[LPF] The Forbidden Isle of Ancient Secrets

jackslate45

First Post
Aradra yells in pain as the monster takes two savage bites into him, but the soldier still stands. The glare the soldier gives to the monster outside means Aradra is now out for it's head. Or heads.

[sblock=Fort Saves]
Thank you god for d10 HD. Times like this i wish I had Instnt Enemy...

Fort Saves
1d20+9=26, 1d20+9=28
[/sblock]
 

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Satin Knights

First Post
[sblock=Aradra]Whew! You made the saves and didn't get the nasty part. Since the first bite was so engulfing, you think the creature may have a 15' reach.[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
"FOSSIL GOLEM! Immune to most spells that other creatures simply resist, but Stone to Flesh works well if you've got it!

"Oh, and don't get bit! It's bite gradually turns you to stone!"
The savage warrior looks at Aradra with a grin of camaraderie. "Plus, it looks like it hurts like all the Hells!"

{{I think I'll need some help with this one, Honored Ancestor!}} Hafísbíta sends a wordless message of agreement, along with a bolstering wave of supportive confidence.

[sblock=Actions]Hafísbíta casts Heroism.
Frost casts Haste (Everyone gets an extra attack at highest BAB, +1 Attack/AC/Reflex Saves, +30' Movement Rates for 8 Rounds)
[/sblock]

_______________
06PostShot.png


[sblock=Mini Stats]
Kalinn Ari

Current Block
Initiative: +3
AC: 30 (13 Touch, 27 Flat-Footed)
HP: 119/119
CMB: +13 CMD: 25
Fort: +11 Reflex: +08 Will: +07

Standard Block
Initiative: +03
AC: 27 (14 Touch, 24 Flat-Footed)
HP: 94/94
CMB: +12 CMD: 26
Fort: +08 Reflex: +06 Will: +06

Rage Block
Initiative: +03
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 124/124
CMB: +14 CMD: 26
Fort: +11 Reflex: +06 Will: +08

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 119/119
CMB: +13 CMD: 25
Fort: +10 Reflex: +05 Will: +07

Fatigue Block
Initiative: +2
AC: 26 (13 Touch, 24 Flat-Footed)
HP: 94/94
CMB: +11 CMD: 24
Fort: +08 Reflex: +05 Will: +06

Senses: DarkVision
Perception: +10, Sense Motive: +0

Special: Rage (Remaining Rounds: 09/09)
Special: Spirit Totem (+9/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Spell: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available
  • Level 0: Unlimited
  • Level 1: 6/7 per Day
  • Level 2: 6/6 per Day
  • Level 3: 3/3 per Day
Level 0: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Prestidigitation, Ray of Frost
Level 1: Ear Piercing Scream, Magic Missile, Protection from Evil, Shield
Level 2: Frigid Touch, Protection from Evil (Communal), Resist Energy
Level 3: Fly, Haste
[/sblock]
 
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Systole

First Post
"Shooting the bow is usually more better from farther aways, Arrdara! Smacking is for the close up!"

[sblock=OOC]Rage, move to 15' away, lunge (for 15' reach), smack in the kneecap. Fossil golem (1d20+20=28, 1d12+24=34)[/sblock][sblock=Mini Stats]
Daylily_150.jpg


Daylily Falshenaya

-Normal-
AC: 18 (13 touch)
HP: 72/87
CMB: +14 CMD: 26
Fort: +9 Reflex: +5 Will: +5

-Raging-

AC: 16 (11 touch)
HP: 88/103
CMB: +16 CMD: 28

Fort: +11 Reflex: +5 Will: +7

Perception: +15 [includes +2 mutation bonus]
Initiative: +2

Current Weapon in Hand: Adamantine lucerne hammer (+20/+12, 2d6+24, 20x3)]
Current Conditions in Effect: PA/FF, Lunge(?), Bless
Rage Remaining: 3/13

Used Items:

Rations, 1
CLW Wand, 14
Javelin, 2
Barbarian chew, 6
Sling bullet, 1
[/sblock]
 


jackslate45

First Post
The glare shifts from the monster to Frost, as the soldier's eyes tell her that yes indeed, it does hurt like ALL of the hells.

Taking a few careful steps back, hoping to avoid a counter attack, Aradra takes aim and prepares for a viscous volley.

Looking over towards Shadow Aradra yells "Shadow, STAY! STAY!"
[sblock]
Aradra Withdraws back 15', hopefully not provoking as the monster can't see us right now...

Shadow takes total defense.
[/sblock]

[sblock=Aradra Stats]
Aradra Longstrider
AC: 21 (15 flat-footed, 16 touch)
HP: 6/96
CMB: +12 CMD: 28
Fort: +9 Reflex: +14 Will: +6
Perception: +15
Initiative: +8
Current Weapon in Hand: Bow +18/+13 1d8+ 3 or +13/+13/+8 1d8+9 1st hit deals double
Current Item in Right Hand Sheath: Wand of Abundent Ammo (42/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots; Haste

Used Items: 8 charges of Abundent Ammo. 25 charges of CLW, AntiVenom, 4 Arrows

Adaptation: 100/100 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)
Level 1 Spells: Feather Step, Gravity Bow, Longstrider
Level 2 Spells: Perceive Clues, Barkskin (+3)
Extend Rod: 3/3 per Day
Pearl of Power lvl 1: AVAILABLE
[/sblock]
[sblock=Shadow Stats]
Shadow
AC: 22 (20 flat-footed, 11 touch) (-1 DEX from AC +1 NA bonus)
HP: 101/101
CMB: +14 CMD: 27 (31 vs Trip)
Fort: +11 Reflex: +8 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +14
Initiative: +2
Current Weapon in Hand: Bite (+12/+5 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (Not activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent; Lunge;
[/sblock]

[sblock=Mowgli]
FYI, we only get Haste's Benefit when full Atrtack, sadly. So next round I don't think it will still be up. Hopefully...
[/sblock]
 
Last edited:

jbear

First Post
Relic frowns upon hearing Kalinn's declaration that the creature they faced was immune to magic. "I am afraid that all I can do for you is to pray that the Wind guide your arrows and blow dust in the eyes of this deadly creature" he mutters gravely closing his eyes.

[sblock=Actions] Relic casts Bless [/sblock]
 


Satin Knights

First Post
Aradra steps away from the automaton while Daylily moves forward. Being the only target within its reach, Daylily takes the brunt of the attacks. The first was just a nip, as he would say, but the second bite sinks deep into Daylily's side, wounding him greatly.

[sblock=Combat Round 2]Haste: Everyone gets an extra attack at highest BAB, +1 Attack/AC/Reflex Saves, +30' Movement Rates for 7 Rounds
Bless: +1 attack and saves vs. fear
Because of overnight healing, Daylily did start at max hp. And he is running on the new level, even though I haven't got to the approval paperwork yet. :blush: That still hurt!
...35/114 ~ AC 18-2 ~ Daylily ~ lucerne hammer, raging,
...59/59 ~ AC 14 ~ Relic ~
...6/96 ~ AC 21 ~ Aradra ~
101/101 ~ AC 22+4 ~ Shadow ~ amulet active, Full defensive
./94/94 ~ AC 27+4 ~ Frost ~ Shield 78 rounds, Heroism 799 rds ~

-34/??? ~ AC ?? ~ Bones ~ first attack on Daylily (1d20+20-2=35) hits, bite damage (6d6+7=31); second attack on Daylily (1d20+20-2=38) possible crit, crit confirmation (1d20+20-2=36) yes, crit damage (12d6+14=48)
bite.png
[/sblock][sblock=map]
island92.png
[/sblock]
 

Systole

First Post
"Yergh! You wants to fights like that way? THEN I SHOW YOU HOWS JIRAGAN IS FOR FIGHT!" The barbarian steps forward and unleashes a furious pounding on the beast, not stopping until the thing is a pile of bone splinters.

[sblock=OOC]5 foot step, full attack. Haste, bless, PA/FF on fossil golem (1d20+22=34, 1d12+24=29, 1d20+19=38, 1d12+24=31, 1d20+14=34, 1d12+24=27) Crit confirm (1d20+14=27, 1d12+24=28)

If the crit landed, that's 115 points of damage, which I think means that Daylily just seriously ****ed its **** up. I rather hope the BBEG has been scrying on us, so that he wets himself a little when he sees us walk through the door.[/sblock][sblock=Mini Stats]
Daylily_150.jpg


Daylily Falshenaya

-Normal-
AC: 18 (13 touch)
HP: 72/87
CMB: +14 CMD: 26
Fort: +9 Reflex: +5 Will: +5

-Raging-

AC: 16 (11 touch)
HP: 88/103
CMB: +16 CMD: 28

Fort: +11 Reflex: +5 Will: +7

Perception: +15 [includes +2 mutation bonus]
Initiative: +2

Current Weapon in Hand: Adamantine lucerne hammer (+20/+12, 1d12+24, 20x2)]
Current Conditions in Effect: PA/FF, Bless, Haste
Rage Remaining: 11/13

Used Items:

Rations, 1
CLW Wand, 14
Javelin, 2
Barbarian chew, 6
Sling bullet, 1
[/sblock]
 
Last edited:

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