[LPF] The Forbidden Isle of Ancient Secrets - Page 62




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  1. #611
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    Waghalter (Lvl 7)

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    Daylily cackles. "Bwahahaha! You need more learnings of Hunter in the Night to ambushes a Falshenaya clan!" Dropping his sling, he draws his earthbreaker and moves to the corner of the alley.
    Actions
    Free: drop sling. Standard: Move to BJ69, drawing earthbreaker. Hopefully getting some AoO's as they come out of the alley.
    Mini Stats


    Daylily Falshenaya

    -Normal-
    AC: 18 (18 flat-footed, 13 touch)
    HP: 66/69
    CMB: +10 CMD: 22
    Fort: +8 Reflex: +4 Will: +4

    -Raging-
    AC: 16 (16 flat-footed, 11 touch)
    HP: 78/81
    CMB: +12 CMD: 24
    Fort: +10 Reflex: +4 Will: +6

    Perception: +11
    Initiative: +2

    Current Weapon in Hand: Earthbreaker
    Current Conditions in Effect: Lingering rage, PA/FF
    Rage Remaining: 9/13

    Used Items:
    Rations, 1
    CLW Wand, 14
    Javelin, 2
    Barbarian chew, 1

 

  • #612
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    Aradra moves forward to get a line of sight on the mysterious monsters, and shadow moves forward to help Daylily stem the flow. Aradra draws his bow during the walk, hoping the two can leave some for him.

    Shadow: move to BI 66-67
    Aradra: move to BF 68
    Aradra Stats


    Aradra Longstrider


    AC: 21 (15 flat-footed, 16 touch)
    HP: 75/78
    CMB: +10 CMD: 22
    Fort: +8 Reflex: +13 Will: +5

    Perception: +13
    Initiative: +8

    Current Weapon in Hand: Bow
    Current Item in Right Hand Sheath: Wand of Abundent Ammo (48/50)
    Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Pass without trace 7..5hours

    Used Items: 2 charges of Abundent Ammo.

    Adaptation
    : 80/80 Minutes Remain (Darkvision)
    Level 1 Spells: Pass without Trace, Gravity Bow
    Level 2 Spells: Eagle Eye
    , blank

    Shadow Stats


    Shadow

    AC: 19 (17 flat-footed, 11 touch)
    HP: 72/72
    CMB: +12 CMD: 24 (28 vs Trip)
    Fort: +9 Reflex: +7 Will: +5 (+4 vs Enchantment Charm/Compulsion)

    Perception: +13
    Initiative: +2

    Current Weapon in Hand: Bite (+10 1d8 + 15 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
    Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent
    Last edited by jackslate45; Friday, 28th September, 2012 at 03:46 PM.

  • #613
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    The first skum steps out of the alley and takes a big swing with the broad side of his trident at the sack at Daylily's side. But, Daylily was waiting for him. With an overhand slam, Daylily nails the skum with his hammer, dropping him on the spot before it finished its swing. While Daylily is busy with the first skum, one of his partners steps up and succeeds where the first had failed. Glass breaks and slices through the sack. Out tumbles a little demonoid looking creature. Wounded, it scampers a few feet on hands and feet before its wings unfurls and it takes flight, going around the first corner it can find.

    Seeing the skum fall, the will-o-wisp moves to hover near Daylily. "Treats! Teats! You feed me and free me!"

    Another skum squeezes by the his falling compatriot to attack the wolf. Sinking his trident into the wolf, he twists it for maximum damage.

    the party is up
    combat
    Daylily got in one AoO to great effect during the first sunder attempt, but didn't have a second or third.

    ??/?? ~ AC high ~ grateful Will-o-wisp ~ moved near Daylily

    -12/?? ~ AC ?? ~ advanced homoculus ~ full withdraw

    -23/<22 ~ AC low ~ green skum ~ unconscious ~ bleeding out
    ??/<22 ~ AC low ~ yellow skum
    ??/<22 ~ AC low ~ orange skum
    ??/<22 ~ AC low ~ blue skum
    ??/<22 ~ AC low ~ red skum
    ??/<22 ~ AC low ~ cyan skum
    ??/<22 ~ AC low ~ magenta skum


    66/69 ~ AC 18 ~ Daylily
    45/45 ~ AC 14 ~ Relic ~
    75/78 ~ AC 21 ~ Aradra ~
    62/72 ~ AC 19 ~ Shadow ~ amulet active
    58/79 ~ AC 23 ~ Iosef ~
    80/80 ~ AC 23 ~ Frost ~
    map
    Last edited by Satin Knights; Friday, 28th September, 2012 at 05:54 PM.

  • #614
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    Aradra's jaw drops when he sees the creature from the night previous drop out of Daylily's sack. He stems his anger long enough to draw his wand, cast his spell to get infinite ammo for some time, and returns it to the safety of his bag.

    Shadow takes a bite out of the monster that attacked him.

    Spoiler:

    Swift: Quick draw wand of AA
    Standard: Cast spell
    Move: Put in belt pouch

    Aradra Stats


    Aradra Longstrider


    AC: 21 (15 flat-footed, 16 touch)
    HP: 75/78
    CMB: +10 CMD: 22
    Fort: +8 Reflex: +13 Will: +5

    Perception: +13
    Initiative: +8

    Current Weapon in Hand: Bow
    Current Item in Right Hand Sheath: Wand of Abundent Ammo (47/50)
    Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Pass without trace 7..5hours

    Used Items: 3 charges of Abundent Ammo.

    Adaptation
    : 80/80 Minutes Remain (Darkvision)
    Level 1 Spells: Pass without Trace, Gravity Bow
    Level 2 Spells: Eagle Eye
    , blank

    Shadow Stats


    Shadow

    AC: 19 (17 flat-footed, 11 touch)
    HP: 72/72
    CMB: +12 CMD: 24 (28 vs Trip)
    Fort: +9 Reflex: +7 Will: +5 (+4 vs Enchantment Charm/Compulsion)

    Perception: +13
    Initiative: +2

    Current Weapon in Hand: Bite (+10 1d8 + 15 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
    Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent
    Last edited by jackslate45; Friday, 28th September, 2012 at 06:25 PM.

  • #615
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    Waghalter (Lvl 7)

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    Daylily shoots a quick puzzled look at the will-o-wisp, but his attention is diverted by the breaking of the jar in his sack. "You makes my snackies run away! And my sacks is broked! GRAAAAAAAAAAH!"

    Actions
    5 foot step west, rage, full attack. Attack whatever's moving, preference on the one that sundered the bag, followed by the ones further down the alley.

    I realize rage is probably unnecessary, but Daylily's a little annoyed. He was gonna eat that!
    Mini Stats


    Daylily Falshenaya

    -Normal-
    AC: 18 (18 flat-footed, 13 touch)
    HP: 66/69
    CMB: +10 CMD: 22
    Fort: +8 Reflex: +4 Will: +4

    -Raging-
    AC: 16 (16 flat-footed, 11 touch)
    HP: 78/81
    CMB: +12 CMD: 24
    Fort: +10 Reflex: +4 Will: +6

    Perception: +11
    Initiative: +2

    Current Weapon in Hand: Earthbreaker
    Current Conditions in Effect: Rage, Lingering rage, PA/FF
    Rage Remaining: 8/13

    Used Items:
    Rations, 1
    CLW Wand, 14
    Javelin, 2
    Barbarian chew, 1
    Last edited by Systole; Friday, 28th September, 2012 at 06:30 PM.

  • #616
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    Shadow and Daylily both are highly effective in taking out the ambush party. All three that they attacked have fallen and are bleeding out. "Yippie! Desert!"
    combat


    ??/?? ~ AC high ~ grateful Will-o-wisp ~ moved near Daylily

    -12/?? ~ AC ?? ~ advanced homoculus ~ full withdraw

    -23/<22 ~ AC low ~ green skum ~ unconscious ~ bleeding out
    ??/<22 ~ AC low ~ yellow skum
    ??/<22 ~ AC low ~ orange skum
    ??/<22 ~ AC low ~ blue skum
    20/20 ~ AC 13 ~ red skum
    20/20 ~ AC 13 ~ cyan skum
    20/20 ~ AC 13 ~ magenta skum


    66/69 ~ AC 18 ~ Daylily at BJ68
    45/45 ~ AC 14 ~ Relic ~
    75/78 ~ AC 21 ~ Aradra ~ lots of ammo if he gets a chance to use it
    62/72 ~ AC 19 ~ Shadow ~ amulet active
    58/79 ~ AC 23 ~ Iosef ~
    80/80 ~ AC 23 ~ Frost ~

  • #617
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    Lama (Lvl 13)

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    Relic is too far away to see the familiar escape Daylily's sack, though he does respond to the sound of the conflict. Shuffling forward he points to one of the remaining skum. "You! Kill your friends!"

    He raises a bushy eyebrow as he hears the wisp's delight at the killing. "We would feed you well and often if you remained with us and answered many of our questions, Wisp"

    Actions
    Move to BH66
    Murderous Command on Light Blue skum if still alive (Will save DC 13)

    Relic

    Relic Nevyn
    Image

    (Lvl 6) Human Wizard 5/Oracle 1
    HP: 45/45
    AC: 14 (18 with Mage Armor) Touch 14 FlatFooted 11 (15 with Mage Armor)
    Initiative: +4; Temporal Celerity: Rolls initiative twice and can use either result
    Status: Mage Armor (8 hrs? - time on island)
    Fort: +2 Ref: +3 Will: +7
    Wizards Spells: lvl 0: Prestidigitation, Detect Magic, Read Magic, Ghost Sound
    Lvl 1: Shocking Grasp; Silent Image; Air Bubble; Cause Fear; Charm Person:USED
    Lvl 2: Summon Monster II, Hideous Laughter, Invisibility; Levitate
    Bonded Ring: USED (Animate Rope)
    Pearl of Power (lvl 1):
    Pearl of Power (lvl 2):
    Lightning Flash 7/7 uses left today
    Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
    Oracles Spells: lvl 1: 2/3 uses left today
    Wand of Mage Armor: (47/50) charges
    Wand of CLW: (50/50) charges
    Rod of Lesser Extend: 2/3 uses left today
    Quarterstaff of Spellstoring: +3; 1d6+1 dmg Charged: Force Punch (5d4 force, 10ft knock back, DC 16).
    Consumables: 4/4 CLW Potions; 8/8 trail rations
    Scrolls prepared for Battle (currently in waterproof scroll case for crossing): Magic Missile, Shield, Ray of Enfeeblement, Hypnotism, Moment of Greatness
    Curse: Clouded Vision: Max Vision limit 30'; as Darkvision
    Last edited by jbear; Saturday, 29th September, 2012 at 01:29 AM.
    'I am a predator...the predator improves the race...I kill but not out of hate.'
    Frank Herbert: Emperor God of Dune

  • #618
    Na Bith Mo Riocht T! COPPER SUBSCRIBER
    Lama (Lvl 13)

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    Excited to have another chance to prove herself, Kalinn rushes forward to get into the fray, drawing a dagger and tossing it in a smooth motion as she closes.

    Actions

    _______________


    Mini Stats

    Kalinn Ari

    Standard Block
    Initiative: +03
    AC: 27 (13 Touch, 24 Flat-Footed)
    HP: 80/80
    CMB: +09 CMD: 22
    Fort: +07 Reflex: +06 Will: +05

    Rage Block
    Initiative: +03
    AC: 25 (11 Touch, 22 Flat-Footed)
    HP: 104/104
    CMB: +11 CMD: 22
    Fort: +10 Reflex: +06 Will: +07

    Rage Block (Hafsbta in Hand)
    Initiative: +3
    AC: 25 (11 Touch, 22 Flat-Footed)
    HP: 99/99
    CMB: +10 CMD: 21
    Fort: +09 Reflex: +05 Will: +06

    Fatigue Block
    Initiative: +2
    AC: 26 (12 Touch, 24 Flat-Footed)
    HP: 80/80
    CMB: +08 CMD: 20
    Fort: +07 Reflex: +05 Will: +05

    Senses: DarkVision
    Perception: +09, Sense Motive: +0

    Special: Rage (Remaining Rounds: 10/10)
    Special: Spirit Totem (+7/1d4+2)
    Special: Claws (Remaining Rounds: 05/05)
    Special: Boon: Shield (Remaining Points: 10/10)
    Special: Boon: Healing Surge

    Current Weapon in Hand: None

    Spells Available (Cantrips: Unlimited, 1st Level: 6/7 per Day, 2nd Level: 3/4 per Day)
    Cantrips: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Ray of Frost
    1st Level: Ear Piercing Scream, Protection from Evil, Shield
    2nd Level: Protection from Evil (Communal)
    "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats."
    -- H.L. Mencken



    Legacy of Fire
    OOC IC

  • #619
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    Iosef mutters at his armor as it slows him down on the way to the fight. Moving up behind the wolf, he can only watch as the barbarian gets to have the glory of the fight.

    Even though their comrades are falling quickly, the rest of the skum party step over the fallen bodies, moving up and focusing their attacks on the ugly elf. Two of the skum stab their tridents at Daylily, with one penetrating his armor for a flesh wound. The skum in the back of the pack stabs with his trident with anger, hitting his comrade in the back apparently because he didn't move out of the way in time for him to strike the elf.

    The party is up.
    combat
    ??/?? ~ AC high ~ grateful Will-o-wisp ~ moved near Daylily

    -12/?? ~ AC ?? ~ advanced homoculus ~ gone out of sight

    Unconscious creatures artificially shrunk to tiny size for display purposes only, so the don't clutter the squares too much.

    -23/20 ~ AC 9 ~ green skum ~ unconscious ~
    -25/20 ~ AC 9 ~ yellow skum ~ unconscious ~
    -21/20 ~ AC 9 ~ orange skum ~ unconscious ~
    -26/20 ~ AC 9 ~ blue skum ~ unconscious ~ bleeding out
    17/20 ~ AC 13 ~ red skum
    20/20 ~ AC 13 ~ cyan skum ~ hit with murderous command, failed
    20/20 ~ AC 13 ~ magenta/pink skum


    72/81 ~ AC 16 ~ Daylily ~ Raging
    45/45 ~ AC 14 ~ Relic ~
    75/78 ~ AC 21 ~ Aradra ~ lots of ammo if he gets a chance to use it
    62/72 ~ AC 19 ~ Shadow ~ amulet active
    58/79 ~ AC 23 ~ Iosef ~
    80/80 ~ AC 23 ~ Frost ~
    map
    Last edited by Satin Knights; Tuesday, 2nd October, 2012 at 04:07 AM.

  • #620
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    Aradra aims, and fires. His anger at Daylily seems to pass off onto the skum, as 4 arrows hit the mark HARD.

    Shadow, seeing an attempt to take down a monster, takes a step closer to attack the one engaging Daylily.

    Spoiler:

    Aradra: Full Attack on Magenta. +12/12/+7. 1d8+10, first hit deals 2 times. All hit.
    Shadow: delay till Aradra slaughters Magenta, then attack Red.

    Aradra Stats


    Aradra Longstrider


    AC: 21 (15 flat-footed, 16 touch)
    HP: 75/78
    CMB: +10 CMD: 22
    Fort: +8 Reflex: +13 Will: +5

    Perception: +13
    Initiative: +8

    Current Weapon in Hand: Bow
    Current Item in Right Hand Sheath: Wand of Abundent Ammo (47/50)
    Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Pass without trace 7..5hours

    Used Items: 3 charges of Abundent Ammo.

    Adaptation
    : 80/80 Minutes Remain (Darkvision)
    Level 1 Spells: Pass without Trace, Gravity Bow
    Level 2 Spells: Eagle Eye
    , blank

    Shadow Stats


    Shadow

    AC: 19 (17 flat-footed, 11 touch)
    HP: 62/72
    CMB: +12 CMD: 24 (28 vs Trip)
    Fort: +9 Reflex: +7 Will: +5 (+4 vs Enchantment Charm/Compulsion)

    Perception: +13
    Initiative: +2

    Current Weapon in Hand: Bite (+10 1d8 + 15 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
    Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent
    Last edited by jackslate45; Tuesday, 2nd October, 2012 at 05:03 AM.

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