Insight's Emerald City Knights - OOC

Kaodi

Hero
I would have been interested, but I do not have any experience playing Mutants & Masterminds specifically. And more importantly, as I just quit a bunch of games, including my own (which Walking Dad was in), I do not think it would be looked upon very favourably by others if I started joining a bunch more (though I would bear their ill will to be in a Kingmaker game; I really want to play in one of those). Otherwise, looks like an interesting game. I hope you can find enough players for it.
 

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Shayuri

First Post
Interested. Sorry I missed this before. I am not online much until next week. BUT I happened to bring my M&M book here, so I cah do a character immediately.
 

BBs

First Post
All right, done my 75 point character, take a look.

John Sears was born a poor boy from a poor family to spare his life from this monstrosity ... he took up acting. When his life became successful he did his very best to play all the good parts. Although he loves his work and the attention, sometimes he has to hide from the populace to catch a break. Despite his looks he is not really rich since he donates most of the money he makes to make the world a better place.

[sblock=John Sears]

John Sears

Abilities: (28 pp)
-STR 2
-STA 2
-DEX 0
-AGI 2
-FGT 2
-INT 0
-AWE 3
-PRE 3

Offenses:
-Initiative: +2 (2 AGI)
-Melee Attack: +2 (2 FGT)
-Ranged Attack: +0 (0 DEX)

Defenses: (7pp)
-Dodge: 4 (2 ranks + 2 AGI)
-Parry: 4 (2 ranks + 2 FGT)
-Toughness: 2 (2 STA)
-Fort: 2 (2 STA)
-Will: 6 (3 ranks + 3 AWE)

Skills: (66 ranks= 32pp)
-Acrobatics 8(6 ranks + 2 AGI)
-Athletics 7(6 ranks + 1 STR)
-Deception 11(8 ranks + 3 PRE *+5 if Attractive kicks in*)
-Insight 11(8 ranks + 3 AWE)
-Perception 11(8 ranks + 3 AWE)
-Persuassion 11(8 ranks + 3 PRE *+5 if Attractive kicks in*)
-Sleight of Hand 6(6 ranks)
-Stealth 10(8 ranks + 2 AGI)
-Vehicles 6(6 ranks)

Advantages: (8pp)
-Attractive x2
-Assessment
-Fascinate x2 (Acting: Deception, Persuasion)
-Hide-in-plain-sight
-Jack-of-all-trades
-Taunt

Complications:
-Thrills: John just loves being a hero for fun and games.
-Recognition: John also loves reputation, fame, and to be an idol for the kids.
-Fame: Whenever John is in public, he is hounded down by the media, paparazzi, and fans for his acting career
-Obsession: John is obsessed with making the world a better place.

COST: 28 Abilities + 32 Skills + 8 Advantages + 7 Defenses = 75

[/sblock]
 
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Kaodi

Hero
Not that I can play, but I was wondering if I have gotten character creation for M&M figured out:

[sblock=Martin Morrow]Currently working as a low-level analyst, Martin Morrow has never had a particular easy time excelling at his jobs. So every couple of years he picks up and moves on to something new, in the hopes that things will turn around. About the only consistent thing he does is light workouts at the gym. Though an intelligent man, Martin has also been prone to crises of self-confidence, and so he consistently undersells himself. In fact, though he is not deceptive by nature, the one thing Martin tends to lie about is his abilities, mostly to himself. But underneath it all, what he does not realize is that when he does not psych himself out (which he always does), is that he can perform under almost any circumstances. And that may yet become his salvation.

Martin Morrow, PL 5 (75 PP)

Abilities: 8 PP
STR 1
STA 1
DEX 0
AGI 0
FGT 1
INT 3
AWE -1
PRE -1

Offenses
Initiative +0 (0 AGI)
Melee Attack +1 (1 FGT)
Ranged Attack +0 (0 DEX)

Defenses: 9 PP
Dodge 2 (2 Base + 0 AGI)
Parry 3 (2 Base + 1 FGT)
Toughness 1 (1 STA)
Fortitude 5 (4 Base + 1 STA)
Will 0 (1 Base - 1 AWE)

Skills: 29 PP
Athletics +3/2, Deception +1/2, Insight +2/3, Investigation +8/5, Perception +2/3, Stealth +2/2, Technology +8/5, Treatment +6/3, Vehicles +1/1
Expertise [Business +5/2, Carpentry +5/2, Cooking +5/2, Current Events +8/5, History +8/5, Journalism +5/2, Philosophy +6/3, Politics +6/3, Popular Culture +8/5, Science +6/3]

Advantages: 29 PP
Assessment, Contacts, Inventor, Jack-of-All Trades, Luck 2, Second Chance 2 [Madness, Mind Control], Skill Mastery 19 (Every Skill With Ranks), Ultimate Effort, Well Informed

Complications:
Responsiblity - Having always felt that he could not measure up to others, super powers would leave him feeling that he no longer had any excuses: that we must do what only he can.
Power Loss - Being super powered has not made Martin immune to crises of confidence: if he falls into a funk, so too do his powers wane.[/sblock]
 
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Graybeard

Explorer
I am interested in playing. I've played quite a bit of M&M on the ATT boards under the username CaptainChaos. I'll post a character later. The last time I was in this adventure, we never finished the 1st scene.
 


Jemal

Adventurer
So I've had a few days to think about it and I have an alternative I think would be more fun. I realized there's something I've always wanted to play that this might give me a chance at... A Super-Gamer.
A Smart, Smart-assed, semi-successful, impulsive/cocky Pro Gamer turned super hero.

So, char concept #2 - I'd prefer to play this one unless you have a problem with it.

[sblock=JC]
JC - PL 5 (75PP)

Abilities: 24pp
STR 0
STA 2 (4pp)
DEX 1 (2pp)
AGI 2 (4pp)
FGT 1 (2pp)
INT 4 (8pp)
AWE 2 (4pp)
PRE 0

Offenses:
Initiative: +2 (2 agi)
Melee Attack: +1 (1 fgt)
Ranged Attack: +1 (1 dex)
Specific Attacks:

Defenses: (8 pp)
Dodge: +3 (1 base + 2 agi)
Parry: +2 (1 base + 1 fgt)
Toughness: +2 (2 sta)
Fort +4 (2 base + 2 sta)
Will +6 (4 base + 2 awe)

Skills: (64 ranks= 32pp)
Acrobatics(+5/3), Athletics (+5/5), Deception(+12/12), Insight(+12/10), Investigation(+10/6), Perception(+12/10), Technology(+8/4), Expertise: Eclectic Knowledge (+10/6), Expertise: Gaming (+12/8)

Advantages: 8 pp
Fearless*See Complications*, Luck 2, Skill Mastery: Deception, Taunt,
Benefit: Wealth 1 (Tournament winnings), Status 1 (Pro gamer)
Benefit: Eclectic Knowledge *JC does a lot of studying and reading and has gathered a lot of trival pieces of information on a wide array of subjects: Make in place of expertise checks, but ONLY to know things, not do things* (I wanted him to be a sort of know-it-all/auto-didact, but the only ways I could think of were Jack of All Trades/Eidetic Memory, but I think this works better.)

Powers:
Feature: Special Effect (Music) (1pp) - There always tends to be a fitting song on whenever something important/interesting is happening in JC's life.
**I know we're not supposed to have powers yet, but I figured this made more sense as a feature than a benefit.. 'sokay?**

Complications: *Required 2*
Motivation: The Challenge - JC is always looking for the next challenging thing to conquer.
Arachnaphobic - JC is fairly jaded, and not much tends to phase him.. except spiders.. *shudder*


COST: 24 Abilities + 32 Skills + 8 Advantages + 1 Powers + 8 Defenses = 73/75
[/sblock]
 


Insight

Adventurer
Everything looks good so far, gentlemen. I don't have any specific feedback for anyone. I'll let you know if something comes up.

Recruitment is still open, and I am looking for around 6 players, give or take.
 

Graybeard

Explorer
Here is my initial 75pp build. I may make a few tweaks to it before the game starts.

[sblock=Kyle]

Kyle Ellinger - PL 5 68pp of 75pp spent

Strength 2, Stamina 2, Agility 3, Dexterity 3, Fighting 0, Intellect 2, Awareness 1, Presence 0

Advantages
Defensive Roll, Equipment 3, Great Endurance, Improved Aim, Jack-of-all-trades, Languages 1,

Skills
Athletics 8 (+10), Close Combat: Unarmed 2 (+2), Expertise: Current Events 2 (+4), Expertise: History 8 (+10), Expertise: Popular Culture 4 (+6), Insight 2 (+3), Intimidation 4 (+4), Investigation 4 (+6), Perception 6 (+7), Persuasion 4 (+4), Ranged Combat: Throw 4 (+7), Technology 2 (+4)

Equipment
Car, Cell Phone (Smartphone), Computer, Flashlight, GPS Receiver, Multi-tool, Toolkit (Basic)

Offense
Initiative +3
Grab, +0 (DC Spec 12)
Throw, +7 (DC 17)
Unarmed, +2 (DC 17)

Complications


Languages
Native Language, Spanish

Defense
Dodge 4, Parry 4, Fortitude 4, Toughness 3, Will 3

Power Points
Abilities 26 + Powers 0 + Advantages 8 + Skills 25 (50 ranks) + Defenses 9 = 68

Complications
Work- Kyle works as a pizza delivery person whenever he can. Since he is a college student and an athlete, he struggles to balance all the demands on his time.

Relationship- Kyle has a steady girlfriend that attends a nearby college.

Athlete- Kyle is one of the star pitchers on his college baseball team. He dreams of being drafted by a major league team.


Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at Lone Wolf Development
Mutants & Masterminds, Third Edition is ©2010-2011 Green Ronin Publishing, LLC. All rights reserved.

Background:

Kyle grew up in a small town in the midwest. His father is a salesman at a local car dealership, his mother works at a flower shop, his sister is a student at the same college as his girlfriend, and his younger brother is a senior in high school.

Kyle has always been a good athlete, participating in a variety of sports while growing up including tennis, basketball, baseball, football, and track. His father would take the family to baseball games whenever he could. Sometimes it was a major league game, sometimes a minor league game, and even local college games. Kyle's father always taught his children to play fair in everything they do.

Even though Kyle has played many different sports, some better than others, he found he was best at playing baseball. He played primarily in the outfield in middle and high school. It wasn't until his senior year of high school that he tried pitching. His team was playing for a chance to get into the championship game and their pitcher got injured. Kyle volunteered to try it since there was no other pitchers available. To everyone's surprise, he pitched well. His team lost the game but the coach encouraged Kyle to continue to pitch as often as he could to improve his natural ability.

During the summer months, Kyle played for a local team sponsored by the town's Elks lodge. His pitching ability improved enough to earn him a spot on the pitching rotation for his college team.

Even though Kyle is an excellent baseball player and would jump at the chance to play for a major league team, he is realistic enough to know that his chances of that are slim. As such, he made sure his academic scores were very good throughout high school and college.

Kyle first became interested in history when his father would talk about the history of baseball. His father even took the family on a trip to the Baseball Hall of Fame. Kyle was fascinated by the old time players, their lives, and the parks they played in. From there, his interest in other areas of history grew as he learned how the history of baseball was interrelated to the history of the towns and cities where it was played. He started watching the History Channel on television, visiting historic battlefields, reading countless history books, and just talking to people and asking them questions about their lives.

Kyle was a junior in college when he met his current girlfriend. He had recently broken up with his high school sweetheart and went to visit his sister who was attending a nearby school. The two of them went out to dinner and just sat and talked about all sorts of things. When Kyle walked his sister back to her dorm, he met his sister's roommate Melissa. She was a sophomore like his sister. Kyle's sister introduced him to her. A couple of days later, Kyle's sister called him to tell him that her roommate thought he was cute and a nice guy. The following week, Kyle and Melissa went on a double date with his sister and her boyfriend. Kyle and Melissa soon started dating seriously. Now, Kyle is just about to graduate and is considering asking Melissa to marry him.

For now, he pays the bills by delivering pizzas and tutoring other students when he isn't busy with school or baseball. [/sblock]
 
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