megamania
Hero
THE HIDDEN
06 THE DRUID
SEGMENT 058
“THE SIX FULL MOONS”
5/04/14
LHARVION 5, 999
DM NOTE: Jared from my gamer’s Grotto edition of The Hidden has come to watch this group today and decided to join. He will officially start at the next game.
The sun is setting and the group is uncertain at what to do. Several of the moons are already in view. They do not know where to begin. Where is the mad druid?
They decide to go back to basics. He has employed goblins before- go rouse some goblins.
Many of the goblins see them coming and flee their shanty homes in Old Town. They are not as dumb as the group had hoped. But on the fifth “home” they have some luck. This poorly built and structurally weak building has a resident. Tom Garvin knocks on the door and Fuzzy steps up. RAF stands behind him for extra support. The goblin can be heard inside grumbling. He opens the door and lets out a loud “Epp!” and slams the door nearly hitting the bear.
The bear rises up and throws its weight onto the door. Not only does he take down the door, but the building is nearly pushed over. The front timbers are leaning at least 25 degrees now where they were relatively straight before. The animal companion spots the goblin trying to sneak out of a back hole. The bear gently nips and grabs the goblin by the seat of his pants and pulls him back to the front door where RAF is waiting for him.
“Where is the crazy druid?” demands RAF.
It squeaks and rattles off something in goblin which no one understands.
RAF offers the goblin to the bear in common. The goblin in common screams “NO! No Bear!”
RAF holds him in the air and dangles him before the bear. “I no know not-ting!” yells the panicked goblin.
“Your people worked for the druid. You most certainly know something bear snack.”
“No Know.”
“No no or you do not know?” quips Truth.
“No nothing. Gab Grubeater know.”
“Grubeater….how quaint.” If Truth could roll his crystal eyes he would. He is not much for these tactics and tries to loose himself looking at his forearm. A section of metal seems flimsy and out of place.
“Who and where is this Grubeater?”
“Grubeater…. Is grubeater. Across the path.”
RAF starts to the next shanty…. Across the footpath. “Bring him.” He says. “Maybe he knows more.”
Witt knocks on the door of this shanty and once more the bear steps up. No one answers the door.
“If no one is home I may take that as you lied to me little goblin.” RAF suggests.
The goblin swallows very hard and begins to sweat.
Cy and Tom Garvin look about the back of the building- just in case this one has a rear exit also. They see none but the corner of the building hovers over the swamp with thick brush.
The bear breaks down this door also. Persia goes in and sees nothing. In the back corner is a hole so she walks to it with caution. She peers in and sees a pack moving very slowly. She grabs it and pulls. It pulls back with a yelp. Out comes a goblin over burdened with a large pack with many possessions.
“Grubeater?” asks Persia.
In goblin it seems to say no.
“You are Grubeater.” Says RAF. And he pulls the first goblin into the cabin. Truth walks away from the group. He peers down the bridge to the other side of the river channel.
“I will keel you!” snarls Grubeater at the other goblin.
RAF sees a new source of entertainment and means to the truth- “I can’t have both of you running around and warning your friends about us. Only one can live. I wonder who?”
The two goblins look at the warforged slack jawed. Then, at the very same moment they begin to speak in near perfect common-
“Drobin aberrations full moons six total raid city destroy family clans evil druid psycho” they say with overlapping desperate screams.
RAF looks the two of them then the others. He is waiting for one of the others to help sort this. Truth…. Where is he?
“Each said his name was Drobin which is a start.” Says Cy.
“One called him a druid and the other a psycho.” Offers Tom.
“Both are correct.” Follows RAF.
“Both said aberrations.” Adds Witt as he walks over to Grubeater.
“So which wins?”
“Both know the truth. We need but one.” Says the Cleric of Death. The Karrnathi cleric places his palm on the head of Grubeater whom howls in pain.
Even as his eyes whiten and his skin becomes pale and frail, the other goblin begins to repeat everything and more very quickly. Grubeater yet lives but falls to the ground twitching and jerking in pain. “Take him outside.” Commands the warforged fighter. He then steps up to the near dead goblin and crushes his head with his foot.
Two minutes later- they have learned that Drobin, a crazed druid, works with aberrations doing incredible and insane things to people.
RAF kills him and goes to talk to the others. “What was that goblin’s name?” asks Persia.
“Never got it. Sorry.”
06 THE DRUID
SEGMENT 058
“THE SIX FULL MOONS”
5/04/14
LHARVION 5, 999
DM NOTE: Jared from my gamer’s Grotto edition of The Hidden has come to watch this group today and decided to join. He will officially start at the next game.
The sun is setting and the group is uncertain at what to do. Several of the moons are already in view. They do not know where to begin. Where is the mad druid?
They decide to go back to basics. He has employed goblins before- go rouse some goblins.
Many of the goblins see them coming and flee their shanty homes in Old Town. They are not as dumb as the group had hoped. But on the fifth “home” they have some luck. This poorly built and structurally weak building has a resident. Tom Garvin knocks on the door and Fuzzy steps up. RAF stands behind him for extra support. The goblin can be heard inside grumbling. He opens the door and lets out a loud “Epp!” and slams the door nearly hitting the bear.
The bear rises up and throws its weight onto the door. Not only does he take down the door, but the building is nearly pushed over. The front timbers are leaning at least 25 degrees now where they were relatively straight before. The animal companion spots the goblin trying to sneak out of a back hole. The bear gently nips and grabs the goblin by the seat of his pants and pulls him back to the front door where RAF is waiting for him.
“Where is the crazy druid?” demands RAF.
It squeaks and rattles off something in goblin which no one understands.
RAF offers the goblin to the bear in common. The goblin in common screams “NO! No Bear!”
RAF holds him in the air and dangles him before the bear. “I no know not-ting!” yells the panicked goblin.
“Your people worked for the druid. You most certainly know something bear snack.”
“No Know.”
“No no or you do not know?” quips Truth.
“No nothing. Gab Grubeater know.”
“Grubeater….how quaint.” If Truth could roll his crystal eyes he would. He is not much for these tactics and tries to loose himself looking at his forearm. A section of metal seems flimsy and out of place.
“Who and where is this Grubeater?”
“Grubeater…. Is grubeater. Across the path.”
RAF starts to the next shanty…. Across the footpath. “Bring him.” He says. “Maybe he knows more.”
Witt knocks on the door of this shanty and once more the bear steps up. No one answers the door.
“If no one is home I may take that as you lied to me little goblin.” RAF suggests.
The goblin swallows very hard and begins to sweat.
Cy and Tom Garvin look about the back of the building- just in case this one has a rear exit also. They see none but the corner of the building hovers over the swamp with thick brush.
The bear breaks down this door also. Persia goes in and sees nothing. In the back corner is a hole so she walks to it with caution. She peers in and sees a pack moving very slowly. She grabs it and pulls. It pulls back with a yelp. Out comes a goblin over burdened with a large pack with many possessions.
“Grubeater?” asks Persia.
In goblin it seems to say no.
“You are Grubeater.” Says RAF. And he pulls the first goblin into the cabin. Truth walks away from the group. He peers down the bridge to the other side of the river channel.
“I will keel you!” snarls Grubeater at the other goblin.
RAF sees a new source of entertainment and means to the truth- “I can’t have both of you running around and warning your friends about us. Only one can live. I wonder who?”
The two goblins look at the warforged slack jawed. Then, at the very same moment they begin to speak in near perfect common-
“Drobin aberrations full moons six total raid city destroy family clans evil druid psycho” they say with overlapping desperate screams.
RAF looks the two of them then the others. He is waiting for one of the others to help sort this. Truth…. Where is he?
“Each said his name was Drobin which is a start.” Says Cy.
“One called him a druid and the other a psycho.” Offers Tom.
“Both are correct.” Follows RAF.
“Both said aberrations.” Adds Witt as he walks over to Grubeater.
“So which wins?”
“Both know the truth. We need but one.” Says the Cleric of Death. The Karrnathi cleric places his palm on the head of Grubeater whom howls in pain.
Even as his eyes whiten and his skin becomes pale and frail, the other goblin begins to repeat everything and more very quickly. Grubeater yet lives but falls to the ground twitching and jerking in pain. “Take him outside.” Commands the warforged fighter. He then steps up to the near dead goblin and crushes his head with his foot.
Two minutes later- they have learned that Drobin, a crazed druid, works with aberrations doing incredible and insane things to people.
RAF kills him and goes to talk to the others. “What was that goblin’s name?” asks Persia.
“Never got it. Sorry.”