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Thread: Sudden Death
Thursday, 15th November, 2012, 05:00 AM #1
Novice (Lvl 1)
My Wednesday night campaign ended not with a whimper but a bang. Was it the perfect ending? You tell me.
Read Sudden Death on D&D Insider here!
Thursday, 15th November, 2012, 08:46 AM #2
The Grand Druid (Lvl 20)
- Join Date
- Aug 2004
- Read 12 Reviews
ø Ignore delericho
Sounds like an awesome end to an excellent campaign.
But then, you can't have a memorable campaign without taking risks. Sometimes those risks pay off, and sometimes not. A DM can't always predict what the player characters will do from one moment to the next, and that alone makes every risk worth taking.
Thursday, 15th November, 2012, 02:40 PM #3
Enchanter (Lvl 12)
- Join Date
- Jul 2007
- Baltimore, MD
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ø Ignore Wednesday Boy
That would be a very satisfying end of the campaign to me.
Wednesday, 21st November, 2012, 07:05 PM #4
Myrmidon (Lvl 10)
I dunno, I've run memorable campaigns that haven't had significant risks: the focus was on characterization more than death-defying adventure.
Granted, that is more unusual for a D&D game, but it's there, to be sure.
Another type of memorable game I run: light-hearted or outright humorous games.
My sudden-death games have not come at climactic battles though. Instead, they have come at early or midway points in adventures, or (back in AD&D) from random encounters.
Last edited by Mattachine; Wednesday, 21st November, 2012 at 07:09 PM.Glamour is a rocky road!
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