[LPF] The Forbidden Isle of Ancient Secrets

jackslate45

First Post
"Something that messes with a wolf's keen sense of smell is defiantly unnatural. Whatever it is, we should move as a group for now. Until we see it, that is." Aradra says at Daylily's offhand comment. "Daylily, can you cover Relic's back? He might not be able to see someone coming in time."

He looks at Shadow and whistles highly, calling the wolf back to him, hoping to draw the creature out as they move as a unit.


[sblock=Aradra Stats]

Aradra Longstrider


AC: 21 (15 flat-footed, 16 touch)
HP: 69/78
CMB: +10 CMD: 22
Fort: +8 Reflex: +13 Will: +5

Perception: +13
Initiative: +8

Current Weapon in Hand: Bow
Current Item in Right Hand Sheath: Wand of Abundent Ammo (46/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Pass without trace 6..5hours , Gravity Bow (4 minutes), Darkvision (10 minutes)

Used Items: 4 charges of Abundent Ammo. 1 charge CLW

Adaptation
: 70/80 Minutes Remain (Darkvision, Iron Will)
Level 1 Spells: Pass without Trace, Gravity Bow
Level 2 Spells: Eagle Eye
, blank
[/sblock]
[sblock=Shadow Stats]

Shadow

AC: 19 (17 flat-footed, 11 touch)
HP: 68/72
CMB: +12 CMD: 24 (28 vs Trip)
Fort: +9 Reflex: +7 Will: +5 (+4 vs Enchantment Charm/Compulsion)

Perception: +13
Initiative: +2

Current Weapon in Hand: Bite (+10 1d8 + 15 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent
[/sblock]
 

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Systole

First Post
Aradra's request irks the barbarian. He squints at the ranger. "I am always lookings out for the Elder Storyteller. Except for the one times with the bads magic, and I make fix for that." Nevertheless, he moves closer to Relic.

[sblock=Mini Stats]
Daylily_150.jpg


Daylily Falshenaya

-Normal-
AC: 18 (18 flat-footed, 13 touch)
HP: 66/69
CMB: +10 CMD: 22
Fort: +8 Reflex: +4 Will: +4

-Raging-
AC: 16 (16 flat-footed, 11 touch)
HP: 78/81
CMB: +12 CMD: 24
Fort: +10 Reflex: +4 Will: +6

Perception: +11
Initiative: +2

Current Weapon in Hand: Earthbreaker
Current Conditions in Effect: Lingering rage
Rage Remaining: 8/13

Used Items:
Rations, 1
CLW Wand, 14
Javelin, 2
Barbarian chew, 3
Sling bullet, 1[/sblock]
 


Satin Knights

First Post
It doesn't take too long to figure out what Shadow had caught the scent of. In a coordinated attack, two large spiders phase into existence and attack. One bites Relic, while the other goes after the archer. Relic writhes in pain and starts to feel tingly. The black spider was not as quick, and only managed to grab Aradra's cloak. As fast as they appeared, they disappear as well. The room itself seems to be agitated by the hostilities.

[sblock=Relic]Give me a save vs. Poison: Fort DC 18; frequency 1/round for 8 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves.[/sblock][sblock=Combat]??/??. ~ AC 17 ~ Red Spider, phase in, bite, phase out
??/??. ~ AC 17 ~ Black Spider, phase in, bite, phase out
60/69 ~ AC 18 ~ Daylily ~
22/45 ~ AC 14 ~ Relic ~ Poisoned
69/78 ~ AC 21 ~ Aradra ~ Gravity Bow and Darkvision
69/72 ~ AC 19 ~ Shadow ~ amulet active
53/79 ~ AC 23 ~ Iosef ~
80/80 ~ AC 23 ~ Frost ~
[/sblock][sblock=maps]For a split second, you see them as they attack
dome2.png


And then they are gone...
dome3.png
[/sblock]
 
Last edited:

jackslate45

First Post
Thanks to his training, Aradra was able to dodge the creatures bite once. He did not think it would work a second time.

Taking a step back, Aradra goes to draw his wand to give himself unlimited ammo. At the last second, Aradra decides not to, and takes an arrow out of his quiver, and nocks it, listening carefully for the snapping of the jaws that says the spider returns. Aradra over draws the bow, looks at the wolf and says "Be ready. They will be back."

[sblock]: Shadow and Aradra are both readying attacks on the closest creature. I'll roll now for the attacks.
Shadow: hits AC 20 with 1d8 + 15 + d6
Aradra: hits AC 17 (18 if within 30') for 2d6 + 9 (+1 if within 30')
[/sblock]
[sblock=Aradra Stats]

Aradra Longstrider


AC: 21 (15 flat-footed, 16 touch)
HP: 69/78
CMB: +10 CMD: 22
Fort: +8 Reflex: +13 Will: +5

Perception: +13
Initiative: +8

Current Weapon in Hand: Bow
Current Item in Right Hand Sheath: Wand of Abundent Ammo (46/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Pass without trace 6..5hours , Gravity Bow (4 minutes), Darkvision (10 minutes)

Used Items: 4 charges of Abundent Ammo. 1 charge CLW

Adaptation
: 70/80 Minutes Remain (Darkvision, Iron Will)
Level 1 Spells: Pass without Trace, Gravity Bow
Level 2 Spells: Eagle Eye
, blank
[/sblock]
[sblock=Shadow Stats]

Shadow

AC: 19 (17 flat-footed, 11 touch)
HP: 68/72
CMB: +12 CMD: 24 (28 vs Trip)
Fort: +9 Reflex: +7 Will: +5 (+4 vs Enchantment Charm/Compulsion)

Perception: +13
Initiative: +2

Current Weapon in Hand: Bite (+10 1d8 + 15 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent
[/sblock]
 
Last edited:

jbear

First Post
Relic stumbles as the poison begins to rush through his body. He waves his hand across his face, making himself invisible as he tries in vain to slow the poison that threatens his life.

[sblock=OOC]Actions: Cast Invisibility. Move a few steps a way from where he was

Relic has a pretty good chance of dying from that bite. Let's see how lucky he gets
[/sblock]

[sblock=Relic]
Relic Nevyn
[sblock=Image]
180px-Willterrell_oldman.jpg
[/sblock]
(Lvl 6) Human Wizard 5/Oracle 1
HP: 22/45 (16/39)
AC: 14 (18 with Mage Armor) Touch 14 FlatFooted 11 (15 with Mage Armor)
Initiative: +4; Temporal Celerity: Rolls initiative twice and can use either result
Status: Mage Armor (8 hrs? - time on island) Poisoned (7 rounds to go)
(Con Damage: -2)
Fort: +2 Ref: +3 Will: +7
Wizards Spells: lvl 0: Prestidigitation, Detect Magic, Read Magic, Ghost Sound
Lvl 1: Shocking Grasp; Silent Image; Air Bubble; Cause Fear; Charm Person:USED
Lvl 2: Summon Monster II: USED, Hideous Laughter, Invisibility: USED; Levitate
Bonded Ring: USED (Animate Rope)
Pearl of Power (lvl 1):USED
Pearl of Power (lvl 2):USED
Lightning Flash 7/7 uses left today
Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
Oracles Spells: lvl 1: 2/3 uses left today
Wand of Mage Armor: (47/50) charges
Wand of CLW: (50/50) charges
Rod of Lesser Extend: 2/3 uses left today
Quarterstaff of Spellstoring: +3; 1d6+1 dmg Charged: Force Punch (5d4 force, 10ft knock back, DC 16).
Consumables: 4/4 CLW Potions; 8/8 trail rations
Scrolls prepared for Battle (currently in waterproof scroll case for crossing): Magic Missile, Shield, Ray of Enfeeblement, Hypnotism, Moment of Greatness
Curse: Clouded Vision: Max Vision limit 30'; as Darkvision
[/sblock]
 
Last edited:

Maidhc O Casain

Na Bith Mo Riocht Tá!
"Iosef, aid Daylilly and Relic! I"ll help Aradra and Shadow!"

Kalinn rushes toward the black spider's last seen location, shifting Winterbite to one hand and drawing a dagger as she moves. She skids to a stop and sends the dagger whistling through the air . . .

[sblock=Actions]Perception Check (1d20+9=24) to find spider.
[/sblock]
_______________
06PostShot.png


[sblock=Mini Stats]
Kalinn Ari

Standard Block
Initiative: +03
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 80/80
CMB: +09 CMD: 22
Fort: +07 Reflex: +06 Will: +05

Rage Block
Initiative: +03
AC: 25 (11 Touch, 22 Flat-Footed)
HP: 104/104
CMB: +11 CMD: 22
Fort: +10 Reflex: +06 Will: +07

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 25 (11 Touch, 22 Flat-Footed)
HP: 99/99
CMB: +10 CMD: 21
Fort: +09 Reflex: +05 Will: +06

Fatigue Block
Initiative: +2
AC: 26 (12 Touch, 24 Flat-Footed)
HP: 80/80
CMB: +08 CMD: 20
Fort: +07 Reflex: +05 Will: +05

Senses: DarkVision
Perception: +09, Sense Motive: +0

Special: Rage (Remaining Rounds: 10/10)
Special: Spirit Totem (+7/1d4+2)
Special: Claws (Remaining Rounds: 05/05)
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge

Current Weapon in Hand: None

Spells Available (Cantrips: Unlimited, 1st Level: 5/7 per Day, 2nd Level: 3/4 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Protection from Evil, Shield
2nd Level: Protection from Evil (Communal)
[/sblock]
 
Last edited:

Systole

First Post
"Mother of jekul tsempti ze metrekh hukh-volantya!" Daylily curses, so furious that he slips into Jira'shae without realizing it. "You does not bad-touching the Elder again! And then I am eats you!"

[sblock=Actions]Rage, move next to the last place he saw Relic. Then ready attack on the next spider he sees.

I realize raging may or may not be a good idea, but the sneak attack just pissed Daylily off something awful.[/sblock][sblock=Mini Stats]
Daylily_150.jpg


Daylily Falshenaya

-Normal-
AC: 18 (18 flat-footed, 13 touch)
HP: 66/69
CMB: +10 CMD: 22
Fort: +8 Reflex: +4 Will: +4

-Raging-
AC: 16 (16 flat-footed, 11 touch)
HP: 78/81
CMB: +12 CMD: 24
Fort: +10 Reflex: +4 Will: +6

Perception: +11
Initiative: +2

Current Weapon in Hand: Earthbreaker
Current Conditions in Effect: Rage, Lingering rage
Rage Remaining: 7/13

Used Items:
Rations, 1
CLW Wand, 14
Javelin, 2
Barbarian chew, 3
Sling bullet, 1[/sblock]
 


Satin Knights

First Post
Shortly after the spiders disappeared after biting Relic, he says a couple words and disappears as well.

Iosef moves in to help defend Daylily from these unnatural beasts, as Relic has disappeared, possibly under his own control.

As Aradra predicted, the spiders blink back in, lazily in the same places, but going after neighboring foes this time. Before it nips Shadow, Aradra lets an arrow fly at point blank range. Sinking deep, the spider rears. As it comes down, Shadow sinks his teeth into a leg. The pain of both attacks is enough to send the spider off balance and miss his attack on the hound.

Meanwhile, the red spider gets smashed by Daylily's hammer, breaking one of its legs. Good thing for it, it has spares. The spider sinks its teeth into Daylily's thigh, injecting its poison into a second victim.

The machine itself has become quite agitated, with once dim lights starting to blink furiously and floating orbs glowing with pulsating light.

[sblock=Daylily]Your turn to give me a save. The raging will help here at least.
Poison: Fort DC 18; frequency 1/round for 8 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. [/sblock][sblock=Combat]
-25/?? ~ AC 17 ~ Red Spider, phase in, get hit, bite, phase out
-41/?? ~ AC 17 ~ Black Spider, phase in, get shot and bit, bite, phase out
56/81 ~ AC 16 ~ Daylily ~ Raging, Poisoned
22/45 ~ AC 14 ~ Relic ~ Poisoned, Invisible
69/78 ~ AC 21 ~ Aradra ~ Gravity Bow and Darkvision
69/72 ~ AC 19 ~ Shadow ~ amulet active
53/79 ~ AC 23 ~ Iosef ~ (double moved last round)
80/80 ~ AC 23 ~ Frost ~[/sblock][sblock=maps]
dome4.png

Peek-a-boo!
dome5.png

[/sblock]
 
Last edited:

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