D&D 5th Edition Guidelines for D&D Next playtest/adventure discussion here at ENW - Page 4
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  1. #31
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    Quote Originally Posted by Ichneumon View Post
    I'd love to have a Barista on hand while I'm DMing ... (sigh)
    Nah, if I had that then I'd have to stop the game to go pee too much.

  2. #32
    Barista is a new type of Devil right?

    Astrology is built into the system. As well as race, class, theme, background, favourite colour and blood type you have a star sign that determines your character's abilities.

  3. #33
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    Quote Originally Posted by Chris_Nightwing View Post
    Barista is a new type of Devil right?

    Astrology is built into the system. As well as race, class, theme, background, favourite colour and blood type you have a star sign that determines your character's abilities.
    Did D&D become the Elder Scrolls while I wasn't looking?

  4. #34
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    Quote Originally Posted by Morrus View Post
    Astrologer*
    Hit Dice: d14
    Starting Skills: Navel Gazing, Bad Science, Self-Delusion
    BAB: +1
    Starting Money: 11d7 gp
    Damn the astrologer is not going to just have the best hit points but his starting monies is through the roof, considering the economy is gonna be rewritten using silver as the common currency.
    Last edited by Sadras; Thursday, 24th May, 2012 at 01:57 PM.

  5. #35
    Quote Originally Posted by Sadras View Post
    Damn the astrologer is not going just have the best hit points but his starting monies is through the roof, considering the economy is gonna be rewritten using silver as the common currency.
    Yeah but he only has a Base Astrology Bonus of +1!
    That's only +1 more than the other classes, and this is the whole class schtick!

  6. #36
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    Quote Originally Posted by Chris_Nightwing View Post
    Yeah but he only has a Base Astrology Bonus of +1!
    That's only +1 more than the other classes, and this is the whole class schtick!
    Well, you know, flatter maths...

  7. #37
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    Goodman GamesD&D

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    You can multiclass Barista & Astrologer though... right?

    For that special brew.

  8. #38
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    Quote Originally Posted by hafrogman View Post
    It's probably more of a 'do not redistribute in whole or in part' kind of clause. Nobody is supposed to see the mechanics except people who have agreed to their EULA (or whatever it ends up being).
    Which makes no sense in the slightest since we're supposed to hand these out to our friends who likely didn't sign up, and play a game with them.

  9. #39
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    Quote Originally Posted by shidaku View Post
    Which makes no sense in the slightest since we're supposed to hand these out to our friends who likely didn't sign up, and play a game with them.
    Except that you are explicitly NOT supposed to do that. You can, nobody can stop you. But you're not supposed to. They're supposed to sign up and get their own copies.

  10. #40
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    Quote Originally Posted by hafrogman View Post
    Except that you are explicitly NOT supposed to do that. You can, nobody can stop you. But you're not supposed to. They're supposed to sign up and get their own copies.
    Considering that not everyone who signs up will get a copy, I find this a silly and pedantic idea. Sorry my best friend John, you can't play with us because Wizards says I can't show you the playtest. We'll just shun you for the next few months because we'll all be talking about the playtest stuff, and we can't say it around you.

    Yeah, people are gonna play with their friends, not the like, 2 people in town who might have signed up and might have gotten a copy. I live in a small town, there are maybe 2 or 3 D&D groups in the whole town, and some of them have repeated members. I'm gonna play with the folks I know, not sit around wondering if I'm breaking some NDA.

    Wizards woulda been better to just make this public.

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