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Thread: Jonathan Tweet talks "13th Age"
Friday, 18th May, 2012, 09:46 PM #21
- EN World
- has no influence
- on adverts that
- are displayed by
- Google Adsense
Friday, 18th May, 2012, 09:50 PM #22
Spellbinder (Lvl 16)
Friday, 18th May, 2012, 09:54 PM #23
Myrmidon (Lvl 10)
Friday, 18th May, 2012, 09:57 PM #24
Friday, 18th May, 2012, 09:57 PM #25
Indeed, I just noticed that. Makes sense.That it's by Jonathan Tweet and Rob Heinsoo.
Anyway, I don't think any system is going to take a significant chunk of 5e's market share all by itself. Pathfinder rode a perfect storm in taking away so much of Wizards' market share. Any other circumstance, or any other company besides Paizo in the same circumstance, probably couldn't have done it.
Friday, 18th May, 2012, 10:23 PM #26
Novice (Lvl 1)
Yes, I have played in plenty of games without maps and in general the combat goes to hell in a hand basket quit quickly, and without fail. Even a simple map with simple markers just helps things quite nicely. Why put some much time and effort into interesting combat, but don't bother to account for spatial relations between the combatants and their environment? That is just as important as some fancy move with a sword or a spell.
Friday, 18th May, 2012, 10:32 PM #27
Hydra (Lvl 25)
Friday, 18th May, 2012, 11:04 PM #28
The Great Druid (Lvl 17)
Friday, 18th May, 2012, 11:31 PM #29
Waghalter (Lvl 7)
I know a little bit about this for, err..., some reason (I'm keeping this as vague as I can!) and let me just say this: It really is pretty cool.
Saturday, 19th May, 2012, 01:51 AM #30
Guide (Lvl 11)
Heck, I remember certain ENWorlders swearing up and down that Castles and Crusades was such a big hit that it was making a big dent on D&D sales.