I just get this feeling that there is a heck of a lot of drama in everyone's campaign settings. Like gods and titans running around and stomping on the earth and you can kill them and rob them, too. Dragons are quite common and you can either kill the one around the corner or buy one and ride it. The players are the center of the universe and their actions can change the entire world around them.
Also, I think a lot of people have these post-apocalyptic punk worlds where everything has been decimated, but there's some bizarre magic system or new race of cannabilistic, gothic-cybernaut elves. There seems to be quite a bit of talk about "The Great and Monolithic Evil" conspiring to rise up to destroy everyone, too. The world is about to be decimated!
I'm not saying there's anything wrong with any of this. Tolkien's Lord of the Rings is like this, too. The Great War, right? High drama! Also, I think it's great that people are trying to be creative and think up of new things like that. I'm just surprised at how many people run campaigns like this. Is this the norm? Is this what people like?
I always thought most people ran pretty standard D&D worlds like Greyhawk or something like that, but I just don't see that right now. It seems like the majority is wanting to do something "different" and high drama, but it ends up not being so different or interesting in the end because everyone else is doing it or has done it. What do you think?
Also, I think a lot of people have these post-apocalyptic punk worlds where everything has been decimated, but there's some bizarre magic system or new race of cannabilistic, gothic-cybernaut elves. There seems to be quite a bit of talk about "The Great and Monolithic Evil" conspiring to rise up to destroy everyone, too. The world is about to be decimated!
I'm not saying there's anything wrong with any of this. Tolkien's Lord of the Rings is like this, too. The Great War, right? High drama! Also, I think it's great that people are trying to be creative and think up of new things like that. I'm just surprised at how many people run campaigns like this. Is this the norm? Is this what people like?
I always thought most people ran pretty standard D&D worlds like Greyhawk or something like that, but I just don't see that right now. It seems like the majority is wanting to do something "different" and high drama, but it ends up not being so different or interesting in the end because everyone else is doing it or has done it. What do you think?