Insight's Emerald City Knights - OOC

Jemal

Adventurer
Ok for starters I just wanna say sorry if I seem impatient, just excited for the game. :)

Few things -
first, I'd like to change a little bit of my 'first power-up'. Instead of the increased defenses I'd like to buy a minion - Jacies suit 'AI'. It'll be a bodiless interactive computer program, I'll stat it up when I get home.
It's basically going to be helping her 'adjust to' / learn her new abilities, and providing insight/suggestions/humour.

Second, is my starting 'powerup' ok(power glove & minion) I know there's a few others to wake up before me, just curious.

finally, when I do awaken I'd like to use my music feature to have Jacie wake up to 'welcome to the Jungle' blaring from a radio or something :) if you can work it in :)
 
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Jemal

Adventurer
[sblock=JACIE'S AI MINION]
(Rank 5 minion)
Abilities: -20pp
NO STR, STA, AGI, DEX, FGT : (-50)
INT 10 (20pp)
AWE 5 (10pp)
PRE 0 (0pp)

Defenses: (5 pp)
Toughness: As Suit *See habitation, below*
Will +10 (5 base + 5 awe)

Skills: (40 ranks = 20 pp)
Insight(+15/10), Investigation(+15/5), Perception (+20/15), Technology (+20/10)
Eidetic Memory: Expertise knowledge (+10)

Advantages: 8pp
Assessment, Eidetic Memory, Fearless, Well Informed
Skill mastery: Insight/Investigation/Perception/Technology*I took skill mastery with all the skills he has trained to replicate him always 'taking his time' as a computer entity.

Powers: 62
Habitation : The AI 'inhabits' the various parts of Jacie's suit (Or her pendant when she's not tansformed), and takes damage whenever any of those parts are damaged. He has no other corporeal form, though due do his immortality, will 'return' to Jacie even if destroyed. - 0pp?

Immortality 16: Limited(Jacie's death OR destruction of all suit parts) - 8pp
*Since he's actually a part of her, The AI can be knocked offline, but he'll just 'reboot' so long as Jacie survives along with at least one piece of her 'suit'. Takes 1 minute to reboot*
Immunity : Fortitude - 30pp
Senses 14 - 14pp
-GPS (Direction Sense, Distance Sense, Time Sense, Tracking)
-Advanced Radar (Extended Analytical Radius Counters Concealment Sight, Extended Analytical Radio, Extended Analytical Hearing)
Feature: Record (Can record what he sees/hears and play it back on devices he connects to) - 1pp
Communication: Radio & Wi-fi 2 - 4pp
Quickness 10 (Limited: Mental) - 5pp *1200 times faster than human*


COST: -20 Abilities + 20 Skills + 8 Advantages + 62 Powers + 5 Defenses = 75/75[/sblock]
 
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Shayuri

First Post
Hello all...quick question.

Is this beast's attack a "light based" attack, or just plain old generic 'energy?'

I ask, cuz if it's light based, I could try to counter it, with an HP spend for reaction.

Otherwise this may be a short game for poor Michelle. :)

EDIT

Holy cow, some lucky rolls! Nevermind. :)
 

Graybeard

Explorer
My laptop had serious issues yesterday. It suddenly decided not to boot up. I just got it up and running again a short time ago. I will finish and post my powered up PC this evening. Thanks.
 

Graybeard

Explorer
Kyle with full power:

[sblock= Kyle 150pp]
Kyle Ellinger - PL 10

Abilities:
Strength 2, Stamina 2, Agility 3, Dexterity 3, Fighting 2, Intellect 2, Awareness 1, Presence 0

Advantages:
Close Attack 2, Defensive Roll, Equipment 3, Favored Environment: Cold, Great Endurance, Improved Aim, Jack-of-all-trades, Languages 1, Ranged Attack 7

Skills:
Athletics 8 (+10), Close Combat: Unarmed 2 (+4), Expertise: Current Events 2 (+4), Expertise: History 8 (+10), Expertise: popular culture 4 (+6), Insight 2 (+3), Intimidation 4 (+4), Investigation 4 (+6), Perception 6 (+7), Persuasion 4 (+4), Ranged Combat: Throw 4 (+7), Technology 2 (+4)

Powers:
Ice Balls: Energy Control 10 (DC 25; Penetrating)
AE: Blizzard Conditions: Environment 7 (Alternate; Visibility (-5), Radius: 1800 feet; Selective)
AE: Frozen in Place: Snare 7 (Alternate; DC 17)
AE: Ice rink: Environment 7 (Alternate; Impede Movement (2 ranks), Radius: 1800 feet; Selective)
AE: Ice Sculpting: Create 10 (Alternate; Volume: 1000 cft., DC 20)
Immunity: Immunity 12 (Common Descriptor: cold, Starvation & Thirst)
Movement: Movement 1 (Environmental Adaptation: Cold/Arctic)
Protection: Protection 7 (+7 Toughness)
Regeneration: Regeneration 2 (Every 5 rounds; Source: cold environment)
Senses: Senses 1 (Low-light Vision)

Equipment:
Car, Cell Phone (Smartphone), Computer, Flashlight, GPS Receiver, Multi-tool, Toolkit (Basic)

Offense:
Initiative +3
Frozen in Place: Snare 7, +10 (DC Dog 17)
Grab, +4 (DC Spec 12)
Ice Balls: Energy Control 10, +10 (DC 25)
Throw, +14 (DC 17)
Unarmed, +6 (DC 17)

Languages:
Native Language, Spanish

Defense:
Dodge 10, Parry 10, Fortitude 10, Toughness 10/9, Will 8

Power Points:
Abilities 30 + Powers 47 + Advantages 18 + Skills 25 (50 ranks) + Defenses 30 = 150
[/sblock]


Kyle's added pp spent:

[sblock= Additional 82pp spent]

Abilities: (4pp)
Fighting 2

Advantages: (9pp)
Close Attack 2, Favored Environment: Cold, Ranged Attack 7

Defenses: (21pp)
Dodge + 6, Parry +6, Fortitude +6, Toughness +7, Will +5

Powers: (48pp)
Ice Balls: Energy Control 10 (DC 25; Penetrating)
AE: Blizzard Conditions: Environment 7 (Alternate; Visibility (-5), Radius: 1800 feet; Selective)
AE: Frozen in Place: Snare 7 (Alternate; DC 17)
AE: Ice rink: Environment 7 (Alternate; Impede Movement (2 ranks), Radius: 1800 feet; Selective)
AE: Ice Sculpting: Create 10 (Alternate; Volume: 1000 cu. ft., DC 20)
Immunity: Immunity 12 (Common Descriptor: cold, Starvation & Thirst)
Movement: Movement 1 (Environmental Adaptation: Choose Environment)
Protection: Protection 7 (+7 Toughness)
Regeneration: Regeneration 2 (Every 5 rounds; Source: cold environment)
Senses: Senses 1 (Low-light Vision)

[/sblock]


[sblock= Suggested starting powers]


Ice Balls (Energy Control)
AE: Blizzard Conditions
Protection

[/sblock]
 
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Walking Dad

First Post
I like ice/cold characters (I play one in Jemal's game) and took a peek at yours. I hope you don't mind.

Immunity: Immunity 12 (Common Descriptor: cold, Environmental Condition: cold, Starvation & Thirst)
Common Descriptor: cold costs 10pp and includes any effect with the cold descriptor, including Environmental conditions. You have to pay only 11pp for your immunities.

I would suggest Favored Environment (extreme cold) for your saved pp :D)
 

Insight

Adventurer
Hello all...quick question.

Is this beast's attack a "light based" attack, or just plain old generic 'energy?'

I ask, cuz if it's light based, I could try to counter it, with an HP spend for reaction.

Otherwise this may be a short game for poor Michelle. :)

EDIT

Holy cow, some lucky rolls! Nevermind. :)

Hmm... based on the character writeup, I'm going with "plain ole energy", though it's really "etheric", which for all purposes would be the same thing -- unless someone has resistance to etheric lol
 

Insight

Adventurer
Sorry that the game has bogged down a bit - I have some IRL stuff slowing this down. Everything should be updated by Saturday (I'll be bored at work, trust me).
 


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