With Fhangrim unconscious, the two owlbears move to defend their master.
[sblock=Uncontrolled Pets]When you cannot give actions to your animal companion because you are unable to act (such as when unconscious) or out of range, they can take a single action on your turn.[/sblock]
The younger owlbears claws the goliath next to her badly wounding it.
[sblock=Ursa Minor]Standard:
Basic Attack (EGR5) (1d20+6=14, 1d12=12) (HIT)[/sblock]
The older owlbear tries to finish the job, but is unable to do so.
[sblock=Ursa Minor]
Basic Attack (1d20+6=7, 1d12+7+2=13) (MISS)[/sblock]
[sblock=Fhangrim]
Death Save (1d20=5) (FAIL)[/sblock]
[sblock=Fhangrim's Stats]
Fhangrim - Gnoll Sentinel 1 Passive Perception 21, Passive Insight 14 AC 16, Fort 15, Reflex 12, Will 14 HP -1/28 (Failed 1 Death Save), Bloodied 14, Surge Value 7, Surges 7/10 Speed 7, Initiative +2 Action Points: 0,
Second Wind [] At-Will Powers:
Magic Stones Encounter Powers:
Combined Attack [x],
Ferocious Charge [],
Healing Word [x][] Daily Powers:
Summon Fierce Boar [] [/sblock]
[sblock=Ursa Major's Stats]
Ursa Major - Gaoler Pygmy Owlbear Passive Perception 23, Passive Insight 13 AC 14, Fort 16, Reflex 12, Will 16 HP 14/14, Bloodied 7, Surge Value 3 Speed 6, Initiative +2[/sblock]
[sblock=Ursa Minor's Stats]
Ursa Minor - Young Gaoler Pygmy Owlbear Passive Perception 23, Passive Insight 12 AC 14, Fort 16, Reflex 12, Will 16 HP 14/14, Bloodied 7, Surge Value 3 Speed 6, Initiative +2[/sblock]
OOC:
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Well another gamble didn't pay off. I thought I would be better off having my owlbears each get an action rather than getting healed first and then only getting a single action. But the one I really needed to hit didn't because the little one couldn't do enough damage on his own.
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OOC:
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I think because of the death burst we need to leave EBB alive for now and focus on taking out the others. Most of us can't take the damage it deals.
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