[LPF] The Forbidden Isle of Ancient Secrets

Satin Knights

First Post
[sblock=Terrain]Yes, The green is overgrown grass and vines. Woodland Stride qualifies and allows Aradra to ignore it's classification as difficult terrain.

Much of the yellow/brown around the tower is difficult rocky terrain due to the crushed and broken shards of stone and shale falling from the tower. I will redraw that a little better on the next map.
[/sblock][sblock=Aradra's Knowledge Nature]Advanced Giant Frilled Lizard. SQ: Intimidating charge, roars and charges with extra speed to cause shaken, AC 22, bite and tail slap attacks.[/sblock]
 
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Maidhc O Casain

Na Bith Mo Riocht Tá!
Kalinn winces at the howl of the lizard as it charges, then takes a deep breath and returns its scream with one of her own; when the only thing left of the scream is the echo in the lizard's brain, she rushes forward!

[sblock=Actions]
  • Standard: Ear Piercing Scream (3d6 Sonic Damage and Dazed for 1 Rnd; DC 13 FORT Save to negate Daze and half damage)
  • Move: to BO31 (30 if she can get there)
[/sblock]
_______________
07KalinnAriPostHeadShot-1.png


[sblock=Mini Stats]
Kalinn Ari

Standard Block
Initiative: +03
AC: 25 (15 Touch, 22 Flat-Footed)
HP: 80/80
CMB: +09 CMD: 22
Fort: +07 Reflex: +06 Will: +05

Rage Block
Initiative: +03
AC: 22 (13 Touch, 20 Flat-Footed)
HP: 104/104
CMB: +11 CMD: 22
Fort: +10 Reflex: +06 Will: +07

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 23 (13 Touch, 20 Flat-Footed)
HP: 99/99
CMB: +10 CMD: 21
Fort: +09 Reflex: +05 Will: +06

Fatigue Block
Initiative: +2
AC: 24 (14 Touch, 22 Flat-Footed)
HP: 80/80
CMB: +08 CMD: 20
Fort: +07 Reflex: +05 Will: +05

Senses: DarkVision
Perception: +09, Sense Motive: +0

Special: Rage (Remaining Rounds: 10/10)
Special: Spirit Totem (+7/1d4+2)
Special: Claws (Remaining Rounds: 05/05)
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge

Current Weapon in Hand: None

Spells Available (Cantrips: Unlimited, 1st Level: 6/7 per Day, 2nd Level: 3/4 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Protection from Evil, Shield
2nd Level: Protection from Evil (Communal)
[/sblock]
 


jackslate45

First Post
Taking a small step forward, Aradra opens fire.

+11/+11/+6 first shout deals double.
[sblock=Aradra Stats]

Aradra Longstrider


AC: 20 (15 flat-footed, 15 touch)
HP: 66/69
CMB: +9 CMD: 20
Fort: +7 Reflex: +11 Will: +5

Perception: +12
Initiative: +7

Current Weapon in Hand: Bow
Current Item in Right Hand Sheath: Wand of Abundent Ammo (48/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Pass without trace 7.75 hours, infinite ammo 10/10 rounds

Used Items: 2 charges of Abundent Ammo.

Adaptation
: 70/70 Minutes Remain (Darkvision)
Level 1 Spells: Pass without Trace, Gravity Bow
Level 2 Spells: Eagle Eye
[/sblock]
[sblock=Shadow Stats]

Shadow

AC: 19 (17 flat-footed, 11 touch)
HP: 62/62
CMB: +11 CMD: 23 (27 vs Trip)
Fort: +9 Reflex: +7 Will: +2 (+4 vs Enchantment Charm/Compulsion)

Perception: +12
Initiative: +2

Current Weapon in Hand: Bite (+10 1d8 + 15 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent, bless
[/sblock]
 

jbear

First Post
Muttering "More mindless beasts ... I'm going to have to look at my spells this evening ...", Relic moves up behind Daylilly and touches him gently on the back. "Become the Storm".

[sblock=Actions] Move up behind Daylilly and casts Guidance on him (+1 competence bonus to one save, attack or skill check) [/sblock]
 

Satin Knights

First Post
Although a woman's screams do little to deter the beast, three arrows sinking deep into its side does wound it greatly. With another crushing blow from the barbarian's earthbreaker to the creature's ribs, it slumps over, barely unconscious. The muttering old man comes up giving the barbarian mystic encouragement, just a little late for the fight.

A couple more shards fall from the tower and crash behind the creature, near the entrance.
[sblock=ooc]Auto saves vs. Frost's scream on an non-1, creature unconscious at -3 and defeated. It would still be unconscious if it did roll a nat 1.
That was quick.
Aradra has earned enough XP to level. I will be updating the first post in a bit.[/sblock][sblock=map]
island5.png
[/sblock]
 

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