Gilladian
Adventurer
In an E6 campaign, I am creating a new cleric of 4th level to run around with the PCs. Their previous cleric got dragged to hell by some hellhounds last night...
I want him to be mostly a healer and a secondary fighter for this small, dungeon-delving party. They are NOT big on buffing and such. I've selected a nice bunch of healing type spells, but now I'm selecting items.
He'll be equipped as a 4th lvl PC by wealth. Since I KNOW the party has already got a set of armor to give him, I'm going to just give him nonmagical armor.
Any other suggestions for really fun, maybe slightly off-the-wall but still healing connected magic items?
I want him to be mostly a healer and a secondary fighter for this small, dungeon-delving party. They are NOT big on buffing and such. I've selected a nice bunch of healing type spells, but now I'm selecting items.
He'll be equipped as a 4th lvl PC by wealth. Since I KNOW the party has already got a set of armor to give him, I'm going to just give him nonmagical armor.
Any other suggestions for really fun, maybe slightly off-the-wall but still healing connected magic items?