D&D 4th Edition Just a Typical Night in an Inn


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    Just a Typical Night in an Inn

    We??re probably all familiar with D&D sessions involving a night in a creepy inn where there might or might not be a murderer creeping around. Yet players can get so much more deeply interested if there??s more than that going on. Lots more than that.

    Read Just a Typical Night in an Inn on D&D Insider here!

 

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    Heh. Great article. Gave me some ideas to steal

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    Oh, interesting...

    So when's that book of Ed's out which deals with his own version of the Realms setting?

    I figure that article is the least of the ideas that book contains!

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    Quote Originally Posted by hopeless View Post
    So when's that book of Ed's out which deals with his own version of the Realms setting?

    I figure that article is the least of the ideas that book contains!
    Due mid-October, IIRC.

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    I liked this account; the amount of intrigue might have been slightly over-egged for my taste, but there are lots of good ideas that are potentially useable or inspirational IMCs - the owl-hoots of the hunting bugbears especially!
    ***Henry/S'mon Super Quick d20 NPC Generation System*** The Gods of the Copybook Headings With Terror and Slaughter Return!

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    There are 2 major problems with your idea:
    1: It is far too awesome
    2: see 1

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    Interesting. I really like the intro, which has some excellent advice for any campaign:

    <
    Like most such vital shelters in dangerous wilderlands, the Helm was cold, drafty, crowded at certain times of year (particularly the spring and fall “runs” on either side of winter), and always expensive. After all, when the likely alternative is death, paying a stiff rate for a night of shelter suddenly seems a lot more tolerable.

    (In the Realms, lots of little hamlets and villages, wayside inns and taverns, and favorite camping sites exist that don’t appear on any maps. Please create such elements and place them where your adventure needs them. Or make them unusable—overrun by recent orc raids or razed by fire, and temporarily abandoned—when their absence is a challenge you want PCs to face.)>>

    But the actual adventure seems over-the-top for me. If just another day at the inn was anything like this, the merchants would stop travelling and stay home to farm -- not worth risking your life every night!

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    Quote Originally Posted by S'mon View Post
    (snip) - the owl-hoots of the hunting bugbears especially!
    I thought this was really brilliant.

    It makes the monsters come alive in a way even a well-designed stat block does not.

    Yoinked.

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