Baileyborough
First Post
So I've been reading the adventure, and overall I quite like it.
One area that's really confusing me is the traps however.
At one point (Wormwrithings), it mentions a net trap set by Kobolds. It says PCs can attempt DC15 Wisdom check to spot the trap (fine), or DC13 Intelligence check if they are actively looking.
2 things:
1. If they do the Wis check, are they not already looking?
2. How does that work thematically?
The rest of the adventure (so far) has PCs using Intelligence to spot traps etc. That doesn't bother me, it's just confusing to have both, especially if it makes no thematic sense. I'd be interested to hear what ye think.
One area that's really confusing me is the traps however.
At one point (Wormwrithings), it mentions a net trap set by Kobolds. It says PCs can attempt DC15 Wisdom check to spot the trap (fine), or DC13 Intelligence check if they are actively looking.
2 things:
1. If they do the Wis check, are they not already looking?
2. How does that work thematically?
The rest of the adventure (so far) has PCs using Intelligence to spot traps etc. That doesn't bother me, it's just confusing to have both, especially if it makes no thematic sense. I'd be interested to hear what ye think.