Monday, 28th May, 2012, 05:42 AM #1
Acolyte (Lvl 2)
- Join Date
- May 2006
ø Ignore Malvoisin
Way of the Wicked - A Campaign for Evil PCs [PFRPG] Discussion (FULL)
Be the Bad Guy!
The Kingdom of Talingarde is the most noble, virtuous, peaceful nation in the known world. This is the story of how you burned this insipid paradise to the ground.
It’s only fair. They burned you first.
They condemned you for your wicked deeds. They branded you. They shipped you to the worst prison in the kingdom. In three days, you die. In three days, the do-gooders pray they’ll be rid of you.
They’ve given you three days. The fools, that’s more than you need to break out. And then, it will be their turn to face the fire.
Greetings one and all! I am recruiting for the Way of the Wicked Adventure Path, a campaign for evil-aligned characters. This is a very thoughtfully-designed adventure path from Fire Mountain Games, crafted with intelligence and attention to detail. Simply put, this is an evil campaign done right...and I want to run it here as a pbp. If that's got your interest piqued, read on...
Guilty. You are a lawbreaker – the worst of the worst. Too dangerous to live amongst the good people of Talingarde, they dragged you in chains before a magistrate and condemned you. They sent you to the worst prison in the land and there they forever marked you. They held you down and branded you with a runic F. You are forsaken. You won’t be at Branderscar Prison for long. Branderscar is only a holding pen. In three days – justice comes. In three days – everything ends. What a pity. If only there was a way out of this stinking rat-hole. If only there was a way to escape. If only… No. No one has ever escaped from Branderscar Prison. This is where your story ends.
What is Talingarde?
Who is Mitra?
Character Creation Notes
-1st Level PCs
-25 Point Buy
-Pathfinder Core Rulebook, Advanced Players Guide (note: I hate summoners!), Ultimate Combat, Ultimate Magic are allowed sources. Other sources possibly considered on a case by case basis. Just ask.
-No overtly monstrous races (there's infiltration and skullduggery aplenty to be done here).
-Alignments Allowed: LE (strongly encouraged), NE, or N/LN with evil tendencies. That's it.
-Characters will begin with no equipment. They are prisoners after all! Saves time on character sheets, too.
-No traits for this game. Instead, each PC will be allowed to take two extra skill points at each level.
-PCs begin as inmates at Branderscar Prison, and thus are guilty of having committed one of the following crimes...you may embellish your own details as far as what exactly you did, to whom, and how you got caught. Each option also conveys a small mechanical benefit, which I will reveal after your decision has been made.
List of Possible Crimes
-Class notes: No paladins, gunslingers, ninja, samurai or summoners (I hate summoners!) are allowed. Clerics and Inquisitors would do really well to be worshipers of Asmodeus. The Anti-paladin from the APG is permitted (houseruled to allow any evil alignment instead of requiring Chaotic Evil). The Assassin PrC is allowed if you want to work towards that. Barbarians and Druids are not strictly prohibited, but may be problematic and thus are not really encouraged.
This is something different, to be sure, but it promises to be a hell of a lot of fun (in more ways than one). We'll need four players to get the game off the ground, but I'd probably take as many as six if there is enough interest. If more than six should throw their hats in the ring, I'll have to think of some way to whittle things down. For now, please post if you're interested in playing, along with any other thoughts or questions you may have.
Last edited by Malvoisin; Tuesday, 29th May, 2012 at 01:57 AM.
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