Corrections to Monsters in the CC


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Cleon

Legend
While updating the working draft I noticed that most of the DCs in the Basic Greater Titan's spell-like abilities entry are wrong. Most are a point or two too high:
Creature Catalogue
Spell-Like Abilities: At will – chain lightning (DC 27), charm monster (DC 25), cure critical wounds (DC 25), fire storm (DC 28), greater dispel magic, hold monster (DC 26), invisibility, invisibility purge, levitate, persistent image (DC 26), polymorph (humanoid forms only, duration 1 hour), protection from energy, read magic; 3/day – etherealness, freedom of movement, greater teleport, summon nature’s ally IX, word of chaos (DC 26); 1/day – gate, maze, meteor swarm (DC 30), plane shift, wind walk. Caster level 25th. The save DCs are Charisma-based.

In addition, titans of good or neutral alignment can use the following additional spell-like abilities: At will – daylight, holy smite (DC 25), remove curse (DC 25); 1/day – greater restoration. Caster level 25th. The save DCs are Charisma-based.

Titans of evil alignment can use the following additional spell-like abilities: At will – bestow curse (DC 25), deeper darkness, unholy blight (DC 25); 1/day – Bigby’s crushing hand (DC 30). Caster level 25th. The save DCs are Charisma-based.​

With Charisma 28, their SLAs should have a DC of 19 + spell level:

bigby's crushing hand (19+9th = DC 28, not 30)
bestow curse (19+4th = DC 23, not 25)
chain lightning (19+7th = DC 26, not 27)
charm monster (19+4th = DC 23, not 25)
cure critical wounds (19+4th = DC 23, not 25)
fire storm (19+8th = DC 27, not 28)
hold monster (19th+5th = DC 24, not 26)
holy smite (19+4th = DC 23, not 25)
meteor swarm (19+9th = DC 28, not 30)
persistent image (19th+5th = DC 24, not 26)
remove curse (19+4th = DC 23, not 25)
unholy blight (19+4th = DC 23, not 25)
word of chaos (19+7th = DC 26, correct)

I don't see any special ability to account for this, so we'd better correct it when (if!) the creature catalog is working again.
 

freyar

Extradimensional Explorer
Yeah, I have to agree. It seems like these were done not long after 3.5e came out, so maybe there was some leftover 3.0 math?
 

Cleon

Legend
Yeah, I have to agree. It seems like these were done not long after 3.5e came out, so maybe there was some leftover 3.0 math?

Most SRD spells are the same level in 3.0 and 3.5, so I doubt that's the cause.

Maybe earlier drafts had a higher Charisma score which was erroneously left in the spell DC calculations?

Anyhow, it doesn't really matter.

When (if!) the CC is back working again, we just need to update the Greater Titan to:

Spell-Like Abilities: At will – chain lightning (DC 26), charm monster (DC 23), cure critical wounds (DC 23), fire storm (DC 27), greater dispel magic, hold monster (DC 24), invisibility, invisibility purge, levitate, persistent image (DC 24), polymorph (humanoid forms only, duration 1 hour), protection from energy, read magic; 3/day – etherealness, freedom of movement, greater teleport, summon nature’s ally IX, word of chaos (DC 26); 1/day – gate, maze, meteor swarm (DC 28), plane shift, wind walk. Caster level 25th. The save DCs are Charisma-based.

In addition, titans of good or neutral alignment can use the following additional spell-like abilities: At will – daylight, holy smite (DC 23), remove curse (DC 23); 1/day – greater restoration. Caster level 25th. The save DCs are Charisma-based.

Titans of evil alignment can use the following additional spell-like abilities: At will – bestow curse (DC 23), deeper darkness, unholy blight (DC 23); 1/day – Bigby’s crushing hand (DC 28). Caster level 25th. The save DCs are Charisma-based.
 

Cleon

Legend
I've just noticed the Goatfolk in the CC has an error in the "Goatfolk as Characters" section.

Its base Fort save should be +0, not +1.

Not much can be done about it until we have the site back, unfortunately!
 

Cleon

Legend
The Sea Bat conversion has the "on sea floor" value for Hide in its Skill line instead of the base entry:

Sea Bat said:
Skills: Hide +4*, Listen +9, Spot +8, Swim +14

It ought to be:

Skills: Hide -8* (+4 on sea floor, +14 if buried), Listen +9, Spot +8, Swim +14
 


Cleon

Legend
The Tourmaline Dragon needs the following sentence added to its description:

Tourmaline dragons are known by many other names by different cultures, the commonest alternative names for these dragons are prismatic dragon, spectral dragon, quartz dragon, and rainbow dragon.
 



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