HM's Skull & Shackles AP

HolyMan

Thy wounds are healed!
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"Don't fret it little master," the human female standing outside the crew says to Kalir. She walks over to where the halfling has just gotten his feet under him and has his hands full of rope.

Reaching out she lays a hand on his shoulder, "Let the Pirate Queen guide you." Then she steps back with a smile and nods up towards the others. "Alright up with you now."

*crack*

The whip cracks and Master Scourge sneers at the woman. "What's this Sandara have you found a new pet?"

The other crew members laugh and the whip cracks again very close to Kalir's ear.

*CRACK*

"Get a moving you!"

OOC: ROUND 2 - everybody can go again

[sblock=Perception]

DC 8 - for those still on deck.
DC 8 + feet up for those who are climbing

[sblock=If successful]
The female pirate wear's an ebony holy symbol of Besmara around her neck. [/sblock][/sblock]

[sblock=Race Rules]
Race is a bunch of climb checks. For everyone but Kalir it will take 8 DC 10 climb checks to get to the top. For Kalir it takes 12 DC 10 climb checks.

Anyone may opt to try an accelerated climb and raise their DC to 15. If you do and succeeded I will subtract an additional check from those you need to make.

Everyone needs to roll one check at a time and I will post whose in the lead and such after each round.

NOTE:
- fail by 4 or less = no progress (please post some fluff accordingly)
- fail by 5 or more = you fall - will see about catching yourself depending on where you are.[/sblock]

[sblock=Race crunch]
Code:
[B]RACE:[/B]
[COLOR=Yellow]Character       Ft UP    Checks left[/COLOR]
Kolto            15'         6
Reiko            15'         6
Tara            7.5'         7
Lightning       7.5'         7
Jaakali         7.5'         7
Nightstorm        0'         8
Bella             0'         8
Kalir             0'         12 - guidance 10 rounds remaining
[/sblock]
 

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sunshadow21

Explorer
Lightning smiles to himself at those who have bounded ahead, content to continue at a steady rate and staying near the mass of the group. He knew well that on ships like this, too much attention of any kind was simply not good for one's health and mental well being. Much better to be competent but invisible.
 
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Kaodi

Hero
Determined to at least keep pace with most of the would be pirates, if not take the lead, Nightstorm checks his footing on the rigging and begins climbing up quickly. This entire situation is becoming vexxing to him. After all, if they wanted the talents of a skilled spy and assassin for their pirate crew, they could have just asked. This was, after all, why he left the smalltime smugglers and rivermen he had grown up with in the Sodden Lands.
 
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ghostcat

First Post
Kalir wants to thank his new friend for the help but decides to save his breath and start climbing.

Ignoring anything that my be going on around him, he concentrates on his climbing and manages to make a start.
 
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Insight

Adventurer
Reiko's competitive spirit takes over and she hustles towards the top.

She gets tangled in a series of uneven ropes and falls.
 

Fenris

Adventurer
Jaakali easily continues to climb, not at the breakneck speed of some of the others who had "joined" the crew, but a steady pace. After all the Captain had not said what it was the winner would win. For all he knew the winner could get keelhauled.
 
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Shayuri

First Post
Tara finds her stride, climbing the ropes more and more confidently as she rises. For all that she's worked on ships before, this is her first time in the rigging. She'd watched other, older sailors, but this was her chance to put what she'd seen to practice. Her heart surged, even as her muscles complained, she could do this!
 



HolyMan

Thy wounds are healed!
"Look at the Red Monkey-Man go!" Master Scourge shouts as Kolto pulls ahead of the others. Just then Reiko looses her grip and plummets towards the deck. "Ha our first victim!"

She desperately reaches towards the rigging trying to grasp anything to stop her fall. Her fingers find only air and she comes down on the deck trying to roll with the fall as she has seen others do before. It barely works and she skins up her knees and elbows as she hits the hard wooden deck. The sailors all laugh as she gets slowly up.

Bella starts to climb a smile on her lips that the Queen's favor is aboard ship already, and she may have an ally close at hand.

OOC: Round 3 everyone can go again.

[sblock=Race Rules]
Race is a bunch of climb checks. For everyone but Kalir it will take 8 DC 10 climb checks to get to the top. For Kalir it takes 12 DC 10 climb checks.

Anyone may opt to try an accelerated climb and raise their DC to 15. If you do and succeeded I will subtract an additional check from those you need to make.

Everyone needs to roll one check at a time and I will post whose in the lead and such after each round.

NOTE:
- fail by 4 or less = no progress (please post some fluff accordingly)
- fail by 5 or more = you fall - will see about catching yourself depending on where you are.[/sblock]
[sblock=Race crunch]
Code:
[B]RACE:[/B]
[COLOR=Yellow]Character       Ft UP    Checks left[/COLOR]
Kolto            30'         4
Tara             15'         6
Lightning        15'         6
Jaakali          15'         6
Nightstorm       15'         6
Bella           7.5'         7
Kalir             5'         11 - guidance 9 rounds remaining
Reiko             0'         8 - HP 6/8
[/sblock]
[sblock=Guidance]
Last one minute (10 rounds) or until used.[/sblock]
 
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