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Monday, 20th August, 2012, 08:19 AM #91
Guide (Lvl 11)
As for money stream until then, well there are the wunderkind novels, the two FR advantures (hopefully not only for 4e although that will be ok for my group I think) and the digital copies of the older edition books (which I'm going to grab as fast as I can since I missed buying them when they were in print).
WarderI LIKE COMBAT AS WAR!!!!!!
the essence of D&D is "The thrill of victory the agony of a natural 1" - Mike Mearls, Gen Con 2012
Starting From the Ground Up - ACKS Economic system
Starting From the Grounds Up, Part II - ACKS Economic system
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Monday, 20th August, 2012, 11:23 AM #92
Cutpurse (Lvl 5)
I have tried formatting RPG material for the Kindle and with stat blocks, tables and the like... it is a big hassle. The more stat blocks, tables and the like there are, the more a hassle it becomes.
A PDF is vastly simpler in terms of formatting.
Monday, 20th August, 2012, 11:42 AM #93
Cutpurse (Lvl 5)
Otakkun, "Aber" is the name of the planet Toril combined with during the spell plague. It was a bad idea, separating them would be a good idea.
Monday, 20th August, 2012, 01:40 PM #94
Acolyte (Lvl 2)
So, no RPG products in the next 6-12 months?
It wasn't clear what the format of the 2 FR adventures was going to be.
Absolutely no discussion of D&D Insider? I guess the older edition book could be part of that?
Monday, 20th August, 2012, 02:35 PM #95
The Great Druid (Lvl 17)
- DDI subscriptions -- those still seem to be remaining fairly strong with a minimum of 70k subscribers.
- Board games -- the D&D Adventure game series seems to have done well for WotC, as have Conquest of Nerath, Lords of Waterdeep (the highest rated new release of 2012 on Board Game Geek!) and the new Dungeon Command miniatures game.
- Electronic re-releases of out of print material.
- Sales of novels and ebook version of novels. Although the novel release schedule for 2012/2013 seems to be nearly as light as the RPG release schedule, an increasing number of back-catalog titles are getting ebook releases.
- Licences -- IDW has an active line of comics; Gale Force Nine is releasing a steady stream of accessories, and there are a number of other clothing/accessory licences in place.
I think the business side of the the D&D brand isn't actually doing too badly at the moment, despite the paucity of D&D RPG print releases.
Monday, 20th August, 2012, 02:43 PM #96
Magsman (Lvl 14)
WotBS: Adrana's Diary
"Pudding!" - Dean Winchester, Supernatural
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Monday, 20th August, 2012, 07:03 PM #97
The Grand Druid (Lvl 20)
Those are all good points. I think they've done a good job of setting themselves up for a slow period in new D&D releases through expanding the brand, licensing, dipping back into the old materials, as well as keeping the DDI subs steady. If they can build on all of that even as they prepare for 5E they should have a big rise in revenue once they get through the playtesting and release the new edition.
Tuesday, 21st August, 2012, 01:00 AM #98
Spellbinder (Lvl 16)
Tuesday, 21st August, 2012, 01:17 AM #99
Gallant (Lvl 3)
I wanted to comment on a few things since I was there and I was able to talk with Mike Mearls at GenCon a few times. He's a swell gamer geek for those wondering.
Teleprompters - They were used but not for the speech. They had a "phrase" to cue the effects guys to change the slide and lights and such. So when they wanted to show the Cleric, they would say "and the cleric...". Mike mentioned that he had screwed up many times durig the 3 rehearsals so you probably saw him being nervous trying to say the right thing at the right time for the visual effect.
They said they "were prepared for the playtest to take 2 years". Not that it would. Does that mean it could take 2 years? Yes. Does it mean it could be done by GenCon 2013? Yes. Could it take 5 years? Yes, but they aren't prepared for that.
As to what to play "for the next 2 years". - Play D&D Next. You can download the whole packet of everything they were playtesting at GenCon. DM's guide, Players' guide, bestiary, character creation and the adventure.
I've been using it for my home campaign since this spring and haven't had any problems. And it's free. AND, you get to give WotC feedback so when they actual publish these rules, they are what we want. We get to help make this game for the gamers. I'm excited.
Tuesday, 21st August, 2012, 02:02 AM #100
Guide (Lvl 11)
In the "Hunter's Blade" trilogy, the orcs following Obould Many-Arrows are at war with the dwarves of Mithril Hall, and their powerful allies, including Drizzt. By the end of the series, the two nations declare a truce and even become allies. Through-out the series, orcs are displayed as savage, but not intrinsically evil.
In the next series, "Transitions", years have passed, the two kingdoms are uneasy allies. A group of humans, elves, and dwarves, the Casin Cu Calas, have decided that peace with the orcs is unacceptable, and hunt and slay orcs in cold blood. Drizzt, fights against these bandits, protecting the orcs in a few scenes. He is troubled, as he still struggles with his own hatred of orc and goblinkind, but realizes that the peace between Many-Arrows and Mithril Hall is important, another war would be devastating, and the orcs are no more truly evil than the drow. Plus, as an agent of King Bruenor of Mithril Hall, he is upholding the law.
While variant isn't pleased with this storyline, I enjoyed it quite a bit. If you like your orcs evil through and through, then the Drizzt books perhaps aren't for you. If you like the idea that the various fantasy races are more complex, and, well, "human", than the stereotypes suggest, than you should enjoy it.
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