Underneath the Undeath [DM: Voda Vosa; Judge: ?]

BedLlama

First Post
"I agree." Zaroch replies. "We should find shelter in the mesa. It's high ground, so that should make it a lot easier to keep track of the troll's movements."
 

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Voda Vosa

First Post
The brave and daring adventurers make their way towards the cave. Surprisingly enough, the trail of bashed trees an stomped bushes waves in the general direction of the outcrop. On the last 100 meters or so, the group discovers that it actually leads to it directly! Horror takes hold of the heroes again, as a howl that breaks the air explodes from within the cave! The sun is almost set in the horizon and darkness is creeping from the trees, enveloping everything in its black embrace...

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You can hear... Feel!... the heavy footsteps of the troll, as it lumbers out of the cave. His beady eyes lock on you, chilling you to the bone. After a few seconds of paralyzing realization, your eyes shift quickly to the sides of the trails, and you all start running for your lives. At your backs, you hear the howls of the troll, as it starts to hunt you down!

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Skill challenge: Run away! [*100 xp for whoever tells me where is this quote from]
You have decided to head to the cave, not knowing that Grlak the giant troll had made it its daytime refuge. Now the huge troll has set eyes on you; your only hope, lose him in the heavy thicket of the forest.
DC: 17, 5 before 3 failures. Skills: Athletics, Acrobatics, Stealth. You can use Perception once per character, to determine how well your character can avoid obstacles. If you succeed on a DC 17 of Perception you can remove one failure caused by you. Given the situation, aid another will be only restricted to athletics (e.g. pulling someone free of a entangling vine, or pulling someone to run faster).


 









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