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Thursday, 26th April, 2012, 03:26 AM #131
Defender (Lvl 8)
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Thursday, 26th April, 2012, 03:42 AM #132
Woo. though main drawback is usually "you don't change horses midriver". But if you dont like where the horse is going, sometimes it's better to swim.
And I didn't like where Cook was going. Either going back to simple "i full attack" fighters and complex wizards or mentioning fixing things that 4e already addressed.
Quick! Pull 4e out from under the bus!
Thursday, 26th April, 2012, 03:48 AM #133
Myrmidon (Lvl 10)
For what it's worth, as a counterpoint to some other posts that suggest Monte's issue was with Mike Mearls, I don't read much into the fact that he didn't mention Mike. He mentioned the other two guys who were designing 5e with him to squash speculation that they were at odds. If I understand things correctly, Mike is overseeing the development of 5e and is not a designer per se. (Project manager is the best comparison title I can think of.) I'm sure he has input, but his role encompasses much more than just design work.
Given the Mike did a lot of work for Monte's Malhavoc line, and Mike probably had a hand in getting Monte back on board, I have a hard time seeing a falling out between the two of them as the reason Monte left. Stranger things have happened, but that's a fair bit of history to walk away from. I think it's far more credible that Monte was at odds with something in the WotC business plan for 5e.
My 2 coppers, anyway.
Thursday, 26th April, 2012, 03:48 AM #134
Scout (Lvl 6)
This is not the lamest thread in the world, no.., this is just a tribute.
Thursday, 26th April, 2012, 03:52 AM #135
Guide (Lvl 11)
Thursday, 26th April, 2012, 03:55 AM #136
The Grand Druid (Lvl 20)
"There's a fine line between a superpower and a chronic medical condition."
- Doctor Impossible
Thursday, 26th April, 2012, 04:02 AM #137
~No one wins in the Edition Wars. The whole hobby loses.~ KT
Thursday, 26th April, 2012, 04:04 AM #138
Waghalter (Lvl 7)
Thursday, 26th April, 2012, 04:06 AM #139
Guide (Lvl 11)
Want to apologize in advance for my harsh comment, but I just hope the guy responsible for Die Vecna Die is not the dude in charge of DDN fluff... I had hope Cook would fix some of 4E's FLUFF mess... (Yugoloths) :P
F I G H T E R
Thursday, 26th April, 2012, 04:07 AM #140
Scout (Lvl 6)
I wonder if all of the Pro-Monte people here have enough of a sense of irony to look at the thread and notice for all of the evil and hateful "4venger" posts they have complained about, there are a lot of posts assuming instantly that WotC was somehow the villain in the scenario. I'm also a little curious where all this "4venger crowing" is. I've seen... six, maybe, posts in this thread expressing positive feelings that Monte has left. The worst in tone was simply "good riddance."
Oh no, how terrible. He expressed the feeling that it was better that Monte not work on the project and nothing else. The horror :/
While any posts that suggests Monte might be acting overly ambiguously are met with opposition, there are people here openly speculating that WotC was trying to take his IP or was lying to the fanbase, and no one is calling B.S. or making any calls of "no wild speculation," but I guess we're not even pretending to be unbiased anymore.
I for one don't really care that he left. I didn't like where the project was headed, his game design philosophy, and I watched him be completely dishonest on at least one occasion when it came to the debate over game design. Fundamentally though, that made me stop caring about the game as much. Its not going to be the DnD game I want, so I've just sat back and seeing if it will be good purely on its own merits, and I can't help but feel that Monte coming or going will change none of those things.
So Monte, I'll give it straight. I don't care for you're work as a game designer. You may be a fantastic writer and a wonderful human being, but, no, I don't like your games. I'd tell you I wished you and your fans a wonderful future together, but I really don't care that much either way. The best I can say is: good luck, whatever you do.