HM's Skull & Shackles AP





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  1. #1
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    Magsman (Lvl 14)

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    HM's Skull & Shackles AP

    Welcome all you soon to be scallywags.

    This thread will be used for the entire AP as they say there is no limit to the post count. I will post here when the different modules begin (and a link for easy finding). And also links to key posts.

    The RG will have the bulk of the gaming information while this post will have the RP links and such.

    First Up -

    The Wormwood Mutiny by Richard Pett

    Game Links:
    http://www.enworld.org/forum/talking...es-ap-ooc.html
    http://www.enworld.org/forum/rogues-...les-ap-rg.html

    HM
    Last edited by HolyMan; Thursday, 24th May, 2012 at 02:14 AM.
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  2. #2
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    Magsman (Lvl 14)

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    Part One: The Wormwood

    The night before you were amongst a large group of relievers at The Formidably Maid. The food was excellent, the music festive, and the drink refreshing. But this morning you would prefer to be dead.

    Your head pounds like no other hang-over you have ever experienced and the hard floor you have woken up upon sways like it has a life of it's own. The room you awaken in is dank and dim, a lone lantern providing the only light, and it too sways along with the room. Several beams hold up the low ceiling and sailors hammocks are attached two to a set across the room.

    Clearing your senses you notice others sleeping on the floor or awakening as groggily as you. There is the awful taste of cheap wine on your tongue along with something else...

    DC 10 Know(nature) or Perception

    You recognizes the taste as a clear sign of oil of taggit poisoning (Pathfinder RPG Core Rulebook 560). And you remember indulging in either spicy food or spicy rum late last night, and realize that the oil was likely added to your food or drink, and the spices hid the taste of the taggit oil.


    The quiet rhythmic creaking noise that you took for a buzzing in your ears is muffled out as you hear loud footsteps coming down a short flight of stairs. A black bearded sailor carrying a long leather whip reaches the bottom first followed by several shirtless pirates at his heels. An expression that might be mistaken for pain crosses the bearded man's face, (was that an attempt at a smile).


    Code:
     “Still abed with the sun over the yardarm?
    On your feet, ye filthy swabs! Get up on
    deck and report for duty before Cap’n
    Harrigan flays your flesh into sausage skins
    and has Fishguts fry ye up for breakfast!”
    It is then that you notice that almost everything you own but the shirt on your back is missing. And the bearded pirate he looks vaguely familiar...

    DC 10 Intelligence check

    You remember seeing this same man smiling that gruesome smile at you last night at The Formidably Maid.


    OOC
    Please put a descriptions of your character in your opening post, to let the others know who is with them.
    Last edited by HolyMan; Thursday, 24th May, 2012 at 02:17 AM.
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  3. #3
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    Nightstorm groggily moves his hand to his aching head, at which point he realizes the bastards have taken his mask and kerchief when he touches his sandy blonde hair. Opening his brown eyes slowly, he discovers that his gear has been absconded with as well.

    The young man braces his muscular bare arms and hoists himself onto his feet, swaying just a bit. Not because of the order, but because your back was usually a poor position to fight from.

    Once he is on his feet, he appears to be of only slightly less than average height. His face is angular, with his skin a weathered tan. His clothes are mostly black or dark blue in various styles of Garund and Avistan. And he wears a pair of durable looking gloves, as well a boots like a sailor's.

    He elects to see if any of the others will make the first move.
    -Kaodi

    Good name in man and woman, dear my lord,
    Is the immediate jewel of their souls.
    Who steals my purse steals trash; 'tis something, nothing;
    'Twas mine, 'tis his, and has been slave to thousands;
    But he that filches from me my good name
    Robs me of that which not enriches him
    And makes me poor indeed.

    -Iago, Shakespeare's Othello, Act III. Scene III. Lines 180-186.

  4. #4
    In stark contrast to the tiefling, a dark blue undine man of average height wearing clothes that made him appear as a ocean storm on the water smiles as he comes to. "So you and this Captain Harrigan are the latest agents of Besmara, are you? Funny, I expected something a bit more, I don't know, formidable than a cheap sleeping drug. Still, I suppose I'll take what I can get." After another moment to fully come to, and another smile as he realizes that, as always, they were unable to find his dagger, he slowly rises with the ease of a sailor. "Come now, I don't have all day to meet this captain of yours. I have a destiny to find."
    Last edited by sunshadow21; Thursday, 24th May, 2012 at 05:13 AM.

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    A woman with long black hair and seafoam green eyes, groans as she awakens. "By she who rules the waves, did you have to use a belaying pin?" as she rubs the back of her head.
    rangerjohn

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    Reiko


    A Tianese girl, maybe 18 years old, long black hair, lithe of frame, rises to her feet. She looks around, taking in all of her surroundings. She does not visibly react to her fellow captives. Wary, she backs into a corner.

    The girl's clothing seems perhaps unusual for her otherwise demure appearance. Though tattered from the process of her captivity, the girl's outfit, common to fighting circles found in the Shackles and elsewhere, is of high quality and bespeaks a bit of wealth and fortune.
    Leaving EN World for the land of novel writing. I'll be back someday.

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    A halfling moans, rolls over and dry-heaves. He slow gets to his feet, shacking his head as if to clear it and looks around.

    The halfling is tall for his race but otherwise indistinguishable from the rest of his race. Although his sun-browned skill indicates that he spend of his time out of doors.
    Last edited by ghostcat; Friday, 25th May, 2012 at 07:32 AM.

  8. #8
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    Magsman (Lvl 14)

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    One of the pirates jumps back as Kolto retches on the deck. The whip cracks as Tara starts to asks questions. "No more talking ye scrounge curs. Up the walk and when were done you'll be back to clean that mess Red-man."

    Three pirates head up ahead of the group and the others watch as the file up the stairs one at a time. Lightining's little speech brings another sneering smile to the boat swain's lips. "The only reason you are here Blue-man, is because like the Red-man you stuck out in the crowd. Now up and no talking!"

    *crack*

    The whip snaps and the group quietly follows orders.

    The ship still sways back and forth but for most of you it is almost a natural motion and you adjust to it with ease. Reiko and Kalir on the other hand are not so at home on the sea and have to fight a little to keep from turning green.

    Your lead up the short steps to the middle hold of what must be a good size vessel. The pirates at the top of the steps usher you across the hold to another set of stairs that lead up to the light of day and the smell of salted air.

    Reaching the main deck the group finds most of the rest of the crew already at work. Men (and quite a few women) halling rope and are rolling barrels across the deck. And a couple sailors are up in the rigging working. There are only four others standing apart from the crew, and from there nearly neat appearances they must be new aboard this ship as well.

    The other group consists of two humans (one male, one female) a female halfling and a male gnome who seems to only have eyes for the halfling lass standing next to him.

    "Glad you could join us at last!" booms a broad muscular Garundi man with a shaved head, a long beard bound with gold rings, and an eye path - clearly the captain - standing above the group on the poop deck.

    "Welcome to the Wormwood! My thanks for ‘volunteering’ to join my crew. I’m Barnabas Harrigan. That's Captain Barnabas Harrigan to you, not that you’ll ever need to address me. I have only one rule—don’t speak to me. I like talk, but I don’t like your talk. Follow that rule and we’ll all get along fine."

    “Oh, and one more thing. Even with you new recruits, we’re still short-handed, and I aim to keep what crew I have. There’ll be a keelhaulin’ for anyone caught killin’ anyone. Mr. Plugg! If you’d be so kind as to make pirates out of these landlubbers, it’ll save me having to put them in the sweatbox for a year and a day before I make pies out of ’em.”
    "Aye Cap'n!" a younger, balding man with a long black ponytail, wearing a long Andoran naval captain's coat, and carrying a well-used cat-o'-nine-tails.

    OOC

    Saves vs Seasickness DC 5
    Reiko - Fort save +2
    Kalir - Fort save +2
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  9. #9
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    Lama (Lvl 13)

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    Kolto rolls over quickly . . . too quickly . . . and groans as he realizes he was marginally better off laying still. He cracks his eyelids, revealing black orbs without pupil or iris - but this is hardly the most unusual feature of the Tiefling's diabolical face. Brick red skin is marked with black patterns that currently writhe about as though looking for their natural position, and his lips part in a snarl to expose slightly elongated incisors.

    "Mmmm. Taggit, unless my senses deceive me. Gozreh weeps . . . where am I?" At that moment he catches sight of the butt-ugly sneer coming down the ladder. "Oh. I remember you. I'll be with you in a moment." He holds himself still for a moment, muscles rippling across his ribs and abdomen as he forces a few heaves, then vomits forth whatever's left of the contents of his stomach, then stands slowly to his feet. "There . . . that should about do it. Ready."

    Know: Nature, Intelligence Checks
    Last edited by Mowgli; Thursday, 24th May, 2012 at 03:22 AM.
    "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats."
    -- H.L. Mencken



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  10. #10
    Na Bith Mo Riocht T! COPPER SUBSCRIBER
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    Kolto spares a glance down at the others, and is somewhat surprised at how far behind they've fallen. Some quick calculations reveal that there's no way for them to catch him up at this point unless he makes a slip, he slows to a more comfortable pace and continues his way up.

    Climb Check (1d20+6=14)
    "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats."
    -- H.L. Mencken



    Legacy of Fire
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