[LPF] Faith and Good Works

Systole

First Post
The journey is tiring in the thin mountain air, but not dangerous. In more than a few places, Arsenalt's annotations saved time and possibly a twisted ankle. Along the way, Carak occasionally picks up the faint scent of wrathspawn, or one of the group spots an old footprint in a patch of sandy ground. In one place, the foul beasts caught a mountain goat and butchered it -- the corpse is spread over twenty yards.

Despite the early start to the day, it's late afternoon when the party arrives at the entreance to the Architect's Tomb. The tomb itself is carved directly into the mountainside; a dark but intricately inscribed passage leads inward, wide enough for two abreast.

The passageway doesn't seem to have been used for quite some time, and in fact the last sign of wrathspawn was several miles back. For some reason, however, Carak seems skittish.

[sblock=Bren]As you approach the entrance, you feel a vague sense of disquiet that you can't place. After a few minutes, you realize that there's a low mechanical thrum of something deep underground. A steamworks, perhaps? A refinery? It seems ... ominous.[/sblock]

Tomb_door_small.jpg
 

log in or register to remove this ad

perrinmiller

Adventurer
Cythera e'Kiernan, Bronze Dragon Disciple

Having successfully found the place, Cythera puts the map away. She looks around cautiously and has a thoughtful expression.

Then she comments, "Didn't that fellow mention some keys required for entry? But from the looks of things, this is not the source of the wrathspawn incursions."

She glances at the husky and notices he is as uncertain as she is. She pats him on the head to keep his attention focused on sticking with her instead of running away.

[sblock=Mini Stats]Initiative: +8
AC: 24 (21 flat-footed, 15 Touch) 26 With
HP: 64 Current: 65
CMB: +10 CMD: 25 (26 vs. Sundering) Fort: +7 Reflex: +9 Will: +7
Conditions in Effect: Arcane Strike (+1 dmg), Power Attack (-2 Att/+6 dmg), Furious Focus (no penalty for 1st PA), Overhand Chop

Current Weapon in Hand: none
Chakram: 8/8 Claws: 5/5 rounds remaining

Battle Dance: 7/14 Rounds Remaining
Spells Remaining: Cantrips: (Read Magic, Detect Magic, Resistance, Light, Prestidigitation, Mending)
1st Level 4/4 (Cure Light Wounds, Timely Inspiration, Grease(DC13), Vanish)

Carak
Initiative: +2; Senses: low-light vision, scent; Perception: +8
AC: 16 (flat-footed 14, touch 12) HP: 13/13
CMB: +3 CMD: 15 (19 vs. trip) Fort: +5 Reflex: +5 Will: +1[/sblock]___________________________

Cythera.jpg
Cythera e'Kiernan
Carak-Husky.jpg
Carak
 

GlassEye

Adventurer
Orlando examines the entrance with a scowl of concentration furrowing his brow and with the fingers of his left hand drumming on the hilt of his rapier. He turns to Cythera and Bren.

"You sure you followed the map correctly? This doesn't really look like Arsenalt described. Unless this is just the entrance to some outer chambers and the entrance to the Architect's Tomb is deeper in. Or maybe the wrathspawn and their master, whoever that is, found or forced their way in through some other passage."


• Orlando Furioso •

[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 5 / Bard 2
Initiative: +7 Perception: +10

AC: 23 (16 touch; 18 flat-footed)
HP: 56 Current: 56
CMB: +6 CMD: 21 Fort: +3 Ref: +13 Will: +5

In Hand:

Spells Remaining: 1st: 2/2[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
"Say, do either of you . . . feel . . . that? Some sort of thrumming, something rhythmic and sort of . . . mechanical? I don't like it."

He looks down at Carak. "I think Carak may feel it too."
_______________
BreninyrHydrefEWHeadShot-1.png


[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (22 Flat-Footed, 19 Touch)
HP: 56/56
CMB: +7 CMD: 29 (+9/31 vs Grapple)
Fort: +10 Reflex: +07 Will: +16

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (10/10)
Special Abilities: Inspiring Command (09/09), Stunning Fist: Fatigue, Crushing Blow (07/07)
Special Abilities: Ki Pool (08/08)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Divine Favor, Murderous Command, Ray of Sickening, Sanctuary
2nd Level: Bull's Strength, Prot from Evil (C), Prot from Evil (C), Shield Other, Spiritual Weapon
3rd Level: Archon's Aura, Invisibility Purge, Prayer
[/sblock]
 

Systole

First Post
It takes a minute after Bren brings it up, but Cythera and Fury eventually feel the vibration as well. It's far too regular to be natural. Beyond that, its faintness makes it impossible to either identify or definitively locate. The party's best guess is that it comes from in the tomb, or under it.
 

perrinmiller

Adventurer
Cythera e'Kiernan, Bronze Dragon Disciple

Resting the butt of her glaive on the ground, Cythera gives it some objective thought and then shakes her head in response to Fury's question, "I do not think we made a mistake. More likely things have changed over the years."

"It could very well be that someone has been working and remodeling the tomb for some time, expecting the locals to avoid the place."

After noticing the rhythmic vibrations, the dragon disciple shakes her head, "I am not sure what it is either, but I think you are right about Carak feeling it."

The husky looks up with an expression that is the canine version feigned shock that his mistress can state the obvious.

OOC: Let me know if any Knowledge skills apply.
[sblock=Mini Stats]Initiative: +8
AC: 24 (21 flat-footed, 15 Touch) 26 With
HP: 65 Current: 65
CMB: +10 CMD: 25 (26 vs. Sundering) Fort: +7 Reflex: +9 Will: +7
Conditions in Effect: Arcane Strike (+1 dmg), Power Attack (-2 Att/+6 dmg), Furious Focus (no penalty for 1st PA), Overhand Chop

Current Weapon in Hand: Glaive
Chakram: 8/8 Claws: 5/5 rounds remaining

Battle Dance: 14/14 Rounds Remaining
Spells Remaining: Cantrips: (Read Magic, Detect Magic, Resistance, Light, Prestidigitation, Mending)
1st Level 4/4 (Cure Light Wounds, Timely Inspiration, Grease(DC13), Vanish)

Carak
Initiative: +2; Senses: low-light vision, scent; Perception: +8
AC: 16 (flat-footed 14, touch 12) HP: 13/13
CMB: +3 CMD: 15 (19 vs. trip) Fort: +5 Reflex: +5 Will: +1[/sblock]___________________________

Cythera.jpg
Cythera e'Kiernan
Carak-Husky.jpg
Carak
 

Systole

First Post
GM: Regarding the vibration, there's not enough to go on for any kind of roll or check. You'll have to get closer to the source.

The carvings around the entrance are in an archaic version of Landellian. You can recognize "Serroth," "challenge," and "Architect." A Linguistics check may tell you more. +4 on the roll if you know Old Landellian, as it's closer to the archaic version.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Bren moves to the arch and looks more carefully at the inscriptions.

Linguistics (1d20+4=17)
_______________
BreninyrHydrefEWHeadShot-1.png


[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (22 Flat-Footed, 19 Touch)
HP: 56/56
CMB: +7 CMD: 29 (+9/31 vs Grapple)
Fort: +10 Reflex: +07 Will: +16

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (10/10)
Special Abilities: Inspiring Command (09/09), Stunning Fist: Fatigue, Crushing Blow (07/07)
Special Abilities: Ki Pool (08/08)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Divine Favor, Murderous Command, Ray of Sickening, Sanctuary
2nd Level: Bull's Strength, Prot from Evil (C), Prot from Evil (C), Shield Other, Spiritual Weapon
3rd Level: Archon's Aura, Invisibility Purge, Prayer
[/sblock]
 

GlassEye

Adventurer
Once Bren brings it up Orlando tilts his head and is still as if listening for something faint, which of course, he is. Finally, he nods though there is still a look of confusion, perhaps doubt, on his face when he does so.

"I think I feel it."

The young man waits while Bren looks over the inscription muttering those words he can make out.

"Ah! The Architect. So we are in the right place. Sorry I doubted. You make anything of that, yet, Bren?"

He grins over at Cythera and shrugs.


• Orlando Furioso •

[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 5 / Bard 2
Initiative: +7 Perception: +10

AC: 23 (16 touch; 18 flat-footed)
HP: 56 Current: 56
CMB: +6 CMD: 21 Fort: +3 Ref: +13 Will: +5

In Hand:

Spells Remaining: 1st: 2/2[/sblock]
 

perrinmiller

Adventurer
Cythera e'Kiernan, Bronze Dragon Disciple

Waving away the apology, Cythera says, "Do not think anything of it. Better to be certain about such things."

"While we appear to be successfully at the Architect's Tomb, we do not appear to be at the location where wrathspawn are raiding from."

Looking to see if Bren can learn anything more about the entrance from the carved writing, she remarks, "If Bren cannot translate more, maybe we should see what our book has to say about things, Fury."

The husky, unable to read, sits on his haunches and scratches behind his ear.

[sblock=Mini Stats]Initiative: +8
AC: 24 (21 flat-footed, 15 Touch) 26 With
HP: 65 Current: 65
CMB: +10 CMD: 25 (26 vs. Sundering) Fort: +7 Reflex: +9 Will: +7
Conditions in Effect: Arcane Strike (+1 dmg), Power Attack (-2 Att/+6 dmg), Furious Focus (no penalty for 1st PA), Overhand Chop

Current Weapon in Hand: Glaive
Chakram: 8/8 Claws: 5/5 rounds remaining

Battle Dance: 14/14 Rounds Remaining
Spells Remaining: Cantrips: (Read Magic, Detect Magic, Resistance, Light, Prestidigitation, Mending)
1st Level 4/4 (Cure Light Wounds, Timely Inspiration, Grease(DC13), Vanish)

Carak
Initiative: +2; Senses: low-light vision, scent; Perception: +8
AC: 16 (flat-footed 14, touch 12) HP: 13/13
CMB: +3 CMD: 15 (19 vs. trip) Fort: +5 Reflex: +5 Will: +1[/sblock]___________________________

Cythera.jpg
Cythera e'Kiernan
Carak-Husky.jpg
Carak
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top