Lists of what I am not allowing will be passed around the room.
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  1. #1

    Lists of what I am not allowing will be passed around the room.

    It looks to me like I will have to go through Next with a fine tooth comb and make a list of what I don't want to use, and pass that around to my players. In my opinion this seems like it's going to be a lot of work and that player's can't have expectations until after they have spoken with their DM.
    Last edited by ForeverSlayer; Sunday, 3rd June, 2012 at 07:25 PM.

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    What is the point of this thread?

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    Quote Originally Posted by ForeverSlayer View Post
    It looks to me like I will have to go through Next with a fine tooth comb and make a list of what I don't want to use, make a list of it and pass that around to my players. In my opinion this seems like it's going to be a lot of work and that player's can't have expectations until after they have spoken with their DM.
    A little... early for this, eh?

    Also, players will have expectations. Human nature and all. A good DM doesn't stand on high and proclaim "thou shalt not have expectations". That would be silly -- though somewhat appealingly megalomaniacal. A good DM manages expectations, often meeting their players halfway.

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    Quote Originally Posted by ForeverSlayer View Post
    In my opinion this seems like it's going to be a lot of work and that player's can't have expectations until after they have spoken with their DM.
    And this is different from any other edition... how?

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    This is how I have played every succesfull (A)DnD game since 1993

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    Maybe the DM shouldn't have expectations until he's spoken with his players?

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    Maybe if you have to make tons of changes you would be better off playing a different game. If, for whatever reason, 5e doesn't suit your taste there isn't any particular reason you must play it. Or perhaps you're trying to say that you feel that game will be strong enough to make up for any problems like this. Of course, at this point in time any speculation about the nature of the final rules is probably pretty premature, it's hard to say what stuff you might want to take out when you don't even know what's in it yet.

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    This is the same as in every game I have run since 1982.

    Anyway, DDN won't actually be out for over a year.

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    Quote Originally Posted by Mallus View Post
    A little... early for this, eh?
    Seriously. The game won't be out for quite a while yet and literally nothing is finalized about it.

    Quote Originally Posted by DogBackward View Post
    And this is different from any other edition... how?
    In 1e it was Unearthed Arcana and Oriental Adventures. In 2e it was almost anything from the Book of Elves, lots of kits, Skills & Powers. In 3e it was Sword and Fist, Book of Nine Swords, tons of third party material, etc. In 4e it was DarkSun stuff, the power creep of themes and backgrounds.

    If you think vetting material for your players when you dm is a new thing, you haven't been paying attention.

  10. #10
    If you're talking about the playtest, it might be a bit early to make sweeping house rules. Things are going to change a lot, and the idea is to playtest the material as presented so as to standardize the feedback. If you're talking about the actual game as shipped...well, ok.

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