S
Sunseeker
Guest
Technically true. But what you forget is that not everyone believes that to be the case. We had the edition wars. We have seen bits of the same behavior now as 5e comes. This should be proof enough that many folks here speak as if they are speaking objective truths, rather than opinions. So, I am sorry, but the pool is muddied. We cannot assume a preface, because too many people don't believe they are speaking opinions.
Well there was no need to assume with my post, I expressly stated it was an opinion. No need to tear it down for being just that.
I think you have left the context of my original statement far enough behind that you're arguing against air.
I was originally speaking about the "challenge" of beating players in an individual encounter or tactical scenario, and how as GM I can and do take their individual abilities into account, and how they cannot do the reverse - they cannot build characters to defeat the specific monsters I'm going to throw at them. Building for the general campaign style does nothing to remove the absurd tactical advantage the GM possesses.
I suppose thats true, but to a degree it also depends on the class and the player. A well-rounded utility wizard can switch out spells pretty readily(at least in previous editions, but that's another story).