D&D 4th Edition Blog: Reacting to the Reaction





+ Log in or register to post
Page 1 of 6 1 2 3 4 5 6 LastLast
Results 1 to 10 of 53
  1. #1

    Blog: Reacting to the Reaction

    In his blog, Developer Tom answers a question from one of our feedback channels, goes over how reactions have worked in 4th Edition, and explains what our goals are for reactions in the action economy.

    Read Blog: Reacting to the Reaction on D&D Insider here!

 

  • #2
    I was hoping this would be about reaction rolls. #oldschoolproblems

  • #3
    Registered User
    Grandfather of Assassins (Lvl 19)



    Join Date
    Jan 2008
    Posts
    5,009
    Circvs Maximvs Forgotten Realms D&D

    Ignore El Mahdi
    Very Cool! Easy, Fast, and Intuitive...exactly how I like my RPG rules to be.

  • #4
    His constant abuse of the word "technology" spoiled an otherwise fine article.

    Perhaps this means I'm not part of the group he feels he needs to impress, this time around.
    Last edited by dd.stevenson; Saturday, 23rd June, 2012 at 01:17 AM.

  • #5
    I like reactions. Being able to act when it's not your turn somewhat mitigates the artificiality of having turns in the first place. It also presents new tactical options. It seems like they're on the right track in terms of keeping it simple.
    "Clear Eyes, Full Hearts, Can't Lose"

  • #6
    Registered User
    Waghalter (Lvl 7)



    Join Date
    Sep 2002
    Location
    Middlesbrough, UK
    Posts
    834

    Ignore jadrax
    Quote Originally Posted by dd.stevenson View Post
    His constant abuse of the word "technology" spoiled an otherwise fine article.
    It is one of those words that dosen't always mean what people think it means.

  • #7
    Registered User
    Grandfather of Assassins (Lvl 19)



    Join Date
    Jan 2008
    Posts
    5,009
    Circvs Maximvs Forgotten Realms D&D

    Ignore El Mahdi
    Quote Originally Posted by jadrax View Post
    It is one of those words that dosen't always mean what people think it means.
    That's inconceivable!

  • #8
    Community Supporter COPPER SUBSCRIBER
    Guide (Lvl 11)

    Iosue's Avatar

    Join Date
    Aug 2011
    Location
    Nagoya, Japan
    Posts
    761

    Ignore Iosue
    His use of the word is fine.

  • #9
    Quote Originally Posted by jadrax View Post
    It is one of those words that dosen't always mean what people think it means.
    I think it's an abuse, not a misuse. As in, "boy, I really abused myself some alcohol last night!"

    In other words, I think there are better terms to describe his design choices ("design choice" comes to mind), but instead the author went with a buzzword. And that's fine--it is what it is...

    ... but I find it interesting because the motif of borrowed tech sector terminology appeals to certain market segments but not to others. (You aren't likely, for example, to hear Paizo or Goodman Games describe their design choices as "technologies".) And I find that off-putting because, as was pretty clear by the tone of my post, I'm not a part of the segment that this otherwise fine article is being pitched to.

  • #10

    Reacting to the Reaction

    Tom LaPille has posted a blog entry on the 5e action economy and I'm really not impressed.

    He's trying to present it in opposition to the 4e action economy when it's nothing more than a thinly warmed over version of the 4e action economy.

    He starts with a simple misunderstanding of the 4e action economy and from that makes a false comparison between the 4e action economy and the 5e action economy. He claims that the 4e action economy is Standard/Move/Minor, and the D&D Next one is Action/Move/Interrupt.

    That's an apples to oranges comparison he's running. First he's comparing an on-turn 4e turn to a full round in 5e. Second he's ignoring free actions and actions that are part of your move. Third he's ignoring certain spells that take their own specific undefined action type in 5e (Healing Word, I'm looking at you).

    The Reaction Action, his Great New Thing is neither more nor less than an Immediate Action in 4e. It's something you can do once per round as a response. The only difference is that he's cut off parts of the design space by cutting out interrupt actions.

    So we have

    (4e) Standard Action vs (5e) Action
    (4e) Move vs (5e) Move Action
    (4e) Free Action vs (5e) Free action
    (4e) Minor Action vs (5e) ill-defined mishmash including 5ft actions, spells that allow other spells, and free actions that somehow don't count as actions
    (4e) Immediate Action vs (5e) Reaction Action

    (4e) Opportunity Action vs (5e) Goblin Conga Line, all running past and stabbing

    Now the Opportunity Attack thing is a debate for another time. But would someone please explain how fuzzing up the minor actions, and reducing the design space by removing the possibility of interrupts is in any way simplifying the action economy?

    As for his claim about people stressing how to use their minor actions, that's an easy problem to fix in game design. You add a minor 'aid' action that gives an ally a +1 bonus - and then make the player describe how the aid happens. This should not be hard.

  • + Log in or register to post
    Page 1 of 6 1 2 3 4 5 6 LastLast

    Similar Threads

    1. Immediate Reaction Now?
      By TarionzCousin in forum RPGs & Tabletop Gaming Discussion
      Replies: 29
      Last Post: Friday, 11th June, 2010, 10:53 PM
    2. 5e reaction
      By haakon1 in forum RPGs & Tabletop Gaming Discussion
      Replies: 8
      Last Post: Sunday, 25th April, 2010, 01:06 PM
    3. Reacting from sleep?
      By MithrasRahl in forum D&D and Pathfinder
      Replies: 33
      Last Post: Thursday, 7th February, 2008, 03:02 AM
    4. Mongoose reaction to OGL/SRD
      By Sitara in forum Open Gaming & Licensing
      Replies: 54
      Last Post: Saturday, 12th January, 2008, 08:07 PM
    5. The Right Reaction?
      By CruelSummerLord in forum RPGs & Tabletop Gaming Discussion
      Replies: 4
      Last Post: Wednesday, 29th August, 2007, 02:15 PM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •