HM's Rise of the Runelords - OOC




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  1. #1
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    Magsman (Lvl 14)

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    HM's Rise of the Runelords - OOC

    Well I just got my huge copy of RotRL and downloaded both the new Player's Guide and the pdf of the first module (oddly it is written for 3.5 rules) so I am ready to talk group composition/character gene.

    First I only have two spots because two have been already filled.
    @Mowgli @Disposable Hero

    Are our first two players and I had hoped for a few others too but no responses. But I'm sure there are two others out there willing to play.

    I just hope everyone is willing to put up with my odd ball character gene rules. (see below)

    Ok please read the character gene and other oddities and get back with your concepts.

    HM
    Last edited by HolyMan; Wednesday, 1st August, 2012 at 05:27 AM.
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    Magsman (Lvl 14)

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    Character gene


    First (and much to Mowgli's happiness) we will be using the Gestalt Rules for this.I wish to use them as is and that means most notably the only one spell casting class allowed.

    Second (much to everyone's chagrin) I have the four characters pick out, just not stated out. Please see the party below. It will be up to all of you to make them into a group that can take on goblins, undead, and giants. This will not be first come first to get the character they want. I hope you all can build this up as a group.

    Here are the guidelines for developing the pics below:

    Character Gene:
    Sources: CORE, APG, Ultimate Magic, and Ultimate Combat
    Ability Scores: 20 pt buy
    Race: Human. (sorry) Please pick their homeland and a free +2/+2 feat to ease the pain.
    Class: Any, but summoner, ninja, samurai, and gunslinger.
    Skills and Feats: Normal rules plus the free feat listed above.
    HP: Max from one class and half HP from the second (example fighter/wizard = 13 HP + con, feats, etc). Max per level from lowest HD class after that.
    Traits: Pick three traits - one of which must be a campaign trait from the Player's Guide
    Buy Equipment: Max starting gold for both classes. Again to ease some pain.
    Details: Normal

    Happy party building.

    HM
    Last edited by HolyMan; Wednesday, 11th July, 2012 at 09:51 AM.
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    Magsman (Lvl 14)

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    The party....





    HM
    Last edited by HolyMan; Wednesday, 11th July, 2012 at 09:55 AM.
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    I'm interested, but which of the 4 are still available?

  • #5
    I'm all about the ranger sir...which you already knew. What class to combine it with...rogue or fighter maybe...maybe barbarian.

    *EDIT: After some thought I'm thinking of ranger (skirmisher)/inquisitor of Adabar with the Leadership subdomain. The backstory is he travels around city clearing out the monsters and such in the area.

    Its not expected to create a character based off the picture right? Stupid question I know. I was thinking of making a switch hitter ranger (skirmisher)/inquisitor using a greatsword or falchion.
    Last edited by Disposable Hero; Wednesday, 11th July, 2012 at 03:13 PM.

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    Mowgli had asked me in a PM if I would be interested in asking you if I could get in on this. The answer was yes, but I forgot to mention it. If you would prefer to have someone else, giving my reasoning in agitating for Kingmaker, that would be entirely justified. But I would be happy to play in the updated original Adventure Path otherwise.
    -Kaodi

    Good name in man and woman, dear my lord,
    Is the immediate jewel of their souls.
    Who steals my purse steals trash; 'tis something, nothing;
    'Twas mine, 'tis his, and has been slave to thousands;
    But he that filches from me my good name
    Robs me of that which not enriches him
    And makes me poor indeed.

    -Iago, Shakespeare's Othello, Act III. Scene III. Lines 180-186.

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    Lama (Lvl 13)

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    I'd be interested as well.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

  • #8
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    Magsman (Lvl 14)

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    So which one is the ranger?

    ranger(urban)/rogue(charlatan)

    ranger(infiltrator/skirmisher)/cleric of Gorum

    ranger/fighter(two weapon master)

    ranger(shapeshifter/skirmisher)/witch


    Lots of potential to go crazy and get your brain rolling.

    HM
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    Magsman (Lvl 14)

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    My favorite combos...

    rogue/inquisitor of Cayden Cailean(charm)

    barbarian(invulnerable rager)/bard(arcane duelist)

    ranger(guide/skirmisher)/cleric of Erastil

    sorcerer(arcane)/monk(weapon adept-temple sword)

    There are other combos but these I like the most.

    HM


    Lots of potential to go crazy and get your brain rolling.

    HM
    Last edited by HolyMan; Wednesday, 11th July, 2012 at 10:26 PM.
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  • #10
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    Magsman (Lvl 14)

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    Quote Originally Posted by Shayuri View Post
    I'm interested, but which of the 4 are still available?
    So far they all are. I guess maybe I can have everyone pic there two favorite concepts/picture.

    Quote Originally Posted by Kaodi View Post
    Mowgli had asked me in a PM if I would be interested in asking you if I could get in on this. The answer was yes, but I forgot to mention it. If you would prefer to have someone else, giving my reasoning in agitating for Kingmaker, that would be entirely justified. But I would be happy to play in the updated original Adventure Path otherwise.
    NP so far we will see who takes enough of an interest to post a few concepts and work with the other players to help form a group.

    HM
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