I haven't seen that but our Droid has not improved himself. I'm not sure I would allow a Droid to get a cybernetic implant though as that seems to be redundant. There are weapons that only target droids and someone just hitting him with a restraining bolt is not out of the question.
Medical Kits seem really good. If we are reading this right you get a free stimpack use after each encounter and using the medical kit ignores all penalties so no purple dice need rolled and it ads a blue one.
One of the racial advantages for the droid is to have a higher threshold for the amount of cybernetic upgrades allowed.
Currently, my soak is 8...
3 Brawn + 1 for one of the droid racial traits (I think I got Enduring -away from books,) 2 for armor worn + 1 for the built in armor + 1 for armor mastery
There are some opponents who can deal damage to me. Some of the ranged heavy weapons deal enough to get through soak. However, under normal circumstances (barring some miraculous luck on the dice) I can walk through a hail of blast and light blaster fire without much worry. Again, I'm certainly not complaining, but it seems unusual for something like that to happen so early in the game. From what I can see, it's only going to get more ridiculous as I invest more points or buy better armor.
I haven't noticed anything especially glaring about med kits. The group I'm in is still getting a feel for how healing works though, so we may have missed something.
All things considered though, I'm very highly enjoying the game. At first, I was unsure about the narrative dice after reading some rather scathing reviews about the edition of Warhammer Fantasy Roleplay which used the special dice. After playing, I find that I highly enjoy the game.