[Adventure] The Seeds of Chaos - Judge Needed

Goldhammer

First Post
Fighting through the pain, Torqua gives the mutant monster an insult of her own. She bellows a titanic firestorm belch, engulfing two of the horrible creatures in flames.

Wiping her lips, she takes a step back away from the burning rat to avoid any sort of counter attack. Her huge body seemingly still smoking from the fire that way just in her belly.

OOC:
Attacking D1 and B1 with Burning Spray
http://invisiblecastle.com/roller/view/3989326/

D1: 1d20+5 → [2,5] = (7) vs Ref

B1: 1d20+5 → [4,5] = (9) vs Ref



Fire damage
http://invisiblecastle.com/roller/view/3989333/

D1: 1d8+8 → [3,8] = (11)

B1: 1d8+8 → [5,8] = (13)



The next enemy that hits me with a melee attack before the end of me next turn takes 4 fire damage

Shifting back to F12

 

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Wife Of Meepo

First Post
Ilex moves to Torqua's right and has Noctua stand in front of Fangrim. She'd like to get more of her allies in the burst but Haaku and Leather prefer to keep the enemies away from the spell throwers. Hoping that the chaos of this place hasn't limited her ability to tap into the powers nature supplies, Ilex calls forth a Glorious Presence. Around Ilex a warm yellow glow much like that of the sun builds then burst out around her. The warm glow washes over her allies and fortifies them while searing into the ?flesh? of the abominations. One shrugs off the effects of the radiant light while the other is visible burned.

Move: Ilex H12, Noctua J11
Standard: Glorious Presence
Glorious Presence (Damage, D1, B1) (2d6+5+2=17, 1d20+8=14, 1d20+8=11)


OOC: Hit D1 for 17 radiant damage and push to F8.
Torqua, Ursa Major, Ursa Minor, Fhangrim, Ilex, and Noctua gain 4 temp hp.



[sblock=Ilex's Stats]Ilex Cassine - Hammadryad Witch 4Status: NormalPassive Perception 16, Passive Insight 21AC 17, Fort 15, Reflex 17, Will 19HP 36/36 Bloodied 18, Surge Value 9, Surges 8/8Speed 6, Initiative +2Action Points: 1, []Second WindAt-Will Powers: Stone Blood, Hypnotism, Light, Mage HandEncounter Powers: []Chameleon's Mask, []Hamadryad Aspects, [x]Glorious Presence, []Herbal Healing,[]Color Spray,[]Spidersilk MantleDaily Powers: []Augury, []Healing Word, []Arcane Whirlwind,[]Feyswarm Staff,[]Flute of the Dancing Satyr,[]Armor of Sudden Recovery[/sblock]
[sblock=Luna's Stats]Luna - Moon Wisp FamiliarAC 19, Fort 17, Reflex 19, Will 21HP 1/1Status: Passive [x], Active []Constant Benefits: Ilex gains +2 to Arcana and NatureAt-Will Powers: Moon Wisp RadianceMilestone Power: []Moon Bite[/sblock]
[sblock=Noctua's Stats]Noctua Ursus - Young Owlbear CompanionStatus: NormalFerocious Companion: Aura 1 - Allies gain a +2 power bonus to damage rolls against enemies in the aura.Passive Perception 18, Passive Insight 21AC 17, Fort 19, Reflex 15, Will 19HP 18/18 Bloodied 9, Surge Value 4Speed 6[/sblock]
 
Last edited:

WEContact

First Post
OOC: Haaku is back! I made a mistake with the damage roll on Off-Hand Strike- should have been +10, not +8.


Haaku, still reeling with fever, is slower to react to the fight breaking out around him. He snaps to attention, however, as he parries a clumsy blow from a mutated bladeling, and then instinct takes over. The mad babble assaulting his ears has no effect- it may be hard to think, but Haaku is beyond thought. Two tremendous blows abruptly end the giant rat's life, and the next four leave his bladeling opponent savaged and bloody.

[sblock=Actions]Standard: Jaws of the Wolf HIT D1 AC 16, AC 22 for 34 damage
Spend AP: Rain of Blows HIT B2 AC 17, 13, MISS B2 AC 9, for 25 damage
Minor: Hunter's Quarry ->B2
Move: Off-Hand Strike HIT B2 AC 14 for 20 damage
Result: D1 takes 34 damage and dies, B2 takes 45 damage and is bloodied[/sblock]

[sblock=Statblock]Haaku - Male Human Ranger|Fighter 3
MP: 6/22 Status:
Initiative: +4, Passive perception: 20, Passive Insight: 13
AC:19 Fort:17 Ref:17 Will:14
HP: 31/35 Bloodied: 17 Surge value: 8 Surges/day: 6
Speed: 6 squares, AP: 0, Second Wind: used, Temporary HP: 0
Melee Basic Attack: +10 vs AC, 1d8+10 (off-hand)
Equipment: Short Sword, Chatkcha, Javelins(2), Potions of Healing (2), Adventurer's Kit

Powers:Twin Strike, Footwork Lure, Hunter's Quarry, Heroic Effort, Sohei Flurry, Off-hand Strike, Rain of Blows, Invigorating Stride, Jaws of the Wolf[/sblock]
 
Last edited:



jbear

First Post
OOC: Leather is not going to move after all. He'll allow himself to be flanked, though you'll have to trigger his Cobat Challenge to get it! Rwar!
 

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