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Thread: Playtest Update
Monday, 25th June, 2012, 05:00 AM #1
We've had a few weeks pass since the public playtest started, and Mike's going to take this opportunity to give you all some information about what we're addressing now that we've received valuable feedback from those who are participating in the playtest. With 60% of people happy with the way D&D Next is headed, the playtester feedback has revealed the following list of focus areas:
- Combat options (tactical and narrative rules modules)
- Fighter options
- Critical hits
- Resting and healing
Read Playtest Update on D&D Insider here!
Last edited by Morrus; Monday, 25th June, 2012 at 02:04 PM.
Monday, 25th June, 2012, 05:22 AM #2
Defender (Lvl 8)
Wow, only 60% is happy with the direction DDN is headed. And they are spinning this as a GOOD thing. Less than two thirds. I would be willing to bet a good portion of that 40% is 4E fans. So much for unification. They seem to be trying to unify with an axe.
Monday, 25th June, 2012, 06:16 AM #3
Lama (Lvl 13)
Like you, perhaps? Jeez with the negative rethorics all the time.
Monday, 25th June, 2012, 06:22 AM #4
Lama (Lvl 13)
I LIKE COMBAT AS WAR!!!!!!
the essence of D&D is "The thrill of victory the agony of a natural 1" - Mike Mearls, Gen Con 2012
Starting From the Ground Up - ACKS Economic system
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Monday, 25th June, 2012, 11:39 AM #5
Magsman (Lvl 14)
I'm a 4e fan. I am quite happy with the new direction with a few caveats. Well quite a few, but they are all things that I can sense will be addressed once their is a solid core to build upon. So I remain interested, and open to giving my feedback.
I thought that was a very interesting update. It falls into line with pretty much all of the comments I made, so I'm pretty happy. I think it's really great what they are doing. They deserve applause for the spirit they are handling this.'I am a predator...the predator improves the race...I kill but not out of hate.'
Frank Herbert: Emperor God of Dune
Tuesday, 26th June, 2012, 12:45 AM #6
I would be willing to bet a good portion of that 40% is 4E fans. So much for unification. They seem to be trying to unify with an axe.
Certainly I am not thrilled with what we've seen so far, and I am not in that crowd."Clear Eyes, Full Hearts, Can't Lose"
Tuesday, 26th June, 2012, 01:00 AM #7
Waghalter (Lvl 7)
It is pretty much guaranteed that, in general, the people who participated in the playtest AND were sufficiently satisfied to provide feedback are going to be more enthusiastic than those who didn't.
No idea how much more enthusiastic, of course. But the actual numbers of potential customers who like the current direction is pretty much bound to be LESS than that 60%
Tuesday, 26th June, 2012, 01:22 AM #8
That total customer base includes kids and people old enough to be their grandparents, people from all over the world with all sorts of different ideas about what should be, and many people who are strongly partisan with regards to a particular edition or style or mechanic. There's definitely plenty of room to make a game less divisive and exlusionary than the one on the market right now, but 100% consensus or anything close to it is not a realistic goal."Clear Eyes, Full Hearts, Can't Lose"
Tuesday, 26th June, 2012, 01:36 AM #9
Defender (Lvl 8)
The reason I call 4E fans out as being a good portion of the 40% of people disatisfied with the direction 5E is headed is because Mike Mearls specifically stated that 4E fans are not feeling the love yet. It stands to reason those that are not feeling the love are also ones not pleased with the direction 5E is headed.
Tuesday, 26th June, 2012, 03:01 AM #10
Judging from the playtest, I wouldn't buy 5e. Between racial features, class features, feats, backgrounds, themes, etc., there are way too many fiddly bonuses and rule exceptions built into each character. Keep the core simple, please.
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