+ Log in or register to post
Results 61 to 70 of 74
Sunday, 30th September, 2012, 12:00 AM #61
I voted Eberron because other than Dark Sun, it's really the only setting specific material I will buy.
- EN World
- has no influence
- on adverts that
- are displayed by
- Google Adsense
Sunday, 30th September, 2012, 12:37 AM #62
The Grand Druid (Lvl 20)
Sunday, 30th September, 2012, 01:59 AM #63
Enchanter (Lvl 12)
I think there does need to be an explicit default setting. You can't avoid having a default setting of some kind because just presenting the mechanics says a lot about the world you're going to be playing in. A bit more gives you a direction for your play. LBB Traveller is a good example of the problems you can have with too little background setting. As an experienced player, I adore the game. As a GM fairly new to RPGs, I really struggled with it: I couldn't figure out what the PCs were supposed to do and where they were supposed to go. A good example of default setting done right is Shadowrun; it gives a very clear picture of what you're going to be doing.
A voted 4E's points of light. I'm not at all a fan of 4E's rules, but the setting and cosmology appeal to me, especially the fey and shadow lands.
My preference, thought I know it's not going to happen, would be to use some non-D&D fantasy books as the default setting. Some I would like to see:
- Glen Cook's Black Company
- Lord of the Rings
My own awesome homebrew, the Miraddin Empire is also available for enough money if anyone from WOTC happens to see this.
Last edited by Mishihari Lord; Sunday, 30th September, 2012 at 02:22 AM.
"Enough screwing around. It's time to kill."
Sunday, 30th September, 2012, 02:06 AM #64
Enchanter (Lvl 12)
Sunday, 30th September, 2012, 02:08 AM #65
Sunday, 30th September, 2012, 02:27 AM #66
The Great Druid (Lvl 17)
Voted for points of light, because that is a possibility but would really like to see some support for Birthright it was one of the best setting ever, and with the popularity of the Kingmaker adventure path for Pathfinder I think there would be a good number of people who would pick it up
"Use the rules. Don't let the rules use you."~Psion
Sunday, 30th September, 2012, 02:34 AM #67
Time Agent (Lvl 24)
I like the idea of the books not specifying a setting, but pointing at FR as an example of how you can make a setting.
The DMG needs to, in part, show you how to make your own setting.
--- Jacob J Driscoll, Ravens in his Loft---
"Mother forget me now that the creek drank the cradle you sang to"
Newest DM's Guild Poducts:
"Books of Blood": Living document updated 5.18.16 with two additional archetypes, some feats, and a slew of Ravenloft races! Get it now, and all future updates for you are FREE!
Sunday, 30th September, 2012, 02:35 AM #68
A 1e title so awesome it's not in the book (Lvl 21)
Greyhawk (and now, even the Realms) has 20+ years of development behind it. There is very little left to explore, all things considered. The core of both worlds is very defined, and the edges of both maps are fairly known as well. Simply put, there is little room left to put new ideas in there. Surely, a new magical items, a forgotten spell, or a rare monster might still exist in some dark corner, but there really isn't room for whole new races without major status quo shakeups (see: dragonborn and 4e Realms). At least the Nentir Vale was one area of much larger and mostly undefined world. Its much easier to put Shardminds in some unknown corner of PoLland than it is to work Raptorans into Greyhawk...
Originally Posted by Arkhandus
Sunday, 30th September, 2012, 03:34 PM #69
Superhero (Lvl 15)
I voted new setting.
My suggestion: Flumphworld - Vengeance!
Sunday, 30th September, 2012, 04:16 PM #70
Orcus on an Off-Day (Lvl 22)