Legacy of Death Part V: Dead-eye of the storm

TerraDave

5ever, or until 2024
You fail to produce food.

Its a hungry night. Next day, you continue. From what Robot 1 told you, the main settlement is still some ways off.

After a while, a trail splits off the main road, running west. Is something down the trail?

(in addition to whatever checks you want to make, roll 1d6 for surge recovery, +1 for Robot 1, plus another 1 if you have 10 or more (max) surges, ie are Forge).
 

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Buckthorn

First Post
Buckthorn will look down the trail to see if he can perceive what might be down there. (Perception). He will also hunt/forage for any edible uncontaminated food (Nature).
 


TerraDave

5ever, or until 2024
There seems to be a structure of some kind down the trail a bit.

As far as you can tell, there has been some traffic each way.

You find a few rabitt like creatures and some edible roots that Robot 1 confirm are ok...but its slim pickings.

(sent from Narita Airport, Tokyo)
 


TerraDave

5ever, or until 2024
"I notice nothing exceptional..."

You continue down the trail.

"Though there seems to be someone there".

The very perceptive party also notice the three figures before the simple structure, one of which seems to be waiving. That one is clearly humanoid (though not necessarily human, but who is...). The other two are...furry? But they don't look badgery, if that counts for anything.
 

dyermaker001

Explorer
Perception for hidden danger, Insight to determine intent by body language.

Nar-Heru slowly approaches to get a better look, carefully observing. He is fully prepared to act the pompous blowhard that he is, if necessary, to get food, shelter, and information out of these creatures.
 

Buckthorn

First Post
Buckthorn will cautiously wave back, assuming Nar-Heru doesn't perceive any danger. Being somewhat more affable than the wizard, the ranger will call out: "Greetings, strangers." He will also look closely at the three and the structure and be alert for any dangers (Perception).
 

TerraDave

5ever, or until 2024
The area becomes hilly again, and the structure itself is like a small hill, reinforced with the sort of stone you saw at the place you met Robot 1.

Before its stands the humanoid, with, well, an odd head. The other are, well, large humanish shaped, rabbits. With somewhat dazed looks in their eyes. (see attachment).

The “brainy” one speaks (though you feel he doesn’t need to).

“Whats your business in these parts? Looks like you are from distant tribes”

Doesn’t seem that friendly.
 

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