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Thread: Is the MMO dying?
Sunday, 12th August, 2012, 09:39 PM #11
Minor Trickster (Lvl 4)
I think MMO's have hit the wall. I feel that people are tired of the samo samo even if you swap genres. I know from personal experience that I have been disappointed in the last few releases of MMO's.
I feel I am the normal person who plays and I lost interest and am thinking I may not play for awhile. I may get GW2 simply because its a one time expense.Hal G
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Sunday, 12th August, 2012, 10:09 PM #12
Time Agent (Lvl 24)
Sunday, 12th August, 2012, 10:50 PM #13
The Grand Druid (Lvl 20)
However, I do find it ironic that some will quite quickly point out some posters opinions for even a hint of exhibiting a sense of entitlement, but this time support those now clearly showing exactly that without even a comment addressing the display of entitlement. I also find it very disapointing that such an inappropriate post was completely ignored by others reading this thread. In todays climate, and in light of recent events, I would think that threatening firearm violence, or even hinting at firearm violence, whether a joke or not, would be viewed as absolutely inappropriate...period.
But all of this is still of no concern to the subject of this thread or the source article. If people are set on talking about their dislike of MMO's or the effect of MMO's success on other pursuits, I would request forking the thread for that conversation.
Last edited by El Mahdi; Monday, 13th August, 2012 at 03:47 PM. Reason: Fixed the quote.
Mark "El Mahdi" Armstrong
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Sunday, 12th August, 2012, 11:02 PM #14
Superhero (Lvl 15)
Yikes, I make a silly joke and get a bunch of defensiveness in response. I really don't care, aside from the easy funny. Had I known the MMO ego was so fragile, I'd have refrained...
Monday, 13th August, 2012, 01:10 AM #15
Myrmidon (Lvl 10)
Whoa, deep breaths, everyone. Let's keep on topic, please.
Most sorts of diversion in men, children and other animals, are in imitation of fighting.
Monday, 13th August, 2012, 02:16 AM #16
Well I don't see them dying off, but the market is becoming increasingly fragmented and free-to-play seems to be the way to go for most. I was a hardcore WOW player once and only go back with the new expansions. I just don't have time to raid and the role-playing in MMORPGs is sorely lacking.
Avatar by Sialla
Monday, 13th August, 2012, 03:45 AM #17
I personally think they're changing, not dying. The F2P model that Farmville offered seems to have some significant profitability improvements even if it does take away that nice stable revenue stream of monthly payments. DDO had success doing this, as did LOTRO (IIRC).
I watched this video before and I enjoyed it, seems like a well thought out and well done.
[ame=http://www.youtube.com/watch?v=WXA559KNopI]Extra Credits: Microtransactions - YouTube[/ame]
Monday, 13th August, 2012, 02:48 PM #18
Gallant (Lvl 3)
I think Free to Play is a brilliant model, and have considered picking up The Old Republic, just because it IS FTP.
I don't thjnk it's going anywhere any time soon. Slowing down maybe, but not going any where. And there'll be some cool innovations to bring out more players, too, in the future.
Tuesday, 14th August, 2012, 03:10 AM #19
One of the biggest issues I had with WOW was that the quests became so uniform and colourless, especially those that catered to both factions. The most interesting quests that had a lot of background on the race and class, such as in the starting zones.
Compared to the quests in Skyrim or Dragon Age, where one had to make certain moral decisions, the quests in MMORPGs are generic and kind of bland.
Last edited by Krug; Tuesday, 14th August, 2012 at 03:22 AM. Reason: Clarifications
Avatar by Sialla
Tuesday, 14th August, 2012, 03:33 AM #20
Hydra (Lvl 25)
There is an oddity in commerce these days (not limited to MMOs, or gaming, but most anything) - any significant loss (and occasionally a less-than-significant loss) gets tossed around as "Is X dying?!?!!?1!" I have to wonder if the hyperbolic approach leads to added anxiety and negative speculation, and actually tend to drive the thing in question towards death.
Edit: I can add a fairly simple real-world example - the stock market. Value in the current market is really a matter of consensual reality, such that perception of value may in some cases be more important than the actual assets of a company, and talk about things begin unstable can lead to instability...
Last edited by Umbran; Tuesday, 14th August, 2012 at 04:34 AM.