FourMonos
First Post
Battle Pit Cages, Round 2
The manticore, chain jingling, tries to move away from the fighting. It's human looking face glares with rage and it releases a swarm of spikes at the all too familiar, and disliked, animal trainer.
The displacer beast emits its illusion again and slashes its tentacles at Amarande and Ulvellyn.
The chimera lumbers slowly to its feet. The large beast leans into the chain, attempting to pull itself further into the room.
You all hear a clink as the winches automatically release more chain for the beasts to move.
The trainer retreats to the far side of the room.
The bugbears and ogres are drawn mesmerized to the illusionary gold.
"Wait! I don't smell gold. The gnome is tricking us. Try to fight it."
Two of the bugbears go into aggressive swinging maneuvers, but only Tondrek's doggie is hit. The third makes defensive moves with his flail, whose blows are deflected from River's magic.
The ogre, despite his warning, is unable to pull his eyes from the piles of gold.
[sblock=Adventurer's Turn Summary]
River: Longtooth Shifting, Moment of Glory pushes B4 and ogre 3 squares and knocks prone, DR5 for everyone.
Muzdum: Hits B2 for 17 damage
Tondrek: Hits B2 for 10 damage, +5 damage to allies within 2 squares. Rumbum gets infusion.
Amarande: Hits displacer beast for 34.
Rumbum: Hits B3 for 25 damage and -2 AC TENT.
Pok: Uses visions of avarice, hits all targets but used Wand of Accuracy to do so. [MENTION=82643]CaBaNa[/MENTION] the ogre is already partially into the square and would likely keep B3 out of a square if pulled further in. Let me know if you have a problem with positioning.
[/sblock]
[sblock=Map Details]
Illumination: Normal.
Map: Link is Here.
[/sblock]
[sblock=Stats Update]
River (L-17): 37/75 +3 THP ; HS 10/10; AP 1; Second Wind; Status: Regeneration 4 (while bloodied), DR5 Prone
Rumbum: (N-18): 82/82; HS 14/14; AP 1; Second Wind; Status: DR5
Tondrek: (L-19): 77/82 HS 11/12; AP 1; Second Wind; Status: DR5
Doggie: (H-17): 15/15 +2 THP AC 24 F 22 R 19 W 21; Status: DR5, prone
Pok d'Sivis: (K-18): 52/52; HS 6/6; AP 1; Second Wind; Status: DR5
Amarande Vigoth: (F-9): 90/90; HS 12/12; AP 1; Second Wind; Status:
Ulvellyn: (F-10) 45/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: DR5
Muzdum Firebelly: (M-20): 66/71; HS 11/11 AP 1; Second Wind; Status: DR5
[/sblock]
[sblock=Monster Actions]
Manticore: Move to P-Q, 15-16. Spike Volley at M-17: Attacks vs. River, Rumbum and Trainer: 20, 22, and 34. Trainer is the only one hit for 8 damage.
Displacer Beast: Cunning Blitz: Shift to D-E, 9-10. Tentacle attacks vs. Amarande and Ulvellyn: 18 and 19 vs. AC, both misses.
Chimera: Movement: Stand. (convert to) Movement: Move to J-K, 4-5.
Chains release 10 more feet of distance.
[/sblock]
[sblock=Enemy Actions]
Bugbear 1: Recharge: nope. Standard: Flail Assault (burst 2) vs Doggie, Tondrek and Muzdum: 29, 15, 16 respectively. Doggie takes: 18 damage (actually 13, forgot about the DR5) is pushed to H-17 and knocked prone. Save: yes
Bugbear 2: Standard: Flail Assault vs. Tondrek, Muzdum: missed both. Bugbear 2 save: nope.
Bugbear 3: Standard: Flail Barrier: Muzdum takes 5 damage, but that is negated by River's DR 5. Save: yes.
Bugbear 4: Movement: Stand. Standard: none. Save: yes.
Ogre: Movement: Stand. Standard: none. Save: no.
[/sblock]
[sblock=Enemy Stats]
Bugbear 23 AC ?? F 22 R 21 W
1: (K-21) Damage taken: 0, used Flail Barrier, Flail Assault.
2. (L-21) Damage taken: 27, used Flail Assault, immobilized (save ends)
3. (L-22) Damage taken: 25, used Flail Barrier, -2 AC TENT (rumbum)
4. (I-21) Damage taken: 0
Ogre (L-M 23-24) ?? AC ?? F ?? R 24 W
Damage Taken: 0, immobilized (save ends)
Beasts:
Displacer Beast (D-E 8-9) 23 AC ?? F ?? R ?? W
Damage Taken: 34 damage
Manticore (Q-R 15-16) ?? AC ?? F ?? R ?? W
Damage Taken: Used: Spike Volley
Chimera (J-K 2-3) ?? AC ?? F ?? R ?? W
Damage Taken:
[/sblock]
[sblock=Skill Challenge!]
On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X".
After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets.
Skills: Arcana 25, Thievery 20
You can use either a standard action or movement action for you activation attempt.
Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). Current length of chain (distance the monsters move outside of box): 20 feet. The winch will let out more chain each round. [/sblock]
The manticore, chain jingling, tries to move away from the fighting. It's human looking face glares with rage and it releases a swarm of spikes at the all too familiar, and disliked, animal trainer.
The displacer beast emits its illusion again and slashes its tentacles at Amarande and Ulvellyn.
The chimera lumbers slowly to its feet. The large beast leans into the chain, attempting to pull itself further into the room.
You all hear a clink as the winches automatically release more chain for the beasts to move.
The trainer retreats to the far side of the room.
The bugbears and ogres are drawn mesmerized to the illusionary gold.
"Wait! I don't smell gold. The gnome is tricking us. Try to fight it."
Two of the bugbears go into aggressive swinging maneuvers, but only Tondrek's doggie is hit. The third makes defensive moves with his flail, whose blows are deflected from River's magic.
The ogre, despite his warning, is unable to pull his eyes from the piles of gold.
[sblock=Adventurer's Turn Summary]
River: Longtooth Shifting, Moment of Glory pushes B4 and ogre 3 squares and knocks prone, DR5 for everyone.
Muzdum: Hits B2 for 17 damage
Tondrek: Hits B2 for 10 damage, +5 damage to allies within 2 squares. Rumbum gets infusion.
Amarande: Hits displacer beast for 34.
Rumbum: Hits B3 for 25 damage and -2 AC TENT.
Pok: Uses visions of avarice, hits all targets but used Wand of Accuracy to do so. [MENTION=82643]CaBaNa[/MENTION] the ogre is already partially into the square and would likely keep B3 out of a square if pulled further in. Let me know if you have a problem with positioning.
[/sblock]
[sblock=Map Details]
Illumination: Normal.
Map: Link is Here.
[/sblock]
[sblock=Stats Update]
River (L-17): 37/75 +3 THP ; HS 10/10; AP 1; Second Wind; Status: Regeneration 4 (while bloodied), DR5 Prone
Rumbum: (N-18): 82/82; HS 14/14; AP 1; Second Wind; Status: DR5
Tondrek: (L-19): 77/82 HS 11/12; AP 1; Second Wind; Status: DR5
Doggie: (H-17): 15/15 +2 THP AC 24 F 22 R 19 W 21; Status: DR5, prone
Pok d'Sivis: (K-18): 52/52; HS 6/6; AP 1; Second Wind; Status: DR5
Amarande Vigoth: (F-9): 90/90; HS 12/12; AP 1; Second Wind; Status:
Ulvellyn: (F-10) 45/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status: DR5
Muzdum Firebelly: (M-20): 66/71; HS 11/11 AP 1; Second Wind; Status: DR5
[/sblock]
[sblock=Monster Actions]
Manticore: Move to P-Q, 15-16. Spike Volley at M-17: Attacks vs. River, Rumbum and Trainer: 20, 22, and 34. Trainer is the only one hit for 8 damage.
Displacer Beast: Cunning Blitz: Shift to D-E, 9-10. Tentacle attacks vs. Amarande and Ulvellyn: 18 and 19 vs. AC, both misses.
Chimera: Movement: Stand. (convert to) Movement: Move to J-K, 4-5.
Chains release 10 more feet of distance.
[/sblock]
[sblock=Enemy Actions]
Bugbear 1: Recharge: nope. Standard: Flail Assault (burst 2) vs Doggie, Tondrek and Muzdum: 29, 15, 16 respectively. Doggie takes: 18 damage (actually 13, forgot about the DR5) is pushed to H-17 and knocked prone. Save: yes
Bugbear 2: Standard: Flail Assault vs. Tondrek, Muzdum: missed both. Bugbear 2 save: nope.
Bugbear 3: Standard: Flail Barrier: Muzdum takes 5 damage, but that is negated by River's DR 5. Save: yes.
Bugbear 4: Movement: Stand. Standard: none. Save: yes.
Ogre: Movement: Stand. Standard: none. Save: no.
[/sblock]
[sblock=Enemy Stats]
Bugbear 23 AC ?? F 22 R 21 W
1: (K-21) Damage taken: 0, used Flail Barrier, Flail Assault.
2. (L-21) Damage taken: 27, used Flail Assault, immobilized (save ends)
3. (L-22) Damage taken: 25, used Flail Barrier, -2 AC TENT (rumbum)
4. (I-21) Damage taken: 0
Ogre (L-M 23-24) ?? AC ?? F ?? R 24 W
Damage Taken: 0, immobilized (save ends)
Beasts:
Displacer Beast (D-E 8-9) 23 AC ?? F ?? R ?? W
Damage Taken: 34 damage
Manticore (Q-R 15-16) ?? AC ?? F ?? R ?? W
Damage Taken: Used: Spike Volley
Chimera (J-K 2-3) ?? AC ?? F ?? R ?? W
Damage Taken:
[/sblock]
[sblock=Skill Challenge!]
On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X".
After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets.
Skills: Arcana 25, Thievery 20
You can use either a standard action or movement action for you activation attempt.
Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). Current length of chain (distance the monsters move outside of box): 20 feet. The winch will let out more chain each round. [/sblock]
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