Checking Interest - BESM d20 game?
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    Artur Hawkwing's Avatar

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    Checking Interest - BESM d20 game?

    Okay, I can't stand it anymore. So, I'm looking to see if I can find 2 or 3 interested souls who might like a fun, light hearted, yet drama filled BESM d20 campaign to play in. I have a few story ideas in mind, but I would like to see if there is any interest before I flesh them out. This would be my first serious run at being a PbP GM so, must also be an understanding sort, which seems to be the norm here.

    Thumbs up if you wanted to turn to the nearest doorway near you and yell 'NORM!' just now.

    Anyway, if there is enough interest, we can nail down what we would like to play and stuff from there. Anyone who hasn't played the d20 version but has played BESM3 might like it as well, can't say. I prefer d20, just because it's not as messy to put a character together.

    Anyway, will gauge interest for a few days and take it from there.

    Thanks!

    AHw

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    Magsman (Lvl 14)

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    Don't know what BESM d20 is but will look it up.

    What kind of game are you thinking of? Or do you wish the players to have a say?

    HM

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    Big Eyes, Small Mouth. Old Guardians of Order system. I'm just looking to run something fun. Nice thing is you can run just about anything from it. I'm willing to run whatever the players might want.

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    Oh man I love BESM and I am pretty fond of anime in general. But I have too many irons in the fire to run it, and probably too many to play it. But I would love to see what you guys come up with. I once came up with a space-pirate themed BESM campaign where the players would be space pirates aboard a Bird of Fire, enormous creatures that were native to the center of the galaxy and living within the void of space, feeding on interstellar gases to survive and capable of being host to humans and other species who required an atmosphere to survive. In this space opera, humans coexisted with elves, faeries, and other strange creatures in outer space but there was often conflict. Birds of Fire were the primary means of interstellar transportation for all species, with rapid transportation between star systems supported by a system of worm holes which were quite common and created by an ancient alien species that no one knew much about. But the Bird of Fire the players possessed was special. It possessed a mutation that was capable of faster-than-light travel on its own, allowing the players to explore all kinds of different worlds (and get out of sticky situations) much faster than anyone else. Of course such power was highly desirable by everyone else, and so the players were constantly being hunted by those who wanted to breed their Bird of Fire with the hope that the Bird of Fire could spawn progeny also capable of traveling at FTL speeds.

    I thought it was a great idea, but most of my players shot it down and we ended up running Mage: The Awakening instead.

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    Hmm. I might be interested in an anime-themed game, but not a huge fan of BESM d20 (and don't have the books, though the Anime d20 SRD is still online) and don't know enough about the tri-stat version to have an opinion. One the other hand, I have Manga & Mecha for Mutants and Masterminds 2e (and the core rulebook, and some other expansions), and the core rulebook for M&M3.

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    Magsman (Lvl 14)

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    I have the M&M3e pdf but am not great with the rules yet but am learning.

    Also I was thinking what about a Flash Gordon/Buck Rogers type game?

    Or more like what was done on the holodeck of Star Trek Voyager: Captain Proton



    [ame=http://www.youtube.com/watch?v=kCkLzpRoQrA&feature=related]Star Trek Voyager: Chaotica and Queen Arachnia, 'Multiple Dimensions' .wmv - YouTube[/ame]

    HM

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    For those interested who don't have the actual rules:

    Anime d20 System SRD PDF
    HTML Version of the Same


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    Super powered characters in anime supported by white hats is not entirely a bad thing. Kurosaki Ichigo might be the most powerful of his friends, but they provide important moral support as well as some niche abilities that he simply doesn't have, like Kuchiki Rukia's ties to the Soul Society, Inoue Orihime's healing powers, or even something as simple as Kon's comedic relief. If you want to run a combat-oriented game, then yes, overpowered characters can overshadow the ones who are less-optimized. But if role-playing is a primary part of the expectation, then I see no reason to limit the power of characters. And if the GM decides a character is too powerful, he can always add a flaw, such as Kurosaki's Hollow side. Apologies to those who don't watch Bleach. Just thought I'd tie in a fairly well-known analogy.

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    Okay, so if I have read all of this right, we're looking at a light hearted, fun, 60's sci-fi serial kind of a thing. Right?

    I guess that brings up the core question. System preference. BESM or M&M? Let the voting for those who are wanting to play commence.

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    Hi! I wouldn't mind seeing a mish-mash of weird alien tech and old B-Movie plots... not unlike Bioshock or Fallout but less "grim".

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