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    SCI-FI RPG List

    I am looking for a good list of "current" sci-fi rpg games. Mostly I am finding --via google -- old games like Traveller 2300 AD and etc...

    What I am really looking for is a "modern rule" set sci-fi game that is realistic enough, yet allows for heroic play...

    I am not looking for a strict combat simulation system...



    Warren

 

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    Here's a list of the Hard Sci-Fi core rulebooks currently available on RPGNow.

    Don't be too dismissive of out-of-print games. Just because a game is old doesn't mean it's not still imminently playable, and many old games still maintain active player bases generating high quality, fan-produced material.
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    GURPS 4e Space + Core Books + Spaceships and you can "roll-your-own" game. GURPS is a detailed, leaning on realistic generic game tool-kit. It takes a little work to build YOUR setting, but the game has a plethora of options that you can tune the mechanics to your liking. Also Transhuman Space is a great hard sci-fi setting and they have a couple PDFs that update the 3e rules to 4e (Changing Times).

    Precis Intermedia is re-releasing the Masterbook series of games, one of which is Shatterzone. The scans are GORGEOUS!! Easy to read. The setting is basically a bunch of stuff WEG made for Star Wars (extended universe) but was not approved. They polished it up and made a new setting. It's dark, gritty and has piles of stuff. The Masterbook system shows its age a little, but has some interesting mechanics. Worth checking out.

    Mongoose is publishing the current version of Traveller, which is a solid game. It's hard to go wrong with Traveller and the various fans sites and support across the Internets is superb (there's also ALOT). I LOVE Traveller maps! Also, SJGames made a bunch of licensed stuff for Traveller for 3e, and the books have piles of good info for any Traveller game. The GURPS 4e Traveller book is set "in the past" and has a bunch of great maps and setting info.
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    I like the following current SFRPGs:

    -FATE 3e Bulldogs (compatible with Diaspora, Starblazer Adventures, Mindjammer, and Strands of FATE; it's what I'm using for my homebrew campaign)

    -Stars Without Number (retro-style game)

    -Eclipse Phase (transhumanist)

    -Gumshoe: Ashen Stars (horror-flavored space opera)

    -Starships & Spacemen 2e (Trek-flavored)

    -Traveller (Mongoose's well-supported take on the classic)

    -StarCluster 3 (like Stars Without Number, a nice standalone game)

    -Star Wars: Saga Edition (out of print, but this recent space opera is solid D20 heroics)

    -Other decent speculative fiction RPGs worth a second look include ICE's SpaceMaster, Star Hero, various D20/OGL sourcebooks, D6 Space, GURPS 4e Space, and Jovian Chronicles 2e.

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    Fasa Games seem to be back with

    Fading Suns and Blue Planet

    http://www.fantasyflightgames.com/ is doing the most recent version of Star Wars RPG, plus they do all the Warhammer 40K RPGs, Dark Heresy, Rogue Trader, Deathwatch, Only War and Black Crusade.

    http://www.cubicle7.co.uk/ do Doctor Who, Airship Pirates, Starblazer, Primeval.

    http://www.catalystgamelabs.com/ have Shadowrun and Battletech.
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    Don't forget D6 Space and Bill Coffin's Septimus campaign setting, both of which are free from ur PDF store of choice.

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    Stars Without Number is a recent sci-fi/space-opera RPG based on old-school D&D and Traveller but "modernized" quite a bit to meet current expectations. It also has very strong support of sandbox gaming. And best of all, the basic rules are free!
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    Mutant Chronicles 3rd Edition RPG - coming this year from Modiphius :-) It will be gritty, dark but with lots of pulp style play opportunity
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    Although it's OOP, you should seriously consider Alternity. It's excellent for modern and near future sf, with a modular mechanics system that is realistic but also easily allows for more cinematic, heroic-style combat and action.

    Core books are available cheaply on ebay, and you can still download an intro/fastplay rules set (Player GM) from Alternityrpg.net.
    My mind is a playground...I realize that for most people their mind isnt a playground. Its a torture chamber, which I figure is why so many people are afraid to be alone." -- Dave Sim

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