[LPF] Warehouse Sitting

Korsakovia

First Post
The oracle held her crossbow at the ready and started forward, careful walking around the edge of the pit lest she slip and fall in herself.

[sblock=Mini Stats]
capturejd.png
capturejd.png

Zhen Yu
Initiative: +2
Current Effects: None
AC: 15 (13 Flat-footed, 12 Touch)
HP: 10/10
Move: 20'
CMB:+ 0 CMD: 12
Fort: +1 Reflex: +2 Will: +2
Weapon in Hand: None

Weapons:
Mace, Heavy: Attack: +00 Damage: 1d8+0
Dagger: Attack: +00 Damage: 1d4+0
Th. Dagger: Attack: +02 Damage: 1d4+0
X-bow, Lt: Attack: +02 Damage: 1d8+0
Normal Bolts (50)[/sblock]
 

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Rhydius

First Post
Passing by the pit the party rounds the corner to see a much longer and straighter portion of the tunnel. You can hear the running footsteps getting farther away, but the figure must already be outside the range of Darius' light. From the overwhelming smell the sewer must not be far off.[sblock=ooc]Same marching order minus Zahpyn? Or do you want to change it?
Does anyone want to do something about the running figure, or do you just want to follow behind it?[/sblock]
 



Rhydius

First Post
The rough tunnel ends suddenly, the floor beyond the opening constructed out of material akin to that of the streets above. You hear excited shouting coming from the room ahead. The voice continues on for a moment then is abruptly cut off by a deeper, and much louder one. Whatever the first speaker said, must not have made the second very happy. The deeper voice shouts once more and then the only sound is that of a quiet slosh and burble, which combined with the smell brings to mind the image of a stream of filth slowly churning it's way out of the city.
[sblock=ooc]Everybody roll Init. and while you're planning, keep in mind that this time they know you're coming.[/sblock][sblock=Map]
sewer_map.jpg
[/sblock]
 


Korsakovia

First Post
Hearing the voices, Zhen Yu aimed her crossbow down the corridor, finger wrapped around the trigger.

[sblock=Mini Stats]
capturejd.png
capturejd.png

Zhen Yu
Initiative: +2
Current Effects: None
AC: 15 (13 Flat-footed, 12 Touch)
HP: 10/10
Move: 20'
CMB:+ 0 CMD: 12
Fort: +1 Reflex: +2 Will: +2
Weapon in Hand: None

Weapons:
Mace, Heavy: Attack: +00 Damage: 1d8+0
Dagger: Attack: +00 Damage: 1d4+0
Th. Dagger: Attack: +02 Damage: 1d4+0
X-bow, Lt: Attack: +02 Damage: 1d8+0
Normal Bolts (50)[/sblock]
 

Son of Meepo

First Post
Rince balances a stone in his sling ready for a moment to act.

Initiative (1d20=18)

[sblock=Mini Stats]
Miroku-head.jpg

Rince Laur
Initiative: +0
Current Effects: None
AC: 16 (16 Flat-footed, 10 Touch)
HP: 10/10
Move: 20'
CMB: +2 CMD: 12
Fort: +3 Reflex: +0 Will: +4
Weapon in Hand: Sling (loaded)

Weapons:
Longsword: Attack: +02 Damage: 1d8+2
Sling: Attack: +00 Damage: 1d4+2
Normal Bullets (20)
*+1 to attack and damage vs government officials of Rorn

Channel Energy: 1d6. Can choose to heal living creatures, harm undead (Will 18; half) or harm evil outsiders (Willl 16; half)
Remaining: 6/6 per day.

Touch of Glory: +1 to Cha-based skill or ability check. Ability lasts for 1 hour or until expended.
Remaining: 5/5 per day.

Inspiring Word: +2 morale to attack rolls, skill checks, ability checks, and saving throws for 1 round to one creature within 30'.

Spells: 0 - Guidance, Read Magic, Stabilize
1st - Magic Stones [], Moment of Greatness [], Shield of Faith* []
* Domain Spell[/sblock]
 

Rhydius

First Post
You hear a slosh as something moves in the putrid water.

OOC: Init order is simple this time, the party goes first, then the enemies.
 
Last edited:

Rhydius

First Post
OOC: As it stand with everyone's last posts:
Daruis is beginning the ritual to summon Zaphyn? (Turn 1 of 10)
Zhen and Rince have ranged attacks ready to go against the sight of an enemy.

If anyone wants to change that before the enemy goes please say so, otherwise this encounter will begin in earnest on Saturday 10/6/12. I'll try to post by 8AM CDT.
 

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