HM's Rise of the Runelords - OOC




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  1. #1
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    Magsman (Lvl 14)

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    HM's Rise of the Runelords - OOC

    Well I just got my huge copy of RotRL and downloaded both the new Player's Guide and the pdf of the first module (oddly it is written for 3.5 rules) so I am ready to talk group composition/character gene.

    First I only have two spots because two have been already filled.
    @Mowgli @Disposable Hero

    Are our first two players and I had hoped for a few others too but no responses. But I'm sure there are two others out there willing to play.

    I just hope everyone is willing to put up with my odd ball character gene rules. (see below)

    Ok please read the character gene and other oddities and get back with your concepts.

    HM
    Last edited by HolyMan; Wednesday, 1st August, 2012 at 05:27 AM.
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    Magsman (Lvl 14)

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    Character gene


    First (and much to Mowgli's happiness) we will be using the Gestalt Rules for this.I wish to use them as is and that means most notably the only one spell casting class allowed.

    Second (much to everyone's chagrin) I have the four characters pick out, just not stated out. Please see the party below. It will be up to all of you to make them into a group that can take on goblins, undead, and giants. This will not be first come first to get the character they want. I hope you all can build this up as a group.

    Here are the guidelines for developing the pics below:

    Character Gene:
    Sources: CORE, APG, Ultimate Magic, and Ultimate Combat
    Ability Scores: 20 pt buy
    Race: Human. (sorry) Please pick their homeland and a free +2/+2 feat to ease the pain.
    Class: Any, but summoner, ninja, samurai, and gunslinger.
    Skills and Feats: Normal rules plus the free feat listed above.
    HP: Max from one class and half HP from the second (example fighter/wizard = 13 HP + con, feats, etc). Max per level from lowest HD class after that.
    Traits: Pick three traits - one of which must be a campaign trait from the Player's Guide
    Buy Equipment: Max starting gold for both classes. Again to ease some pain.
    Details: Normal

    Happy party building.

    HM
    Last edited by HolyMan; Wednesday, 11th July, 2012 at 09:51 AM.
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    Magsman (Lvl 14)

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    The party....





    HM
    Last edited by HolyMan; Wednesday, 11th July, 2012 at 09:55 AM.
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    I'm interested, but which of the 4 are still available?

  5. #5
    I'm all about the ranger sir...which you already knew. What class to combine it with...rogue or fighter maybe...maybe barbarian.

    *EDIT: After some thought I'm thinking of ranger (skirmisher)/inquisitor of Adabar with the Leadership subdomain. The backstory is he travels around city clearing out the monsters and such in the area.

    Its not expected to create a character based off the picture right? Stupid question I know. I was thinking of making a switch hitter ranger (skirmisher)/inquisitor using a greatsword or falchion.
    Last edited by Disposable Hero; Wednesday, 11th July, 2012 at 03:13 PM.

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    Ignore Kaodi
    Mowgli had asked me in a PM if I would be interested in asking you if I could get in on this. The answer was yes, but I forgot to mention it. If you would prefer to have someone else, giving my reasoning in agitating for Kingmaker, that would be entirely justified. But I would be happy to play in the updated original Adventure Path otherwise.
    -Kaodi

    Good name in man and woman, dear my lord,
    Is the immediate jewel of their souls.
    Who steals my purse steals trash; 'tis something, nothing;
    'Twas mine, 'tis his, and has been slave to thousands;
    But he that filches from me my good name
    Robs me of that which not enriches him
    And makes me poor indeed.

    -Iago, Shakespeare's Othello, Act III. Scene III. Lines 180-186.

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    Lama (Lvl 13)

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    OK, "minor" rework. Koadi mentioned a Wind Oracle, and as I was falling asleep last night that jived in my brain (finally) with the whole Shaonti Wind Clan thing.

    I'm looking into Haunted Wind Oracle//Mobile Aldori Swordlord. This is primarily fluff driven at this point - the story was coalescing in my head as I fell asleep and I haven't really looked at the mechanics of it yet.

    (Bereft of Clan and Home by the ravaging Giants and harried by the mischievous ghosts of her kin, Jeyan wandered the length and breadth of Varisia in search of any who could train her, mold her into a weapon for the slaying of the Giants who destroyed her world. Or something like that.

    She'll end up at the Rusty Dragon, hanging out with Koadi's character and honing her skills.)

    I'm off to work on her now. I'll be headed to The Deadlands this afternoon and won't have internet access until I get back tomorrow afternoon, so I'm also trying to catch up on all my games this morning.

    I'm fired up! I've wanted to play Runelords pretty much since Pathfinder was first released - thanks for putting it together for us, HM!
    Last edited by Mowgli; Friday, 13th July, 2012 at 02:11 PM.
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    Quote Originally Posted by HolyMan View Post
    Traits: Pick three traits - one of which must be a campaign trait from the Player's Guide
    Am I missing something? I don't see any traits in the RotRL player's guide...
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    I believe there are two player's guides. The original and one for the anniversary version of the adventure path.
    rangerjohn

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    Ignore Kaodi
    They are at the beginning of the Anniversary Edition RotRL PG. The original PG and the AE PG are completely different documents. The latter is meant as a supplement for the former, I believe.
    -Kaodi

    Good name in man and woman, dear my lord,
    Is the immediate jewel of their souls.
    Who steals my purse steals trash; 'tis something, nothing;
    'Twas mine, 'tis his, and has been slave to thousands;
    But he that filches from me my good name
    Robs me of that which not enriches him
    And makes me poor indeed.

    -Iago, Shakespeare's Othello, Act III. Scene III. Lines 180-186.

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