Boarstorm
First Post
The Pregens have a note about when to level up on their sheets.I'm playing in the playtest rather than running it, so I haven't looked at the DM stuff. Does it tell you when to level up?
The Pregens have a note about when to level up on their sheets.I'm playing in the playtest rather than running it, so I haven't looked at the DM stuff. Does it tell you when to level up?
... if the hook horror impaled a high level character that would be stark naked?...
In my reading of this, I am as confused as always with monster multi-attacks. When he hits, he does normal to hit damage, and the foe is impaled. Does the impale damage happen in the same round? the next round? Every round thereafter? The bite is automatic... does it happen the same round as the hit? The next round? Does the poor victim take BOTH impale and bite damage every round? Huh??
In my reading of this, I am as confused as always with monster multi-attacks. When he hits, he does normal to hit damage, and the foe is impaled. Does the impale damage happen in the same round? the next round? Every round thereafter? The bite is automatic... does it happen the same round as the hit? The next round? Does the poor victim take BOTH impale and bite damage every round? Huh??
Interesting position to take. Which level advancement chart are you basing that on?
Well, for my part, I'm basing it on 2e. A 2e Orc was worth 15 xp, while the play test Orc is worth 125 xp,
But you can't possibly compare them without the matching advancement table. What if in 5E level 2 comes at 50,000 XP? In that case, you'd say the XP awards were too low.
The design sounds pretty straight-forward; for the purposes of designing a monster for a combat encounter, should work fine.
It's interesting to note monsters, at this time, aren't given skills. As broad as skills are going to be, I think that's a shame. I'd like to see kobolds with skill at trapmaking, bugbears with stealth, gnolls with tracking, sphinxes with skills in riddles, etc., to at least suggest uses beyond straight-up combat.