D&D 4th Edition Rule-of-Three: 06/26/2012 - Page 2




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  1. #11
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    Quote Originally Posted by Ahnehnois View Post
    The point is that hit points don't describe much or provide tactical opportunities or make for a fun and engaging combat system...
    ...for your playstyle.

    I don't know if you are conscious of it, but you're coming across a little one-true-wayish here.
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  • #12
    I liked all three answers. Seemed sensible, without being overly beholden to past versions, but not experimenting just for the sake of being different, either.

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