "Czern, take care of that one..." shouts Malehan as he push the assassin on the table off it. He then strike true again against the shapeshifter.

    OOC

    Standard: Push 6 to E12 and No Respite vs AC on Changeling (2d20.takeHighest(1)+17=31, 4d4+11=22) Hit Changeling for 24 damages. These damage are done to knock the guy out, not kill him.


    To Players

    @.Players: Anyone who want can use this power for an attack roll of an encounter or daily power.
    Divine Guidance (Immediat Interrupt * Close Burst 10)
    Target: An ally within 10 squares of you makes an attack roll against your oath of enmity target.
    Effect: That ally makes a second attack roll and uses either result.


    Immediate Actions

    @.DM: Also, during the monster turn, Malehan might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions.

    Great Hunger Falchion (Immediate Reaction)
    Trigger:
    1) An enemy adjacent to you scores a critical hit against you.
    2) The enemy is not a Minion.
    Effect: Roll this weapon’s critical damage dice (including any extra damage from the weapon’s property => +2d8, add +2d4 for each critical rolled during this encounter) and deal that much damage to the triggering enemy.

    Belt of Raging Endurance (Immediate Interrupt)
    Trigger:
    1) An enemy hits you and causes damage.
    2) Malehan takes 15 damages or more.
    Effect: You gain resist 15 against that attack, but you also take 10 damage at the end of your next turn.


    Malehan's Stats
    Malehan
    Elf - Avenger - 8
    Initiative +9
    Passive Insight 19; Passive Perception 31
    HP 68/68; THP 0; Bloodied 34; Surge Value 17; Surges Per-Day 9/9
    AC 26; Fortitude 18; Reflex 22; Will 22
    Speed 7
    Action Points: 1

    Current Effects: None

    Basic Attack: Overwhealming Strike Fullblade +15 vs AC 2d4+11 damage and you shift 1 square and slide the target 1 square into the space you occupied.

    Skills: Acrobatics +16, Nature +11, Perception +21, Religion +11, Stealth +15, Thievery +15
    Languages: Common, Elven

    Powers
    [ ]Bond of Pursuit
    [ ]Overwhealming Strike

    [ ]Elven Accuracy
    [X]Oath of Enmity
    [ ]Channel Divinity (Abjure Undead or Close.pngDivine Guidance)
    [X]Takedown Strike
    [X]Centered Flurry of Blow
    [X]Angelic Alacrity
    [X]Sequestering Strike
    [X]No Respite
    [X]Refocus Enmity

    [ ]Aspect of Might
    [ ]Menacing Presence
    [ ]Soul Seeker

    [ ]Acrobat Boots [W]
    [ ]Symbol of Scorned Fate [E]
    [ ]Belt of Raging Endurance [E]
    [ ]Great Hunger Falchion [D]
    [ ]Enduring Spirit Vestments [D]
    [ ]Cannith Google [D]
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

  • #249
    the peaceful
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    ø Ignore Neurotic
    Nodding to himself at bursts of vengeful light as assassins fall Venakhad projects mental drone toward the pleading assassin.
    "No mercy for the killers. The best you can hope for is to not die now. You will get the trial. You cannot win. You cannot escape. Your life is forfeit. You are hopeless. We are in the right under divine gaze."

    To make the point, another flare of astral splendor bursts from the priest, burning without burning, exhausting the changeling leader. At the same time, Rhona is shielded, strengthened and healed. All around her, the group is protected by intangible armor of divine righteousness.

    Actions

    Standard: Sacred Flame vs Changeling Ref; radiant damage (1d20+11=30, 1d6+6=11) - NON-LETHAL - Rhona can make a save or take 6 thp

    Minor: Healing word on Rhona (again) surge + url=http://invisiblecastle.com/roller/view/3614327/]Extra healing (1d6+7=10)[/url] - Rhona gets +2 AC & Ref TENT and can shift OR gain additional +2 AC & Ref

    Everyone within 5 of Rhona gets 5thp (Rhona, Olaf, kalTarron, Venakhad and Manachan and Alexia)


    Save vs ongoing (1d20=7)
    Last edited by Neurotic; Friday, 20th July, 2012 at 07:52 AM.

  • #250
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    ø Ignore Vertexx69
    Round 5, "Ambassador Building"
    Rohna, Goliath Fighter/Warlord 8


    Red blood-mist flies from the changeling again after it's brash statement, being squeezed from the assassin's every scrape and cut, by the force of the hammer driven down onto it's skull. The mist glows before it can hit the ground and swirls up the length of the gore dripping mordenkrad to be absorbed again by the seemingly invincible fighter. Her skin once more becomes a craggy map of obsidian ridges, as she urges her mount back just a bit from the leader of the changelings, trying to lure the shape-shifting killer into a little trap.
    Combat Actions
    Free: Speak, Save vs Daze on Ven's turn 1d20+4=15, save vs bleed, 1d20+4=9
    Minor: ...
    Move: Shift to (H/6-I/7)
    Standard: Crushing Surge v Changeling, 1d20+16=35, 2d6.minroll(2)+7=19, gain 10THP.
    Action Point: ...
    Rohna
    Rohna—Female Goliath Fighter 8 Resist all 1
    Initiative: +4, Passive Perception: 20, Passive Insight: 15
    AC: 24 (28), Fort: 22(26), Reflex: 15 (19), Will: 17(21) — Speed: 5(6), 9 when mounted
    HP: 55/76 (10THP), Bloodied: 38, Surge: 19, Surges left: 8/13;
    AP: 0/1, Second Wind: Used, Milestones 0
    Powers -
    Crushing Surge
    Cleave
    Pass Forward
    Practiced Rider
    Passing Strike
    Rhino Strike
    Hydra Charge
    Stone's Endurance

    Inspiring Word
    Villain's Menace

    Rain of Steel

    Vanguard Mordenkrad +2 "Kordestad" (daily, minor)
    Flaming Warhammer +1 (daily, free)
    Onyx Dog (daily, standard)
    Antipathy Gloves (daily, standard)
    Pals
    Olaf—Dire Boar 6
    Resist 10 all; HP 65/85 (5THP); Bloodied 42 AC 20; Fortitude 21, Reflex 17, Will 16, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 6th level or higher; at-will) Mount; When he charges, Olaf makes a gore attack in addition to Rohna's charge attack. Furious Charge; When Olaf charges, his gore deals an extra 5 damage, pushes the target 2 squares, and knocks the target prone on a hit. Death Strike (when reduced to 0 hit points); Olaf makes a gore attack. Powers: Gore (standard; at-will); +11 vs. AC; 2d10 + 4 damage, or 2d10 + 9 damage against a prone target.

    Gretta—Construct 4
    Initiative +7; Low-light, Passive Perception 17
    AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
    HP: 9/9(4); Bloodied 4

    Bite
    (standard; at-will)
    +7 vs. AC; 1d6 + 3 damage.
    OOC
    Squares adjacent to Rohna cost +1 movement for enemies to enter.
    Forgot save vs bleed last round 1d20+4=8 didn't matter. Rohna had 5thp both before AND after the OA since she got 5thp for hitting the changeling on her turn. so was at 26 before she was healed for 29 by Ven. Taking the +4 to all def from ven and made save vs daze. Bleed dmg is negated by resist 5 all this turn.

    Damage Summary:
    (Total damage if all attacks hit)
    Healing: (+39)
    +29HP by Ven
    +10THP from Crushing Surge

    Changeling: (19)
    AC 35 for 19 dmg
    Remember that every facet of our lives tries to become all consuming if we don't watch it. We need creative outlets like gaming to keep the trudge of daily life from grinding our souls into dust...
    - Vertexx69
    ____________________
    MyGames
    Living Eberron - OOC RG IC
    ToH - IC
    Death of the Dragons - RG IC
    B5 Outrageous Fortune - IC OOC
    Music Inspired Insanity - OOC RG IC
    Welcome to Slimy Lake - OOC RG IC
    Muare Castle - OOC RG IC

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