D&D 4th Edition [4e] drothgery's arcane game - Clash of Steel - Page 25




  1. #241
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    Quote Originally Posted by Walking Dad View Post
    OOC: any restriction on the starting zone? How did we handle initiative? Everyone posts and you sort out/ first post acts first/ normal initiative rules?
    OOC: No restriction on starting zone other than you have to be on the map, and someone has to be at one of the doors (the thin wall areas on the map).
    I'm using Mal's rules for PBP combat, which means the DM rolls initiative (and I did), first round is PCs who beat the bad guys (in this case, everybody), then the bad guys, and then alternate between PCs and bad guys, and PCs can act in any order. Either you or Shay can act for Vanri, and have him act before or after your PC, but he can only act once per round.
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  • #242
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    Ignore drothgery
    OOC: erm.. @Walking Dad and @Shayuri , I kind of need positions and initial actions.
    Dave Rothgery

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    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
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  • #243
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    Ignore Walking Dad
    OOC: Kind of hard to choose the right actions for Vanri. I kinda hoped Shayuri would post first and decide on one...
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  • #244
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    Teclis Stormborn

    Teclis starts with a loud fiery explosion in their enemies mids. Not waiting to see the result of his attack, he retreats into the cover behind some crates.

    OOC


    start at F3
    Standard: Ignition on F12, enlarged to burst 2
    Move: to D3, getting cover.

    I have trouble to still believe that the random dice roller is really random... three times the same result
    note that the attack also leaves a fire zone.

    Quick Sheet

    Teclis Stormborn
    Perception: 23 Insight: 23 Low-light Vision
    AC 27 Fortitude 27 Reflex 24 Will 30
    Initiative: +8
    Hit Points: 92 / 92 Bloodied: 46
    Temporary Hit Points: -
    Resist: Lightning 10
    Saving Throw: +2 vs slowed, immobilized, and restrained; +1 vs death
    Action Points: 1 Second Wind: 1
    Milestones: 0.5
    Healing Surge: 23 Surges per day: 11 / 11
    At-Will Powers: Elemental Bolt, Howling Zephyr, Ignition, Eldritch Strike
    Encounter Powers: Elemental Escalation 4/4, Wind Burst, Lightning Shift, Fog Form, Bracers of Mental Might
    Daily Powers: Zephyr Wings, Robe of Scintillation

    Condition:

    Last edited by Walking Dad; Tuesday, 25th September, 2012 at 09:28 PM.
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  • #245
    OOC: If neither Walking Dad nor Shayuri want to run Vanri, I'd volunteer.

  • #246
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    Ignore drothgery
    Quote Originally Posted by Inspiratorium View Post
    OOC: If neither Walking Dad nor Shayuri want to run Vanri, I'd volunteer.
    OOC: works for me
    Dave Rothgery

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    My EnWorld Blog
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    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

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    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

  • #247
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    I Defended The Walls!

    Ignore Shayuri
    (OOC - Sorry for delay...I was, and am, a little confused...are we charging in to attack? Or are the three guys coming out to attack us? I'll assume we're going on the offensive, since the GM hasn't mentioned anyone coming out yet. Also, it's a very bad idea for me to try to control Vanri. )

    Tatterdemalion flies towards the building, trying to stay out of sight, so she can peep in a window and see what the guys inside are doing.

    (Assuming she can do this without interference, she moves to Column L, at whatever coordinate on the south side corresponds to a window.)

  • #248

    Vanri

    Vanri takes his cue from Teclis' attack. He steps through the door, and uses a spell to trap one of his foes, before stepping into the group of enemies.

    Actions

    Starts at K10.
    Standard: Unseen Gauntlet vs the wizard
    Move: to G11
    Minor: Places Aegis of Ensnarement on the archer. Archer is slowed.

    Hopefully, you two can handle that swordsman. Also, I just realized both the leaders are in the other group. That could turn problematic.
    Last edited by Inspiratorium; Wednesday, 26th September, 2012 at 05:31 PM.

  • #249
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    Ignore Walking Dad
    OOC: yeah, fire zones and our own melee guy has fire resistance
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  • #250
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    Ignore drothgery
    OOC: it really was my intention for you all to start outside, but in the interest of moving things along...


    "So do we go out after that pixie and her friends, or not?" The archer asks.
    "I think so. If she wasn't with the Imperials that Dark Star brought in, I'd be shocked." The mage said. Tatterde knew quite well how scarce her kind were this far from the City of Portals.
    "Well then let's get going before" The swordsman says, words halting as he sees Teclis and Vanri step into the room, too stunned to act.

    The half-elf caused a firey explosion to envelop the three of them, then ducked behind some crates. Vanri stepped in the door, ensnared the wizard in a web of power, then charged uncaring into the zone of fire.

    The swordsman, moving with unbelievable quickness, dashed behind the gate and flashed his blade at Teclis (move, then crippling strike vs Vanri; crippling strike vs FORT (1d20+14=22) but the sorcerer managed to evade the attack.

    The mage planted her staff into the ground and green smoke rolled off it to the 'northeast' (Noxious shroud vs FORT; dmg (1d20+15=16, 3d6+6=18)), but Vanri avoided the worst of the effects.

    The archer, though, stepped back and fired a fury of arrows at the swordmage that even he could not avoid (Punishing Shot vs AC (Vanri); dmg; furious assault (1d20+19=32, 3d10+10=28, 1d10=6).

    status

    wizard - some damage, immobilized
    swordsman - some damage
    archer - some damage, Aegis'd
    Vanri - 72/106

    Attached Thumbnails Attached Thumbnails warehouseMap2.png  
    Dave Rothgery

    PBP
    Spoiler:

    My EnWorld Blog
    Republic and Empire
    Buffverse M&M game

    Characters
    Active
    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

    Inactive
    Istara Kandorian in Ankh-Morpork Guard's Star Wars: Rebels with Style
    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

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