Malvoisin's Way of the Wicked, Act 1: Knot of Thorns [PFRPG] - Page 10




+ Log in or register to post
Page 10 of 19 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 LastLast
Results 91 to 100 of 189
  1. #91
    Jaylen hears Ethan's threat, adding, "Think about it... Help us and live. Or die..."

    Aid Another Intimidate

 

  • #92
    Registered User
    Myrmidon (Lvl 10)

    Insight's Avatar

    Join Date
    Apr 2003
    Location
    Columbus, Ohio
    Posts
    5,791
    Blog Entries
    5

    Ignore Insight
    Oh, hrm. All right, well forget all my attempted stealthiness then. Not much Osrin can hide behind.

    Use this instead:

    "Listen, I have nothing but respect for the guards of this town and of this fine prison," Osrin says. "But know that when we escape - and we will escape - you, who have been given the opportunity to aid us, will be the first one to die. Why not aid us and live? You can go home to your family, your friends, and be happy knowing that you are safe."

    OOC: Bluff check.
    Last edited by Insight; Wednesday, 13th June, 2012 at 06:20 PM.
    Leaving EN World for the land of novel writing. I'll be back someday.

  • #93
    Thy wounds are healed! SILVER SUBSCRIBER
    Magsman (Lvl 14)

    HolyMan's Avatar

    Join Date
    Jun 2009
    Location
    hagerstown md
    Posts
    12,363

    Ignore HolyMan
    Curz listens to the others behind him and he is frozen for a moment at what to do.

    He puts his hands around the bars of the small window and shakes the door a bit. "This door is locked. I want it unlocked. I need you to unlock it," he says calmly though his hands are sweating around the bars.

    The guard smirks, "Fat chance of tha-..."

    "UNLOCK! This door." Curz commands, and the word comes about sounding strange and otherworldly, as he shouts it at the man.

    OOC
    Sorry I'm so late to the party.

    O.k. I know that Unlock is not one of the five commands the spell says you can give, but I'm hoping that there should be a longer list. With things like, Jump! Open! and of course Unlock as just a few other options.

    GM call I am good either way. If allowed DC 14 Will save.

    Not much else he can do. Till his buddy shows up that is.
    My UPDATED Signature is here

    And come join in the creation of a new living world here: Living Pathfinder

  • #94
    The guard holds his ground, waiting for backup. He's nervous, but clearly not believing Osrin's promises of safety and peace.

    Meanwhile, Anitol reaches through the bars of the cell door, attempting to pick the lock with the thieves tools. He is not successful this time, and the cell door remains closed. "Hey! Stop that, you!" shouts the guard, but he doesn't approach any nearer to the bars.

    OOC: HM, I agree with you that Command should be a tad more flexible than having only five options. So house ruled.

    At Curz's supernatural command, the guard's brow furrows in surprise as he finds himself stepping forward with a ring of keys extended. With held breath, you watch as the guard's trembling hand inserts the key into the lock and turns it with a 'click'. The guard's eyes widen in terror; he gasps softly, unable to believe what he has just done.

    OOC: Your cell door is unlocked! Jaylen and Valeria can change their actions for round one now, if you wish. Come to think of it, Ethan and Osrin really haven't done anything but talk this round either, so they can act too (as a Delayed action).


    Last edited by Malvoisin; Monday, 18th June, 2012 at 10:15 PM.

  • #95
    Registered User
    Enchanter (Lvl 12)

    Velmont's Avatar

    Join Date
    Aug 2003
    Location
    Montreal, Qc, Canada
    Posts
    14,813

    Ignore Velmont
    Valeria, seeing the only thing in their way is the guard, she tells him. "Good long and endless night!"

    OOC
    Sleep Hex on the guard: Will vs DC 16
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

  • #96
    Registered User
    Myrmidon (Lvl 10)

    Insight's Avatar

    Join Date
    Apr 2003
    Location
    Columbus, Ohio
    Posts
    5,791
    Blog Entries
    5

    Ignore Insight
    "Had you acted of your own free will, perhaps things would have worked out better for you," Osrin says as he moves quickly and sidelong through the opening.

    OOC: don't know if Osrin will act before the sleep spell goes off, so here's his options. If he goes before the sleep spell or it doesn't work, he attacks the guard with his dagger. If the sleep spell is successful, Osrin instead moves to the corner at square L7 and awaits more guards.
    Leaving EN World for the land of novel writing. I'll be back someday.

  • #97
    Registered User
    Enchanter (Lvl 12)

    Velmont's Avatar

    Join Date
    Aug 2003
    Location
    Montreal, Qc, Canada
    Posts
    14,813

    Ignore Velmont
    OOC: If the hex works:


    "Kill him before he awakes. His sleep won't last long." tells Valeria to his cellmates.

    OOC: For your information. A slumber Hex last 1 round per level before the target awake. Which means only 1 round at this level.
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

  • #98
    OOC: I was considering Osrin as having delayed his action, so really he could go before or after Valeria. Let's assume he waits, though. Hmm, not very great at Will saves are these guards?

    Before he can react further, the guard is overcome by Valeria's hex, and slumps to the ground fast asleep.

    Seizing the opportunity, Osrin emerges from the cell, stepping over the slumbering guard.

    OOC: Okay, still time for Ethan (delayed) and Jaylen to act in Round 1. After that, we'll see if any newcomers, alerted by the first guard's shout, may join the fray.


    Last edited by Malvoisin; Wednesday, 20th June, 2012 at 02:12 AM.

  • #99
    Ethan grabs the guard quickly as he slumps to the floor. "This is as good a death as any." He twists the guards neck trying to break it.

    OOC
    I'm not sure what roll is needed to break someone's neck but I'll go with STR?

  • #100
    Quote Originally Posted by Disposable Hero View Post
    Ethan grabs the guard quickly as he slumps to the floor. "This is as good a death as any." He twists the guards neck trying to break it.

    OOC
    I'm not sure what roll is needed to break someone's neck but I'll go with STR?
    OOC: What you're talking about is a coup de grace, which is fine, but it's a full round action. Let's have Ethan move into position for round one, then he can attempt his neck-breaking action in the second round. I'll give a little more time for Jaylen, but round 2 goes up later today, regardless.

  • + Log in or register to post
    Page 10 of 19 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 LastLast

    Similar Threads

    1. Replies: 169
      Last Post: Wednesday, 21st November, 2012, 07:23 PM
    2. Replies: 4
      Last Post: Saturday, 5th May, 2012, 08:09 AM
    3. Initiative Cards: Combat and Storytelling (PFRPG) from Wicked K Games & LPJ Design
      By lmpjr007 in forum RPGs & Tabletop Gaming Discussion
      Replies: 0
      Last Post: Wednesday, 2nd December, 2009, 01:06 AM
    4. Malvoisin's Dungeonaday Playtest [PFRPG][IC]
      By Malvoisin in forum Playing the Game
      Replies: 61
      Last Post: Thursday, 15th October, 2009, 09:40 AM
    5. Malvoisin's Dungeonaday Playtest Rogue's Gallery [PFRPG]
      By Malvoisin in forum RPGs & Tabletop Gaming Discussion
      Replies: 9
      Last Post: Sunday, 13th September, 2009, 04:48 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •