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Saturday, 9th June, 2012, 04:06 AM #1
Superhero (Lvl 15)
Leif's "Revenge of the Giants" [4E] Recruiting
If you're interested in playing in this 4E Revenge of the Giants, please submit your one complete character here.
build at 1st Level - 22 points
Level at Start of Play - 12th
Class - PH1, PH2, PH3, FRPG, HotFL, HotFK
Race - FRPG Core PC Races Only
Alignment - Good or Lawful Good
Deity - Any Good/Lawful Good in FRPG
Sanity - Yes, Please
Magic Items, Wealth - Standard for 12th Level
One submission per player, please!
Last edited by Leif; Monday, 15th October, 2012 at 12:52 PM.
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Saturday, 9th June, 2012, 04:55 AM #2
Myrmidon (Lvl 10)
Sariel, LG eladrin warlord 12 (battle captain)
Mechanics disclaimer: Although Sariel is PH1 race (eladrin), and a PH1 class (warlord), as currently built she has a lot of feats, powers, and items from sources other than the books you listed. Also note there are some things (like alignment and languages) that do not show up on the plain text summary from the character builder; I've attached a PDF of her character sheet, which also has the full text for all of her powers. The iPlay4e sheet has links to all her powers at the compendium; I changed it to a hyperlink because the BBcode was designed for WotC's forums and a little off here, and because it made edits really slow.
alternate class feature - Martial Power
powers - Martial Power, Martial Power 2, Dragon 384,
feats - Arcane Power, Martial Power, Heroes of the Fallen Lands, Martial Power 2
items - Adventurer's Vault, Adventurer's Vault 2, Dragon 390
rituals - Dragon 380
theme - Dragon 399
Sariel Kalantar was the daughter an eladrin noble -- and one of Myth Drannor's senior military commanders-- who despaired of her obsessive interest in all things martial -- from stories and legends to training manuals and true histories of war -- despite being short, not very strong, and not especially quick of hand. Her parents would have much preferred that she take up wizardry, or sword magic, or even song magic -- and at least in the latter she'd shown a little interest and a great deal of talent. But she had begged a place in one of Myth Drannor's military academies, and her parents had obliged her. She had placed first in every academic subject, but if she was not the worst hand with sword or bow to pass through the academy, it was a very near thing.
Nonetheless, she managed to charm her way into an adventuring company where a few well-placed words of encouragement and tactical pointers -- and that she would cheerfully patch up their injuries after battle -- seemed to cover up the fact that she very rarely managed to do any damage with her rapier.
character builder summary
iPlay4e sheet (has all powers and items hyperlinked to the Compendium)
synergy note: Sariel is a 'lazy' warlord; almost all of her powers grant basic attacks to other characters (and if she has to attack herself, it's a very bad sign). So having a good basic attack will mean your character works better with her.
Last edited by drothgery; Saturday, 16th June, 2012 at 02:19 AM. Reason: expanded upon background after looking up some stuff in the FRPG
Saturday, 9th June, 2012, 07:18 AM #3
Minor Trickster (Lvl 4)
Saturday, 9th June, 2012, 07:24 AM #4
Superhero (Lvl 15)
reserved for Denaris, good elf ranger hunter. Currently only 1st level, but will be upgraded soon.
BTW, I see the 3e "CG" alignment be part of unaligned. I will play him in the CG style, but note it as "Good" on the sheet, if this is fine.
Edit: Sorry, just realized the class is not allowed... back to the start in this case...
Last edited by Walking Dad; Saturday, 9th June, 2012 at 07:28 AM.
Saturday, 9th June, 2012, 07:39 AM #5
Novice (Lvl 1)
Scratch the Berserker (as it's an Essentials class). I'm in the process of making a Monk. Should be pretty fun, and I expect to have everything done sometime tomorrow.
Saturday, 9th June, 2012, 11:04 AM #6
Guide (Lvl 11)
I submit Durn Duradin, Dwarven Fighter and veteran of too many wars and battles to count. He stands ready to lend his craghammer and shield to the cause!
My character concept for Durn is that he is a member of the Shieldsworn of Moradin, a dwarven military sect of the church of Moradin. He has been on many crusades, both above and below ground, and has battled giants and many other traditional dwarven enemies. Durn has a special enmity for giants, though, as they have killed pretty much everyone in his clan.
Non-Book Things -
Powers: Immediate Vengeance (D. 385), Shield Deflection (D. 385), Shield Feint (D. 385), and Unexpected Shield Bash (D. 385)
Feats: Hindering Shield (D. 385)
I am going to present these in brackets below along with alternate selections if these are not allowed.
Durn Duradin, Mechanics
Last edited by Insight; Saturday, 30th June, 2012 at 05:19 PM.
I have returned after a 4-year absence.
Saturday, 9th June, 2012, 02:13 PM #7
Enchanter (Lvl 12)
Human Male Sorcerer
Last edited by hafrogman; Monday, 11th June, 2012 at 01:45 AM.
PbP Signature: http://www.enworld.org/forum/5934473-post84.html
Saturday, 9th June, 2012, 05:51 PM #8
Superhero (Lvl 15)
My list of allowed souce material in post #1 is not complete. so far, all the classes mentioned are ok, I'm talking specifically to Walking Dad here, but there are others to whom the remark applies. I totally agree with the interpretation that "C/G" should be [and for purposes of this game is hereby DECLARED to be] an aspect of the GOOD alignment rather than the 'unaligned' alignment.
ALLOWED SOURCES: Martial power, arcane power, primal power, adventurer's vault, and other BOOK sources, etc.
DISALLOWED SOURCES: Anything Eberron including but not limited to Warforged and dragonmarks.
USE AT YOUR OWN RISK SOURCES: Character Builder, Compendium, anything DDI
Not ready to make any final selections yet. Stay tuned.
Last edited by Leif; Saturday, 9th June, 2012 at 05:57 PM.
Saturday, 9th June, 2012, 06:42 PM #9
Myrmidon (Lvl 10)
Saturday, 9th June, 2012, 07:08 PM #10
Novice (Lvl 1)
Alignment: Good (Chaotic Good)
Class: Monk (Centered Breath)
Paragon Path: Ghostwalker
Temple of the Seven Fortunes
The path to inner peace is often a conflicted road. Before one may understand tranquility one must first experience adversity. Only by transforming obstacles into opportunities may one begin to live a harmonious life. This is the essence of the way.
Each blessing of the seven fortunes is a thing to be done, not a thing to have. Many who claim to possess a virtue are only fooling themselves and those that listen to him. What man can say that he is honorable or sincere? Only one who is neither. But one could say, in this situation I acted honorably, or in my dealings yesterday I was sincere. The way does not require more than this.
Last edited by Knowledge Checks; Monday, 11th June, 2012 at 01:11 AM.