[adventure]:The Search for Vlastoes (DM: Dimsdale, Judge ??)

dimsdale

First Post
[MENTION=79956]dimsdale[/MENTION]
Drew was healed by Sharpe and slid 1 (since I didn't say anything before, let's leave it at that, he would have slid somewhere to flank) AND got 14THP from Sharpe, before that he had 5thp from Sharpes valor (such as it is) and after that 5 thp from orbs failed saving throw

So I have:
34/54 + 5thp Here
hit for 9 (take 4 "real" damage)
30/54
fall for 2
28/54
gain 5thp from failed save of the orb
get 14 thp and 21 hp from healing
total: 49/54 and 3 temp hp

GM: [MENTION=87106]MetaVoid[/MENTION] I knew I was wrong. Thanks for clearing it up for me.
[MENTION=44459]Luinnar[/MENTION] Dragon's damages is negated due to incorrect assumption on DM :)
Corrections made
 

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Luinnar

First Post
Stabbity Stabbity Stabbity Stabbity! Sharpe shouts, stabbitying the beholder.

Stabbity here! Sharps shouts, pointing to a weak part on the beholder.
[sblock=actions]
Move:N10-O11

Standard:Guiding Strike vs Beholder: 26 vs AC 13 damage, it gets -2 to AC EONT.
[/sblock]
[sblock=Moment of Escape used]
Moment of Escape. (Encounter Move Ranged 10; Arcane)
Target:
One ally
Effect: Sharpe slides the target 4 squares.[/sblock]
[sblock=Sharpe]
Sharpe Wellington- Male Half-Elf Bard 6
Init: +3, Passive Perception: 18, Passive Insight: 16
AC 21 Fortitude 17 Reflex 15 Will 19, Spd: 5
HP 61/61
Bloodied 30 Surge Value 15; Surges Per-Day 11/11
AP: 1, Milestones:0

Basic Attacks:
Basic Attack +8 vs AC, Longsword, 1d8+2 damage
Ranged Basic Attack N/A

Powers:
Staggering Note, Guiding Strike, Martyr's Saddle
Majestic Word X0, Shout of Triumph, Knack for Success, Words of Friendship, Thunder's Calling, Second Wind, Shield of Devotion, Moment of Escape, Noxious Breath (Dragon), Revitalizing Incantation, Unluck
Stirring Shout, Inspiring Fortitude (AKA Invigorating Presence), Song of Discord, Come and Become Sharpe's Pet! (Ring of Dragon's power 1 ), Dragon I Choose You! (Ring of Dragon's power 2 ), Armor of the Exalted +1

Misc: Once per round, when an ally within 5 squares bloodies or reduces to 0 hp an enemy, you can grant the ally 5 THP as a free action.

Conditions:
Nil

Note:

Virtue of Valor: Once per round, when an ally within 5 squares bloodies or reduces to 0 hp an enemy, you can grant the ally 5 THP as a free action.

Priority:
[/sblock]
[sblock=Malifixindalaunt The White Dragon]
Malifixindalaunt (Veserab) Level 6 Lurker
Large shadow beast (mount)
HP 14+60/60; Bloodied 30 Surge 1/1
AC 21; Fortitude 21; Reflex 18; Will 18
Speed 4, fly 8 (clumsy)
Immune noxious breath
Initiative +11
Perception +11
Blindsight 20

Traits:
Combat Advantage
Malifixindalaunt deals an extra 1d6 damage on melee attacks against any target it has combat advantage against.

Standard Actions
:bmelee: Bite • At-Will
Attack: +11 vs. AC
Hit: 2d6 + 5 damage.

:bmelee: Wing Claw • At-Will
Attack: +11 vs. AC
Hit: 1d6 + 5 damage.

:close: Noxious Breath (poison, zone) • Encounter
Attack: Close blast 4; +9 vs. Fortitude
Hit: 2d6 + 3 poison damage, and the target takes a -2 penalty to all defenses until the end of the
Malifixindalaunt's next turn. This power creates a zone of black, noxious fumes that remains in place until the end of the encounter. This zone blocks line of sight, and a creature that enters or ends its turn in the zone takes 5 poison damage. Malifixindalaunt is immune to this power's effects.

:melee:Diving Wing Rake • Standard, At-Will
Effect:
Malifixindalaunt makes a charge attack, making two wing claw attacks. After attacking, Malifixindalaunt moves up to 1 square and moves in an unoccupied square.

Skills Stealth +12
Str 20 (+8) Dex 18 (+7) Wis 17 (+6)
Con 17 (+6) Int 2 (–1) Cha 4 (+0)
Alignment Evil Languages —

[/sblock]
 



stonegod

Spawn of Khyber/LEB Judge
OOC: @dimsdale: Which priest is still alive? I thought we killed them all. None are on the map
The assassin takes out his other blade and lunges at his attacker.
OOC: Shift, draw, attack: Miss
[sblock=Dox (Resist 4 all CM1, Two Weapon Fighting)]Dox—Male Shade Son of Peresefa Executioner 8
Initiative: +10, Passive Perception: 19, Passive Insight: 14
AC: 25 (26 w/ TWF), Fort: 23, Reflex: 22 (23 w/ TWF) Will: 18 — Speed: 6
HP: 42/64, Bloodied: 32, Surge: 16, Surges left: 9/9
Resist 3 ongoing, 4 all vs target last hit
Action Points: 0/1, Second Wind: Not Used, Milestones: 0
Powers -
Garrote Strangle
Poisoned Dagger
Quick Lunge
Hidden Stab

Assassin's Strike
Low Blow

One with Shadow
Darting Shadow

Warlock's Curse
Fleeting Shade

2 Assassin Poisons (daily)
Elven Battle Leather Armor (encounter)
Rope of Climbing (free)


Dox - PC:Dox (stonegod) - L4W Wiki[/sblock]
 


dimsdale

First Post
[sblock=DM Notes: Please Ignore]
[sblock=Hero Actions]
Heros Turn
Dox: miss
Vermitrax: miss
Prime: HP currently at 46, gains 10 HP, SNT adj enemies take 11 damage, fails vulnerable, hits orb for 17 and marks orb, hit CF1 for 12
Drew: miss, but still stays on orb
Sharpe: hit death orb for 13 AC reduced by 2
Sharpe Pet Dragon:
Kamotz: kills 41, burst hits drew for 14, wiggins fails SA
Kamotz Familiar:

Total Damage to Enemy:
Death Orb: -59+-11 Start of Turn
BS1: Dead
CF1: -12
CF2: -11 Start of turn
[/sblock]

[sblock=Enemy Actions]
Enemy Turn
Death Orb:

-11 start of turn

Free attack: Eye of the Death Orb: aura 5: random attack vs ally within 5 with a random ray:
Possible targets:
1. Kamotz
2. kamotz pet
3. Drew
4. Sharpe
5. Sharpe Pet
6. Prime
7. SK
8. Dox

roll: 1d8: Drew
random attack:

1. fear ray
2. necrotic ray
3. telekinesis ray
roll: 1d3 =1

Eye stalk attack 1: fear ray: Ranged 8; +17 vs. Drew Will = Hit (36) Drew jumps of orb and runs to current location on map.

Prime immediate interrupt: When the orb attacks Drew with the fear ray, Lightning Rush spending 2 power points, with bonuses from flanking and Warforged Tactics feat and Marked penalty from the warrior. The attack hits for 29 damage, and makes Prime the target of the ray instead of Drew, who's therefore still on top of things. The attack naturally hits Prime's Will save and forces him to move; if it's a push, the distance he's pushed is 2 squares less (Moradin's Blessing of Iron boon effect)

slide prime to current location on map

Minor: Sharpe: Ranged 8; the target gains vulnerable 10 necrotic, and any attack that
deals necrotic damage to the target also deals ongoing 5 necrotic damage
(save ends both).

Attack:
Eye stalk attack 1: telekinesis ray: Ranged 8; +17 vs. Drew reflex = (23) -2 for mark penalty, so miss


Eye stalk attack 2: Necrotic ray: Ranged 8; +17 vs. Reflex; 2d8 + 6 necrotic damage vs Sharpe Reflex: Hit (26) for 18 + 10 (vulnerable) = 28 + 5 ongoing (save ends)

Movement:
Move horizontally to current location

CF1:
attack: 1d20+16, 2d8+7 damage vs Dox AC: Hit (30) for 10

Dox Marked by CF1

CF2:

-11 start of turn

attack: 1d20+16, 2d8+7 damage vs Prime AC: Hit (30) for 15

prime marked by CF2

Z1:
move to current location
Attack: attack wolfy 1d20+6 vs wolfy AC for 2d6+2 = Miss


Total Damage to Heros:
Pirme: -15 (+1 resist all) +(10 hp absorbed) = -4
Dox: -10
Sharpe: -28 vulnerable and 5 ongoing (save ends both)

[/sblock]
[sblock=map]
map
[/sblock]
[sblock=stats]
Heros Stats

Dox:
AC: 25 (26 w/ TWF), Fort: 23, Reflex: 22 (23 w/ TWF) Will: 18 — Speed: 6
HP: 37/64, Bloodied: 32, Surge: 16, Surges left: 9/9
Resist 3 ongoing, 4 all vs target last hit
Action Points: 1/1, Second Wind: Not Used, Milestones: 0

Vermitrax:
AC: 22 Fort: 20 Ref: 22 Will: 22
Others Saving Throws: Resistances: 5 Cold, 10 Force Immunities:
HP: 54/54 Surges value: 13 Surges/day: 9

Prime: Vulnerable (save ends)
Defenses: AC: 27/27, Fort: 22/22, Ref: 19/19, Will: 20/20 Damage resistance 1
HP:47/83 THP: 10 Bloodied: 41, Surge value: 20, Surges/day: 14/14 Speed: 5 squares
AP: 0 Power points 4/4

Drew:
AC: 23 Fort: 19 Reflex: 22 Will: 20
HP:54/54 Temp 3 Surges: 8/8 Surge Value: 13

Sharpe: vulnerable and 5 ongoing (save ends)
AC 21 Fortitude 17 Reflex 15 Will 19, Spd: 5
HP 38/61Bloodied 30 Surge Value 15; Surges Per-Day 11/11
AP: 1, Milestones:0

Sharpe Pet Dragon:
HP 61/61; Bloodied 30 Surge 1/1
AC 21; Fortitude 21; Reflex 18; Will 18

Kamotz:
HP 32/50; TempHP 0; Bloodied 25; Surge Value 12; Surges Per-Day 8/9
AC 24 Fortitude 18 Reflex 17 Will 19

Kamotz Pet: -2 to attacks (save ends)
HP 67/67 AC 19 Fortitude 18 Reflex 17 Will 16 Surges Per-Day 1
Resist 0 (5 all damage while ridden, Impenetrable Barding)
Speed 8 (9 While ridden, Riding Boots)


Enemy Stats
Death Orb: 63/200: Bloodied
F1: 118/156
F2: 100/158
P1: DEAD
P2: DEAD
P3: DEAD
P4: DEAD
P5: DEAD
BS1: DEAD
Z1: 14/40

[/sblock]

[sblock=Enemy Descriptions]
Priest: (Special)
HP 60 F 10 R 10 W (Not possible due to trance)

Death Orb
HP 200 AC 25 F 24 R 25 W 26
Special attacks: ???

BoneShard Skeleton
HP 77; Bloodied 38; see also boneshard burst
AC 17; Fortitude 16, Refl ex 16, Will 15
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Speed 6
mScimitar (standard; at-will) ✦ Necrotic, Weapon
+9 vs. AC; 1d8 + 3 damage (crit 1d8 + 11) plus 5 necrotic damage.
mBoneshard (standard; at-will) ✦ Necrotic
+9 vs. AC; 1d4 + 3 damage, and ongoing 5 necrotic damage (save
ends).
C Boneshard Burst (when first bloodied and again when the
boneshard skeleton is reduced to 0 hit points) ✦ Necrotic
Close burst 3; +8 vs. Refl ex; 2d6 + 3 necrotic damage.

Zombie
HP 40; Bloodied 20; see also zombie weakness
AC 13; Fortitude 13, Refl ex 9, Will 10
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Speed 4
mSlam (standard; at-will)
+6 vs. AC; 2d6 + 2 damage.
M Zombie Grab (standard; at-will)
+4 vs. Refl ex; the target is grabbed (until escape). Checks made
to escape the zombie’s grab take a –5 penalty.
Zombie Weakness
Any critical hit to the zombie reduces it to 0 hit points instantly.

Cult Fighter
HP 156; Bloodied 78
AC 24; Fortitude 23, Reflex 25, Will 20
attack: 1d20+16, 2d8+7 damage
Fighter Mark: An enemy adjacent to the fighter is marked until
then end of the fighter's next turn. The adjacent enemies does
not receive CA when flanking the fighter when marked.
[/sblock]

[/sblock]
 
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Someone

Adventurer
[sblock=Out of turn actions]
Opportunity attack: In response to the orb's attack on Drew, since it's a Ranged attack. Melee basic attack auto fails.
Immediate interrupt: When the orb attacks Drew with the fear ray, Lightning Rush spending 2 power points, with bonuses from flanking and Warforged Tactics feat and Marked penalty from the warrior. The attack hits for 29 damage, and makes Prime the target of the ray instead of Drew, who's therefore still on top of things. The attack naturally hits Prime's Will save and forces him to move; if it's a push, the distance he's pushed is 2 squares less (Moradin's Blessing of Iron boon effect)

Notice that if the orb directs the telekinesis ray to Drew instead of Prime, you must apply the Marked penalty to it since Prime's not the target.

Also notice a couple of minor things: resistance comes from the armor property, not from being a construct, Prime ended the last turn with 42 hit points and 10 temporary, not 46 and 14, and you apply resistance to every individual attack, not once per round.

Edit: 1 mistake. The boneshard died in Kamotz's Gravesite zone, so we get 5 hit points. Prime was therefore at 47 HP and 10 THP at the end of the round.[/sblock]
 
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