D&D 4th Edition [adventure]:The Search for Vlastoes (DM: Dimsdale, Judge ??) - Page 11




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  1. #101
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    Ignore dimsdale
    Quote Originally Posted by MetaVoid View Post
    @dimsdale
    Drew was healed by Sharpe and slid 1 (since I didn't say anything before, let's leave it at that, he would have slid somewhere to flank) AND got 14THP from Sharpe, before that he had 5thp from Sharpes valor (such as it is) and after that 5 thp from orbs failed saving throw

    So I have:
    34/54 + 5thp Here
    hit for 9 (take 4 "real" damage)
    30/54
    fall for 2
    28/54
    gain 5thp from failed save of the orb
    get 14 thp and 21 hp from healing
    total: 49/54 and 3 temp hp
    GM: @MetaVoid I knew I was wrong. Thanks for clearing it up for me.
    @Luinnar Dragon's damages is negated due to incorrect assumption on DM
    Corrections made
    Characters: Kruk (Lvl 11), Max (Lvl 11), Lerrick (Lvl 6)

 

  • #102
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    Ignore CaBaNa
    OOC: @dimsdale , am I supposed to roll the attack from BS1 or would you like to?
    MAGIC!

  • #103
    Stabbity Stabbity Stabbity Stabbity! Sharpe shouts, stabbitying the beholder.

    Stabbity here! Sharps shouts, pointing to a weak part on the beholder.
    actions

    Move:N10-O11

    Standard:Guiding Strike vs Beholder: 26 vs AC 13 damage, it gets -2 to AC EONT.

    Moment of Escape used

    Moment of Escape. (Encounter Move Ranged 10; Arcane)
    Target:
    One ally
    Effect: Sharpe slides the target 4 squares.

    Sharpe

    Sharpe Wellington- Male Half-Elf Bard 6
    Init: +3, Passive Perception: 18, Passive Insight: 16
    AC 21 Fortitude 17 Reflex 15 Will 19, Spd: 5
    HP 61/61
    Bloodied 30 Surge Value 15; Surges Per-Day 11/11
    AP: 1, Milestones:0

    Basic Attacks:
    Basic Attack +8 vs AC, Longsword, 1d8+2 damage
    Ranged Basic Attack N/A

    Powers:
    Staggering Note, Guiding Strike, Martyr's Saddle
    Majestic Word X0, Shout of Triumph, Knack for Success, Words of Friendship, Thunder's Calling, Second Wind, Shield of Devotion, Moment of Escape, Noxious Breath (Dragon), Revitalizing Incantation, Unluck
    Stirring Shout, Inspiring Fortitude (AKA Invigorating Presence), Song of Discord, Come and Become Sharpe's Pet! (Ring of Dragon's power 1 ), Dragon I Choose You! (Ring of Dragon's power 2 ), Armor of the Exalted +1

    Misc: Once per round, when an ally within 5 squares bloodies or reduces to 0 hp an enemy, you can grant the ally 5 THP as a free action.

    Conditions:
    Nil

    Note:

    Virtue of Valor: Once per round, when an ally within 5 squares bloodies or reduces to 0 hp an enemy, you can grant the ally 5 THP as a free action.

    Priority:

    Malifixindalaunt The White Dragon

    Malifixindalaunt (Veserab) Level 6 Lurker
    Large shadow beast (mount)
    HP 14+60/60; Bloodied 30 Surge 1/1
    AC 21; Fortitude 21; Reflex 18; Will 18
    Speed 4, fly 8 (clumsy)
    Immune noxious breath
    Initiative +11
    Perception +11
    Blindsight 20

    Traits:
    Combat Advantage
    Malifixindalaunt deals an extra 1d6 damage on melee attacks against any target it has combat advantage against.

    Standard Actions
    Bite At-Will
    Attack: +11 vs. AC
    Hit: 2d6 + 5 damage.

    Wing Claw At-Will
    Attack: +11 vs. AC
    Hit: 1d6 + 5 damage.

    Noxious Breath (poison, zone) Encounter
    Attack: Close blast 4; +9 vs. Fortitude
    Hit: 2d6 + 3 poison damage, and the target takes a -2 penalty to all defenses until the end of the
    Malifixindalaunt's next turn. This power creates a zone of black, noxious fumes that remains in place until the end of the encounter. This zone blocks line of sight, and a creature that enters or ends its turn in the zone takes 5 poison damage. Malifixindalaunt is immune to this power's effects.

    Diving Wing Rake Standard, At-Will
    Effect:
    Malifixindalaunt makes a charge attack, making two wing claw attacks. After attacking, Malifixindalaunt moves up to 1 square and moves in an unoccupied square.

    Skills Stealth +12
    Str 20 (+8) Dex 18 (+7) Wis 17 (+6)
    Con 17 (+6) Int 2 (1) Cha 4 (+0)
    Alignment Evil Languages

    My PBP characters: http://tinyurl.com/yy9skz2

  • #104
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    Ignore dimsdale
    Quote Originally Posted by CaBaNa View Post
    OOC: @dimsdale , am I supposed to roll the attack from BS1 or would you like to?
    GM: you can do it
    Characters: Kruk (Lvl 11), Max (Lvl 11), Lerrick (Lvl 6)

  • #105
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    Ignore CaBaNa
    OOC: Rolled, post updated, fluff updated. MAGIC!
    MAGIC!

  • #106
    Spawn of Khyber/LEB Judge
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    Ignore stonegod
    OOC: @dimsdale: Which priest is still alive? I thought we killed them all. None are on the map
    The assassin takes out his other blade and lunges at his attacker.
    OOC: Shift, draw, attack: Miss
    Dox (Resist 4 all CM1, Two Weapon Fighting)
    Dox—Male Shade Son of Peresefa Executioner 8
    Initiative: +10, Passive Perception: 19, Passive Insight: 14
    AC: 25 (26 w/ TWF), Fort: 23, Reflex: 22 (23 w/ TWF) Will: 18 — Speed: 6
    HP: 42/64, Bloodied: 32, Surge: 16, Surges left: 9/9
    Resist 3 ongoing, 4 all vs target last hit
    Action Points: 0/1, Second Wind: Not Used, Milestones: 0
    Powers -
    Garrote Strangle
    Poisoned Dagger
    Quick Lunge
    Hidden Stab

    Assassin's Strike
    Low Blow

    One with Shadow
    Darting Shadow

    Warlock's Curse
    Fleeting Shade

    2 Assassin Poisons (daily)
    Elven Battle Leather Armor (encounter)
    Rope of Climbing (free)


    Dox - PCox (stonegod) - L4W Wiki
    stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)

    My many characters | LEB Games | EtCR |Rise of a Demon Prince Story Hour

    "You be evil stonegod" -- Bront

  • #107
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    Ignore dimsdale
    Quote Originally Posted by stonegod View Post
    OOC: @dimsdale: Which priest is still alive? I thought we killed them all. None are on the map
    GM: You're right. I thought I had another priest. All are killed. Update coming soon
    Characters: Kruk (Lvl 11), Max (Lvl 11), Lerrick (Lvl 6)

  • #108
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    Ignore dimsdale
    DM Notes: Please Ignore

    Hero Actions

    Heros Turn
    Dox: miss
    Vermitrax: miss
    Prime: HP currently at 46, gains 10 HP, SNT adj enemies take 11 damage, fails vulnerable, hits orb for 17 and marks orb, hit CF1 for 12
    Drew: miss, but still stays on orb
    Sharpe: hit death orb for 13 AC reduced by 2
    Sharpe Pet Dragon:
    Kamotz: kills 41, burst hits drew for 14, wiggins fails SA
    Kamotz Familiar:

    Total Damage to Enemy:
    Death Orb: -59+-11 Start of Turn
    BS1: Dead
    CF1: -12
    CF2: -11 Start of turn


    Enemy Actions

    Enemy Turn
    Death Orb:

    -11 start of turn

    Free attack: Eye of the Death Orb: aura 5: random attack vs ally within 5 with a random ray:
    Possible targets:
    1. Kamotz
    2. kamotz pet
    3. Drew
    4. Sharpe
    5. Sharpe Pet
    6. Prime
    7. SK
    8. Dox

    roll: 1d8: Drew
    random attack:

    1. fear ray
    2. necrotic ray
    3. telekinesis ray
    roll: 1d3 =1

    Eye stalk attack 1: fear ray: Ranged 8; +17 vs. Drew Will = Hit (36) Drew jumps of orb and runs to current location on map.

    Prime immediate interrupt: When the orb attacks Drew with the fear ray, Lightning Rush spending 2 power points, with bonuses from flanking and Warforged Tactics feat and Marked penalty from the warrior. The attack hits for 29 damage, and makes Prime the target of the ray instead of Drew, who's therefore still on top of things. The attack naturally hits Prime's Will save and forces him to move; if it's a push, the distance he's pushed is 2 squares less (Moradin's Blessing of Iron boon effect)

    slide prime to current location on map

    Minor: Sharpe: Ranged 8; the target gains vulnerable 10 necrotic, and any attack that
    deals necrotic damage to the target also deals ongoing 5 necrotic damage
    (save ends both).

    Attack:
    Eye stalk attack 1: telekinesis ray: Ranged 8; +17 vs. Drew reflex = (23) -2 for mark penalty, so miss


    Eye stalk attack 2: Necrotic ray: Ranged 8; +17 vs. Reflex; 2d8 + 6 necrotic damage vs Sharpe Reflex: Hit (26) for 18 + 10 (vulnerable) = 28 + 5 ongoing (save ends)

    Movement:
    Move horizontally to current location

    CF1:
    attack: 1d20+16, 2d8+7 damage vs Dox AC: Hit (30) for 10

    Dox Marked by CF1

    CF2:

    -11 start of turn

    attack: 1d20+16, 2d8+7 damage vs Prime AC: Hit (30) for 15

    prime marked by CF2

    Z1:
    move to current location
    Attack: attack wolfy 1d20+6 vs wolfy AC for 2d6+2 = Miss


    Total Damage to Heros:
    Pirme: -15 (+1 resist all) +(10 hp absorbed) = -4
    Dox: -10
    Sharpe: -28 vulnerable and 5 ongoing (save ends both)


    map

    map

    stats

    Heros Stats

    Dox:
    AC: 25 (26 w/ TWF), Fort: 23, Reflex: 22 (23 w/ TWF) Will: 18 — Speed: 6
    HP: 37/64, Bloodied: 32, Surge: 16, Surges left: 9/9
    Resist 3 ongoing, 4 all vs target last hit
    Action Points: 1/1, Second Wind: Not Used, Milestones: 0

    Vermitrax:
    AC: 22 Fort: 20 Ref: 22 Will: 22
    Others Saving Throws: Resistances: 5 Cold, 10 Force Immunities:
    HP: 54/54 Surges value: 13 Surges/day: 9

    Prime: Vulnerable (save ends)
    Defenses: AC: 27/27, Fort: 22/22, Ref: 19/19, Will: 20/20 Damage resistance 1
    HP:47/83 THP: 10 Bloodied: 41, Surge value: 20, Surges/day: 14/14 Speed: 5 squares
    AP: 0 Power points 4/4

    Drew:
    AC: 23 Fort: 19 Reflex: 22 Will: 20
    HP:54/54 Temp 3 Surges: 8/8 Surge Value: 13

    Sharpe: vulnerable and 5 ongoing (save ends)
    AC 21 Fortitude 17 Reflex 15 Will 19, Spd: 5
    HP 38/61Bloodied 30 Surge Value 15; Surges Per-Day 11/11
    AP: 1, Milestones:0

    Sharpe Pet Dragon:
    HP 61/61; Bloodied 30 Surge 1/1
    AC 21; Fortitude 21; Reflex 18; Will 18

    Kamotz:
    HP 32/50; TempHP 0; Bloodied 25; Surge Value 12; Surges Per-Day 8/9
    AC 24 Fortitude 18 Reflex 17 Will 19

    Kamotz Pet: -2 to attacks (save ends)
    HP 67/67 AC 19 Fortitude 18 Reflex 17 Will 16 Surges Per-Day 1
    Resist 0 (5 all damage while ridden, Impenetrable Barding)
    Speed 8 (9 While ridden, Riding Boots)


    Enemy Stats
    Death Orb: 63/200: Bloodied
    F1: 118/156
    F2: 100/158
    P1: DEAD
    P2: DEAD
    P3: DEAD
    P4: DEAD
    P5: DEAD
    BS1: DEAD
    Z1: 14/40



    Enemy Descriptions

    Priest: (Special)
    HP 60 F 10 R 10 W (Not possible due to trance)

    Death Orb
    HP 200 AC 25 F 24 R 25 W 26
    Special attacks: ???

    BoneShard Skeleton
    HP 77; Bloodied 38; see also boneshard burst
    AC 17; Fortitude 16, Refl ex 16, Will 15
    Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
    Speed 6
    mScimitar (standard; at-will) ✦ Necrotic, Weapon
    +9 vs. AC; 1d8 + 3 damage (crit 1d8 + 11) plus 5 necrotic damage.
    mBoneshard (standard; at-will) ✦ Necrotic
    +9 vs. AC; 1d4 + 3 damage, and ongoing 5 necrotic damage (save
    ends).
    C Boneshard Burst (when first bloodied and again when the
    boneshard skeleton is reduced to 0 hit points) ✦ Necrotic
    Close burst 3; +8 vs. Refl ex; 2d6 + 3 necrotic damage.

    Zombie
    HP 40; Bloodied 20; see also zombie weakness
    AC 13; Fortitude 13, Refl ex 9, Will 10
    Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
    Speed 4
    mSlam (standard; at-will)
    +6 vs. AC; 2d6 + 2 damage.
    M Zombie Grab (standard; at-will)
    +4 vs. Refl ex; the target is grabbed (until escape). Checks made
    to escape the zombie’s grab take a –5 penalty.
    Zombie Weakness
    Any critical hit to the zombie reduces it to 0 hit points instantly.

    Cult Fighter
    HP 156; Bloodied 78
    AC 24; Fortitude 23, Reflex 25, Will 20
    attack: 1d20+16, 2d8+7 damage
    Fighter Mark: An enemy adjacent to the fighter is marked until
    then end of the fighter's next turn. The adjacent enemies does
    not receive CA when flanking the fighter when marked.


    Last edited by dimsdale; Wednesday, 10th October, 2012 at 03:07 AM.
    Characters: Kruk (Lvl 11), Max (Lvl 11), Lerrick (Lvl 6)

  • #109
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    deleted post
    Characters: Kruk (Lvl 11), Max (Lvl 11), Lerrick (Lvl 6)

  • #110
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    Out of turn actions

    Opportunity attack: In response to the orb's attack on Drew, since it's a Ranged attack. Melee basic attack auto fails.
    Immediate interrupt: When the orb attacks Drew with the fear ray, Lightning Rush spending 2 power points, with bonuses from flanking and Warforged Tactics feat and Marked penalty from the warrior. The attack hits for 29 damage, and makes Prime the target of the ray instead of Drew, who's therefore still on top of things. The attack naturally hits Prime's Will save and forces him to move; if it's a push, the distance he's pushed is 2 squares less (Moradin's Blessing of Iron boon effect)

    Notice that if the orb directs the telekinesis ray to Drew instead of Prime, you must apply the Marked penalty to it since Prime's not the target.

    Also notice a couple of minor things: resistance comes from the armor property, not from being a construct, Prime ended the last turn with 42 hit points and 10 temporary, not 46 and 14, and you apply resistance to every individual attack, not once per round.

    Edit: 1 mistake. The boneshard died in Kamotz's Gravesite zone, so we get 5 hit points. Prime was therefore at 47 HP and 10 THP at the end of the round.
    Last edited by Someone; Monday, 8th October, 2012 at 10:38 PM.

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