[LPF] Wreck Ashore

Satin Knights

First Post
[sblock=OOC: losing players]It looks like we have lost Psylence, blackwlf and MalusNecessarius. The first two haven't signed in since the big hack, and MalusNecessarius is 6 days without activity as well. Just my luck, they are the characters that were on watch and not below sleeping. At this point, I will be writing around them and they will not be getting XP after their last forum connection date until they return. They may, or may not, fall overboard by unfortunate accident by the end of the adventure. :devil:[/sblock]Dyre stomps his foot on the timbers of the deck and hollers, "There be something rowing this way!" He reaches to light a torch, then remembers he doesn't have one. Luckily, the forward sailor lookout has a sunrod that he strikes up immediately. At the edge of the light's radius a rowboat is coming visible. Captain Ironjaw yanks on a rope near the helm and a series of bells jangle and clank below deck.
[sblock=environment]I haven't mapped below deck, so I will arbitrarily say it takes 20' of movement to get from your bunk spot to V15, which is the top of the stairs on on the main deck. The bells are loud enough to wake everyone without a perception roll. [/sblock]
everyone is up...
[sblock=Combat]??/?? ~ AC 14 ~ Sailor 1 ~ lit a sunrod
??/?? ~ AC 19 ~ Captain IronJaw ~ rang the bell
15/15 ~ AC 15 ~ Anya
22/22 ~ AC 18 ~ Galandra ~ was sleeping, currently below
..9/9..~ AC 15 ~ Dyre ~ talked, still has actions
10/10 ~ AC 17 ~Umralar ~ in rear crows next
11/11 ~ AC 20 ~ Parinon ~ currently below
15/15 ~ AC 15 ~ Amien ~ was sleeping, currently below
??/?? ~ AC 14 ~Sailor 2 ~ in crows nest
??/?? ~ AC 14 ~ Sailor 3 ~ was sleeping
??/?? ~ AC 14 ~ Sailor 4 ~ currently below
??/?? ~ AC 14 ~ First Mate ~ was sleeping

??/?? ~ AC ?? ~ unknown attacking group
[/sblock][sblock=map]
WA6.png
[/sblock]


 

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WindCrystal

First Post
Amien is thrust from what seemed like three days of slumber in a mere three hours at the harsh alarm of the bells ringing. He pushes himself up from the ground while grabbing his glaive, looks to make sure Galandra is also waking up, and climbs up the stairs to reach the deck.
[sblock=Turn Actions]Getting up as one move action + drawing glaive as part of move action, my speed is 30' so I'll make a 25' move to V16[/sblock]
[sblock=OOC]I find it odd that they never came back because this site gives e-mails when a thread is updated.[/sblock]
 

Satin Knights

First Post
[sblock=ooc]I also pm'd all three of them a couple days ago. I didn't get anything back. LPF is used to beginning players finding the game to slow and disappearing. Once they get to their second game, they reliability increases quite a bit.[/sblock]
 

solitar

First Post
Parinon was awake when the alarm was set off that there was something coming out of the dark. He lept up from where he was nodding and runs up stairs with all his armaments in hand, trying to wipe the sleep from his eyes.

[sblock=actions]Move to T-14(30' movement speed)[/sblock]

[sblock=stats]Parinon
AC: 20 (Touch: 14, Flat: 16)
HP: 11/11
Perception: +1, Sense Motive: +1
CMB: +4, CMD: 18, Fort: +3, Ref: +5, Will +1

Melee:
Longsword: Attack: +4 Damage: 1d8+3, Crit: 19-20/x2
Dagger: Attack: +4 Damage: 1d4+3, Crit: 19-20/x2, Range:10'
Mace,light: Attack: +4 Damage: 1d6+3, Crit: 20/x2

Ranged:
Longbow: Attack: +5 Damage: 1d8+0, Crit: 20/x3, Range
Increment:100'Effects: None Arrows:Common(60)

Combat Feats: Point-Blank Shot, Precise Shot, Rapid Shot

Condition: none

In Hand: Longbow

Consumables: 1 Waterskin, 14 Trail Rations [/sblock]
 

soulnova

Explorer
"I'm up, I'm up" she mumbles to Aimen, half-startled by the bells. "Damn, damn..." before she even knows what's happening she already has her falchion on her hand and moves as fast as she can to the deck.

"What is it?" she asks the sailors trying to look ahead.

[sblock=Actions] Quick draw + move to U16 [/sblock]



[sblock=Mini Stats]
Maidel.png

Galandra
AC: 18 (Touch 12, Flatfooted 16)
HP: 22/22

Initiative: +2
Perception: +7/+9 vs Humans, Sense Motive: +2/+4 vs Humans,
CMB: +5 CMD: 17 Fort: +4 Reflex: +5 Will: +2

Masterwork Falchion +6 [2d4+4] 18-20
Dagger +5 [1d4+3] 19-20
+2STR Composite Longbow +4 [1d8+2] x3 (110ft)


Effects: Killer
Combat Feats: Power Attack, Quick Draw, Rapid Shot

Conditions: None

In Hand: +2 STR Composite Longbow

Consumables: (20 Normal Arrows, 10 Masterwork Arrows, ), 4 days rations.

[/sblock]
 
Last edited:

Satin Knights

First Post
"That bell means boarders, or some other trouble!"

As the boarders row up to your ship, one takes a pot shot at the sailor that just lit the sunrod, missing wildly. A thunk is heard as the rowboat bounces off the side of the ship. This is quickly followed by boarding axes sinking their way into the outer hull. Dyre mixes his chemicals together in a flask. With the second bump of the rowboat against the ship, he fumbles and drops the bomb he was creating over the side in an unceremonious splash. Umralar takes aim with his crossbow, but when he fires, the string snaps. Not able to see what is going on, Anya pulls and lights a sunrod of her own. The sailor in the forward crows next fires a crossbow and clips one of the half-orcs.

the players are up...
[sblock=Combat]
??/?? ~ AC 14 ~ Sailor 1 ~ lit a sunrod
??/?? ~ AC 19 ~ Captain IronJaw ~ steering ship, non-combatant
15/15 ~ AC 15 ~ Anya ~ lit a sunrod
22/22 ~ AC 18 ~ Galandra ~
..9/9..~ AC 15 ~ Dyre ~ fumbled a bomb
10/10 ~ AC 17 ~Umralar ~ in rear crows next
11/11 ~ AC 20 ~ Parinon ~
15/15 ~ AC 15 ~ Amien ~
??/?? ~ AC 14 ~Sailor 2 ~ in crows nest, crossbow shot (1d20+2=20) crossbow damage (1d8=3)
??/?? ~ AC 14 ~ Sailor 3 ~ was sleeping, moved
??/?? ~ AC 14 ~ Sailor 4 ~ was below, moved
??/?? ~ AC 14 ~ First Mate ~ was sleeping, moved

??/?? ~ AC ?? ~ dwarf with crossbow, black robed figure
??/?? ~ AC ?? ~ dwarf with battle axe and leather armor
-3/?? ~ AC ?? ~ half-orc with battle axe and leather armor
??/?? ~ AC ?? ~ half-orc with battle axe and leather armor
[/sblock][sblock=map]
WA7.png
[/sblock]
 

WindCrystal

First Post
"For me it means 'time to put in the work'." he calmly states, and carries his glaive to a spot where he can attack oncoming men as they climb aboard.

[sblock=Turn Actions]20' move to R15[/sblock]
 

soulnova

Explorer
Galandra rushes to where the invaders are trying to get aboard and she will swing at their heads. "Wrong ship"

Falchion Attack 1d20+6=15
Damage 2d4+4=9

[sblock]Move to Q15, attack with falchion. Do I have higher ground? [/sblock]
 

solitar

First Post
Parinon rushes to the side of the boat and hastily fires a shot at the closest figure in the row boat before him. His shot goes astray in his haste unfortunately.

[sblock=Actions]move action:move to T-16
standard action:Fire arrow at closest target (front of row boat on this side)Long bow +1att/dam for point blank shot (1d20+5+1=8, 1d8+1=9)
free action: none[/sblock]
[sblock=Stats]
Parinon
AC: 20 (Touch: 14, Flat: 16)
HP: 11/11
Perception: +1, Sense Motive: +1
CMB: +4, CMD: 18, Fort: +3, Ref: +5, Will +1

Melee:
Longsword: Attack: +4 Damage: 1d8+3, Crit: 19-20/x2
Dagger: Attack: +4 Damage: 1d4+3, Crit: 19-20/x2, Range:10'
Mace,light: Attack: +4 Damage: 1d6+3, Crit: 20/x2

Ranged:
Longbow: Attack: +5 Damage: 1d8+0, Crit: 20/x3, Range
Increment:100'Effects: None Arrows:Common(60)

Combat Feats: Point-Blank Shot, Precise Shot, Rapid Shot

Condition:

In Hand: Longbow

Consumables: 1 Waterskin, 14 Trail Rations[/sblock]
 

Satin Knights

First Post
Galandra's strike manages to slash the arm of the nimble dwarf that was climbing up the side of the ship. With the other sailors filling in a wall of bodies, the marauding half-orcs and dwarves think better of climbing through a wall of weapons. They drop back down to their dingy and push off the side of the ship. The other dwarf flings a hand axe (1d20+3=21) and clips Galandra in the shoulder (5). The two half-orcs grab the paddles and row a bit to provide separation between the boats. The wounded dwarf starts reloading his crossbow. A pair of light ballista mounted in the front and rear of the dingy look menacing, but they haven't shifted around to man them, yet.

[sblock=combat]Yes, higher ground was the factor that allowed Galandra to hit.
??/?? ~ AC 14 ~ Sailor 1 ~ lit a sunrod
??/?? ~ AC 19 ~ Captain IronJaw ~ steering ship, non-combatant
15/15 ~ AC 15 ~ Anya ~ moved to other side of ship
17/22 ~ AC 18 ~ Galandra ~
..9/9..~ AC 15 ~ Dyre ~ fumbled a bomb
10/10 ~ AC 17 ~Umralar ~ indecisive
11/11 ~ AC 20 ~ Parinon ~
15/15 ~ AC 15 ~ Amien ~
??/?? ~ AC 14 ~Sailor 2 ~ in crows nest, crossbow shot (1d20+2=20) crossbow damage (1d8=3)
??/?? ~ AC 14 ~ Sailor 3 ~ moved to P16, belay bin club
??/?? ~ AC 14 ~ Sailor 4 ~ moved to R16, belay pin club
??/?? ~ AC 14 ~ First Mate ~ moved to U16, draw and load hand crossbow

-9/?? ~ AC 16 ~ dwarf with crossbow, black robed figure, loading crossbow
??/?? ~ AC ?? ~ dwarf with battle axe and leather armor, threw axe
-3/?? ~ AC ?? ~ half-orc with battle axe and leather armor, rowing
??/?? ~ AC ?? ~ half-orc with battle axe and leather armor, rowing
[/sblock][sblock=map]
WA8.png
[/sblock]
 

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