The bone abomination tries to grab one of its spawns, the blazing skeleton doesn't seem to understand what's going on, as it is held in place by the abomination. Something seems to hurt it, as if it was being drained by the gargantuan undead. It, in place, seems to recover from injury.
Using its new found source of vitality, the abomnation detaches a part of itself that turns into two new skeletons! One of them charges Zaroch and hacks effectively at the wizard not once, but twice!
The other one clumsily approaches Impo from behind, using its flanking position to slice at the Minotaur. The bone abomination collapses to the ground, ensorcelled by Zaroch's magic.
The blazing skeleton held by the abomination tries to break free, but is unable. It is, however, able to attack our heroes! It hurls a ball of flames towards Impo, but the warrior deftly deflects it with the plane side of his axe. The blazing skeleton also falls unconsious.
The other blazing skeleton takes a swipe with its claws, aimed at Impo as well. The attack proves effective; flanked, Impo can't defend himself properly, and is hit by the fiery undead.
[/sblock][sblock=The Final battle against the Undead Underneath] [MENTION=6698492]BedLlama[/MENTION] we will NPC you until you are back. I'll let the players control him as they see fit.
Players act again! You can make a knowledge check to get more info on this monster.
Remember to update your character's HP and surges.
I'm glad you are adding damage correctly, my thanks to you!
Please, whoever put the total damage on the enemies as a whole number, remember I want you to add it like in a formula (=X1+X2+X3) Otherwise I can't track individual damage.
What do I mean with that? Let Phoenix8008 explain it to you:
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Phoenix8008 said:
He means that if you click on the 'Total Damage' box for any creature then look up near the top of the page, there is a line for the formulas beside where it says "fx". Click on the 'Total Damage' for Skeletal Rock Thrower 3 for example and the 'formula line' shows "=10+12+19". The program then adds these together to make the total damage and automatically subtracts it from the total hp's to fill in the current hp's. This lets the DM see that it took 10 damage from one attack, 12 damage from another, and 19 damage from a third attack. This helps him keep track of who did what if there are any questions, problems, or retcons that need to happen. So if the blazing skeleton already had 19 damage before Boris hit it for 22 more, you should change the 'Total Damage' from "19" to "=19+22" instead of just changing it to "41".
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MAP and COMBAT FINAL BATTLE!! sheet contains the map and references are found scrolling down a bit.
Monsters' actions
Abomination grabs BS4, healing 5 and dealing BS4 5 dmg. It uses those 5 dmg to summon 2 minions, and his move action to grant a charge attack to SM1, fails the save and goes to bed.
SM1 hits with his charge, and then hits again with his standard attack.
SM2 flanks Impo and hits for 4
BS4 misses Impo and goes to bed.
BS5 hits Impo hard, and wants to stay awake until late, cuz he is a big boy!
On this link:
http://rolz.org/group you type your character name, and in group you type "Underneath the Undeath" so that you join the group. If you click on Room's log, you should be able to see the rolls I made.
Questions? Doubts? How are you feeling so far?
I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION] [MENTION=6708548]facusm[/MENTION]
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